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Offline CrockettRocket

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1220896#msg1220896
« Reply #24 on: January 22, 2016, 08:28:58 am »
Steal (1U) - Gain a copy of target player's ability

Does this mean if the target has multiple uses, then you gain only 1 use of that role? Do they subtract one use?

Only imput for this mafia is that Wings, when compared to other roles, is UP, and should be changed to E2R instead of E3R but I'm sure it'll be a fun mafia game regardless.
A world war? Am I invited?
Thanks to skotadi for saying this in chat. Made me laugh pretty hard, and fits with me not getting drafted. :silly:

Offline Coffeeditto

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1220898#msg1220898
« Reply #25 on: January 22, 2016, 08:53:11 am »
In
nice

Offline Submachine

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221193#msg1221193
« Reply #26 on: January 25, 2016, 09:14:28 pm »
Hmm, what strategy should I try this time?

This time around I'll try to be more silent than usual. I'll still talk, but just as much as the second most talkative person. The others need to play too, after all.
And we keep driving into the night
It's a late goodbye, such a late goodbye...

~ Platinum Quest ~

Offline mathman101

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221206#msg1221206
« Reply #27 on: January 26, 2016, 12:00:37 am »
Sign ups are done, Roles will be sent out right away.

Please wait for all roles to be sent before starting Day 1.
something....something....something.....

Offline mathman101

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221207#msg1221207
« Reply #28 on: January 26, 2016, 12:31:29 am »
4 mafia
13 civilians
The 7 unused roles will not be revealed.

All roles should be sent out now. If I have missed someone please pm me.

Best of luck to all.



Spoiler for Lore:
As the sun rose, 17 individuals awoke within the walls of a courtyard. This courtyard was a well known place as it was the crossroads between the 12 nations of Elements. These individuals arose with no knowledge of how they were brought here, or who's presence they were among. They gazed at each other looking briefly into the eyes of everyone they could see, noticing that there was a mixture of inhabitants from each of the 12 nations. As they scanned the courtyard for a means of understanding, one thing stood out of the ordinary. A message was painted in large lettering upon one wall:

"The Others Will Rise!"


Day 1 : Shhhh...Its Nighttime
something....something....something.....

Offline Solaris

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221210#msg1221210
« Reply #29 on: January 26, 2016, 12:58:25 am »
Pretty much, the only thing we can really do right now, is decide whether we want to no lynch, or lynch. I suggest no lynch, based on the premise that we know... literally nothing, other than our own roles.

Offline dawn to dusk

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221211#msg1221211
« Reply #30 on: January 26, 2016, 01:01:17 am »
Lynching will remove 2 civs by day 2, while no lynch will only remove 1

Why do I say Civs instead of a possible mafia? Because when nobody knows anything, it's very easy to direct attention away from yourself

Offline JonathanCrazyJ

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221212#msg1221212
« Reply #31 on: January 26, 2016, 01:07:05 am »
As always, I am against No-Lynch. holding off for now though
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Offline CrockettRocket

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221233#msg1221233
« Reply #32 on: January 26, 2016, 05:01:30 am »
As always, I am against No-Lynch. holding off for now though
A world war? Am I invited?
Thanks to skotadi for saying this in chat. Made me laugh pretty hard, and fits with me not getting drafted. :silly:

Offline Linkcat

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221241#msg1221241
« Reply #33 on: January 26, 2016, 10:10:06 am »
No Lynch (1) - Linkcat
Interested in running a Forum Game? PM me or drop by the Transfer Thread and we'll see what we can do.

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221244#msg1221244
« Reply #34 on: January 26, 2016, 11:58:11 am »
As always, I am against No-Lynch. holding off for now though
As always, I am against No-Lynch. holding off for now though
Unless you have any leads, I don't see why a Day 1 No-Lynch is a bad idea

Offline JonathanCrazyJ

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Re: Elements Mafia 56 - by mathman101 https://elementscommunity.org/forum/index.php?topic=61004.msg1221246#msg1221246
« Reply #35 on: January 26, 2016, 12:02:38 pm »
Lynching is our power to influence the game. It is something the mafia can not control at this stage.

4 Mafia.
13 Civs.

If we lynch someone, we have a 23% chance of hitting a mafia. If we No-Lynch, the mafia get to start the game, with a 100% chance of killing a civ.
Also, at the very least, it sparks conversation and defences.

However, this game is a bit simpler, so i could be persuaded by No-Lynch, due to the (much smaller) possibility of hitting doc or cop.
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