Okay, whilst Crockett keeps making weird suggestions, I do like that he is, at least, giving us possibilities, no matter how stupid they are. If his... Nonchalance becomes a problem to the town, I don't see a problem in lynching him so he doesn't drag the other townies down. IF he starts doing that. I don't think it's that bad. Yet.
I don't actually think it's a problem at all. Yet.
Eljoemo is rather quiet in general, Elbirn. That's just him. In mafia, anyways.
Anyway. It seems to me that if the rules are going to allow us to continue no-lynching every day, there'ssss...Pretty much zero incentive to lynch during the day until we get any information/confirm a mafia. Kind of a fail on the hosts part for allowing such a thing imo, but it works out for us.
...
Okay, I'm going to have to explain why this is a disgusting idea.
I mean, even if it was a good idea, I would refuse to refuse to play the game.
There is one cop in the game, known as the golden nymph.
There are 17 different people alive.
Four are mafia.
So that's 13 people the mafia have to kill. This means the townies are dead by day 14, without lynches.
The cop has to examine 16 of these different roles. Assuming it already has viewed one, it's day 16 until he's examined everyone. He's also going to have to come out, which the mafia can easily fake claim the nymph early and disrupt this entire plan.
The phase salvager deceives the cop, so we can't just follow the cop.
Meanwhile, the mafia will be killing us.
The phase spider ability means we don't know if we just lost the cop. They will, though.
So if this plan backfires, we're at a strong disadvantage. In fact, the later it backfires, the more of a disadvantage we're at.
So... No.
Last day's no vote had a reason - We don't know what Root's plan is.
Now we do. So I don't see a problem in executing it if able.
And if we can't execute it, I think it would be safe to assume that Mathman was the warden (Citation needed.)