OOC: They aren't guidelines. They're rules. That's why they're called rulebooks, not guide books. Evil characters cannot take a vow of poverty, because that's a good action, forsaking personal belongings. Greed is an Evil trait, not a Good trait.
If an evil character does an action of extreme good, like taking a vow of poverty, their alignment INSTANTLY changes to good, as per the rules.
Waiting for my turn in initiative, even though I should have had a surprise round imho.