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Offline Appawesome

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168821#msg168821
« Reply #192 on: October 02, 2010, 01:37:58 am »
implosion's puzzle
Quote
No pets.

Your deck must be a mono.

At the beginning of your opponent's first turn, the following conditions must be satisfied:

1) You must have no creatures in play.
2) Your opponent must have taken 45 damage.
3) You must have no cards in hand and six quanta of any kind (they should be generated by your quantum towers).
4) The only cards left on your side of the field in any way are two quantum towers.
5) All damage done to your opponent must have been dealt through creatures.
6) You may only have up to 3 creatures at once.

Ah, forgot about tu mutant
hmm....
pillar 3 :entropy
pillar 6 :entropy
abomination 5 :entropy
mutate into (7+4)/1 phoinex with random ability 4 :entropy
chaos seed poisons it 3 :entropy
chaos seed tu's it (11+4)/1 2 :entropy
chaos seed tu's it (15+4)/1 1 :entropy
All three die at the end, for 11+15+19 damage ftw
Woot.

My puzzles still stand:
Lose coin toss against fg, fg plays nothing, one hit kill.
End your first turn with 63 cards (win toss)
Lose in as few turns as possible (opponent doesn't help)
When Phoenix dies, ash comes. Ash is a creature.

$$$man

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168825#msg168825
« Reply #193 on: October 02, 2010, 01:41:17 am »
implosion's puzzle
Quote
No pets.

Your deck must be a mono.

At the beginning of your opponent's first turn, the following conditions must be satisfied:

1) You must have no creatures in play.
2) Your opponent must have taken 45 damage.
3) You must have no cards in hand and six quanta of any kind (they should be generated by your quantum towers).
4) The only cards left on your side of the field in any way are two quantum towers.
5) All damage done to your opponent must have been dealt through creatures.
6) You may only have up to 3 creatures at once.

Ah, forgot about tu mutant
hmm....
pillar 3 :entropy
pillar 6 :entropy
abomination 5 :entropy
mutate into (7+4)/1 phoinex with random ability 4 :entropy
chaos seed poisons it 3 :entropy
chaos seed tu's it (11+4)/1 2 :entropy
chaos seed tu's it (15+4)/1 1 :entropy
All three die at the end, for 11+15+19 damage ftw
Woot.

My puzzles still stand:
Lose coin toss against fg, fg plays nothing, one hit kill.
End your first turn with 63 cards (win toss)
Lose in as few turns as possible (opponent doesn't help)
When Phoenix dies, ash comes. Ash is a creature.
But Phoenix doesn't have the ability Phoenix anymore.

implosion

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168828#msg168828
« Reply #194 on: October 02, 2010, 01:46:12 am »
kura's puzzle number one

Quote
Lose coin toss against fg, fg plays nothing, one hit kill.
Pet = anything. Hand = 4 quantum towers, 3 pandemoniums, 1 mutation. Play towers (getting 11 :entropy and 1 :fire ), mutate pet into a 16 attack crimson dragon. It has deja vu; use that, and get a 21 attack dragon.

You now have creatures with: 16, 21

All pandemoniums TU all creatures.

Pandemonium number one. You now have creatures with: 16, 21, 21, 26

Pandemonium number two. You now have creatures with: 16, 21, 21, 26, 21, 26, 26, 31

Pandemonium number three. You now have creatures with: 16, 21, 21, 26, 21, 26, 26, 31, 21, 26, 26, 31, 26, 31, 31, 36.

Added together, this becomes 416. More than enough.

I don't feel like doing the other ones at the moment.

And I believe ash is an active ability of phoenix; mutant phoenixes do not turn into ash when killed.

Krahhl

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168834#msg168834
« Reply #195 on: October 02, 2010, 01:56:51 am »
You can't use any creature ability on the first turn o_o? I may be wrong, but I remember not being able to poison on the first turn with a Chrysaora pet, despite having the required quanta. And Deja Vu or TU on a mutant can only add +4|+4 max.

implosion

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168844#msg168844
« Reply #196 on: October 02, 2010, 02:13:32 am »
@adding 5, that was an accident. I don't feel like redoing the math >.> you should still do over 200.

And since you get to go second, I think you should be able to use your pet's ability.

Currently making a new puzzle.

Offline Appawesome

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168847#msg168847
« Reply #197 on: October 02, 2010, 02:25:07 am »
kura's puzzle number one

Quote
Lose coin toss against fg, fg plays nothing, one hit kill.
Pet = anything. Hand = 4 quantum towers, 3 pandemoniums, 1 mutation. Play towers (getting 11 :entropy and 1 :fire ), mutate pet into a 16 attack crimson dragon. It has deja vu; use that, and get a 21 attack dragon.

You now have creatures with: 16, 21

All pandemoniums TU all creatures.

Pandemonium number one. You now have creatures with: 16, 21, 21, 26

Pandemonium number two. You now have creatures with: 16, 21, 21, 26, 21, 26, 26, 31

Pandemonium number three. You now have creatures with: 16, 21, 21, 26, 21, 26, 26, 31, 21, 26, 26, 31, 26, 31, 31, 36.

Added together, this becomes 416. More than enough.

I don't feel like doing the other ones at the moment.

And I believe ash is an active ability of phoenix; mutant phoenixes do not turn into ash when killed.
Solution with no pet:
5 QT
1 Ball Lightning
1 Mutation

Play QT (1 entropy 14 time)
Mutate Ball Lighning into photon 1|1 (for the lulz) with deja vu.
5|1 creature with deja vu
Use deja vu.
Get 9|1 creature with deja vu...
use dejav vu...
Repetitive.
 You end with 1,5,9,13,17,21,25,29,33, 37, 41, 45, 49, 53 attack creatures. I think it's over 200... Not sure.



Offline Baily18

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168849#msg168849
« Reply #198 on: October 02, 2010, 02:27:26 am »
^ yours doesnt work because of summoning sickness

Krahhl

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168862#msg168862
« Reply #199 on: October 02, 2010, 02:53:29 am »
^ Also a photon will use :light for its ability, not :time

kurathedog's puzzle
Lose in as few turns as possible (opponent doesn't help)
I can't find a 3 turn kill, so a 4 turn kill becomes relatively simple.

Deck
18 Quantum towers
6 Hourglasses
6 Sundial (unupped)
6 Precognition

o_o that's 36 cards.

Starting hand
4 towers, 3 hourglasses

First turn
Play towers 12 :time
Play hourglasses
Towers produce 12 :time

Second turn
Draw tower
Play tower 3 :time
Use hourglasses, draw 3 hourglasses
Play hourglasses
Towers produce 15 :time

Third turn
Draw precognition
Use hourglasses, draw 6 sundials
Use precognition, draw precognition
Use precognition, draw precognition
Play sundials
Towers produce 9 :time 6 :light

Fourth turn
Draw precognition
Use precognition, draw precognition
Use precognition, draw precognition
Use 2 precognitions, 6 hourglasses, 6 sundials

implosion

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168863#msg168863
« Reply #200 on: October 02, 2010, 02:55:04 am »
New puzzle

-Play exactly one creature during your turn. When you play that creature, it will have stats of M|N - M attack, N hit points. When you end your turn, it should be at M|N-1 - M attack, N-1 hit points.
-Pillars, pendulums, towers, and mark cards are prohibited.
-You are only allowed to use one card from each element (some elements will go unused). "Other" counts as an element.

In other words: every card you play must be from a different element. You cannot use towers of any kind. You can only play one creature, and at the end of the turn that creature should have one less hit point than when you played it, but the same attack.

Happy puzzling :)

Offline Korugar

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168870#msg168870
« Reply #201 on: October 02, 2010, 03:01:13 am »
Does the creature still have to be alive at the end of your turn?

Krahhl

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168872#msg168872
« Reply #202 on: October 02, 2010, 03:02:46 am »
Easy.

1 Nova
1 Physalia
1 Plate armor
1 Shockwave

Play those cards in order. The other 3 don't matter.

implosion

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Re: Elements Haxxor Puzzles by Essence https://elementscommunity.org/forum/index.php?topic=12764.msg168877#msg168877
« Reply #203 on: October 02, 2010, 03:07:34 am »
Feh. I forgot plate armor. It's easy with it. Try doing it without it :P.

 

blarg: