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Offline Demagog

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254565#msg1254565
« Reply #48 on: January 03, 2017, 05:52:56 pm »
At least I'm trying to help lol. Aves is the only other person to propose a strategy, I believe. We need to work together or we will have a tough time winning

Offline Lunaris

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254595#msg1254595
« Reply #49 on: January 04, 2017, 12:43:52 am »
I don't feel that listening to one person will lead us to victory.
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Offline Demagog

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254604#msg1254604
« Reply #50 on: January 04, 2017, 01:00:59 am »
Then propose a plan to help us win instead of complaining when other people do it.

Offline Aves

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254609#msg1254609
« Reply #51 on: January 04, 2017, 01:44:33 am »
I still think a variant of a search algorithm will lead to the best results. They can't instakill us; therefore, there is no time pressure. If we commit to keeping everybody alive, the cultists can't win at all. Eventually we can just root out who needs to be killed with minimal risk, since they can't kill anybody unless we let them.

The particular algorithm we use still has to be fleshed out and picked at, but I think preserving our advantage can only help us in the long run. Again, there's no time pressure, so there's no reason to purposefully diminish our advantage.

One possible algorithm:
We divide into three groups. One person in each group uses hide, while the rest in their groups verify the result with Watch. Each group then shares their results publicly. If it's unanimous, then we can vet that person as safe, and we can repeat from there.

There's more details to be worked out, but I think we should be able to implement something by round 5.
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Offline Demagog

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254614#msg1254614
« Reply #52 on: January 04, 2017, 03:06:09 am »
Oh I missed that part about watching someone when they hide. I recommend splitting into randomized pairs then. First player in the pair hides, the other watches the first player. This way, any pairing where a PC (possessed/cultist) is first, they get identified immediately. The cultists may try to throw us off by using stuns, so we'll randomize the pairs again but ensure no two people got the same person as before. Repeat this twice more until everyone has been observed. I believe we have 11 players right now, so it may take a couple extra rounds to verify the last person.

I know this went terribly last time, but I can randomize the pairings in chat with dice rolls. The "rules" would be to roll a 2d11. These two players (based on order of the signup list) are removed from possibilities, and a 2d9 is then rolled. 2d7 is then rolled, until only one person remains. The first person in each pairing is the hider, the second uses watch on the first person. The leftover person can randomly choose one of the second players in the list to unveil, as a deterrent to PCs that would attempt to use stun instead of watch.


Ok I think I realized a better way to do that. Instead of pairs, groups of three. One person hides, another watches the hider, another unveils the watcher. The groups are still randomized, but two groups would have 4 people I believe, so they can also unveil the first unveiler. This way, everyone's actions are accounted for. Every other round, everyone in the game unveils the person below them in the signup list, because watch can only be used every other round.

Offline KuroaitouTopic starter

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254627#msg1254627
« Reply #53 on: January 04, 2017, 07:47:42 am »
Chaos has been sown between many...

Round 4
The day has ended.


PlayerHealth
Linkcat60
fabian77180
Aves100
Demagog60
Lunaris100
Fippe94100
Ryli90
UTAlan100
theelkspeaks80
DoubleCapitals100
1011686100

Demagog has been Unveiled: he did not use any action on Round 3.
UTAlan has been Unveiled: he used 'Watch' on Fippe94 on Round 3.





Offline Demagog

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254635#msg1254635
« Reply #54 on: January 04, 2017, 01:24:54 pm »
Let's spend this round healing everyone back to 100 so we can use a plan.

Offline 1011686

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254636#msg1254636
« Reply #55 on: January 04, 2017, 01:30:49 pm »
this is a good plan
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Offline Aves

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254676#msg1254676
« Reply #56 on: January 04, 2017, 11:41:23 pm »
Agreed
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Offline Naii_the_Baf

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254677#msg1254677
« Reply #57 on: January 04, 2017, 11:45:12 pm »
Just so we can hasten the process, who's healing who? We don't want to make someone waste their ability completely.
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Offline Demagog

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254679#msg1254679
« Reply #58 on: January 05, 2017, 12:17:00 am »
I will be healing myself, probably two more people should volunteer to also heal me. Linkcat will probably heal himself, two people should volunteer to heal him. Fabian and elk can heal themselves, and both of them could get a volunteer healer. Ryli is probably ok to heal herself alone, but someone feel free to volunteer anyway.

Overhealing is ok because PC team can't just target the same people that way. Anyone not healing should just use unveil on random people I guess. If no one on the good side damages anyone, and if the PC team keeps trying to stall by damaging other players to make us heal, we will eventually catch them via people unveiling others.

Offline Demagog

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Re: Eldritch - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=63819.msg1254681#msg1254681
« Reply #59 on: January 05, 2017, 12:18:36 am »
I just thought to look. Heal is every other round, so Linkcat and I could get by with just one volunteer. Volunteers for others are optional.

 

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