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Title: Chess (project)
Post by: RavingRabbid on May 29, 2011, 01:58:11 pm
How to play:

It's chess.
You just post the move for the team you are in/you want to get in.
Unless it is a completely wrong move. In that case, your move will be cancelled.




 :aether :air :life :rainbow :time :life :air :aether
 :water :water :water :water :water :water :water :water
 :light :darkness :light :darkness :light :darkness :light :darkness
 :darkness :light :darkness :light :darkness :light :darkness :light
 :light :darkness :light :darkness :light :darkness :light :darkness
 :darkness :light :darkness :light :darkness :light :darkness :light
 :fire :fire :fire :fire :fire :fire :fire :fire
 :entropy :earth :gravity :underworld :death :gravity :earth :entropy 


[/code] 
 
 
 
 
 
 

Code: [Select]
  :aether :air :life :rainbow :time :life :air :aether
 :water :water :water :water :water :water :water :water
 :light :darkness :light :darkness :light :darkness :light :darkness
 :darkness :light :darkness :light :darkness :light :darkness :light
 :light :darkness :light :darkness :light :darkness :light :darkness
 :darkness :light :darkness :light :darkness :light :darkness :light
 :fire :fire :fire :fire :fire :fire :fire :fire
 :entropy :earth :gravity :underworld :death :gravity :earth :entropy 
Okay, it's a horrible chess board, if anybody has a better idea to make it, please post it.
Title: Re: Chess
Post by: ZephyrPhantom on May 29, 2011, 03:24:23 pm
You might want to keep a chart of the pieces up, in case the board gets really jumbled.

 :water :fire - Pawns
 :life :gravity - Bishops
 :air :earth - Knights
 :aether :entropy - Rooks
 :time :death - Queens
 :rainbow :underworld - Kings


Title: Re: Chess
Post by: Nepycros on May 29, 2011, 05:56:36 pm
Imma tune this thing up:

1
2
3
4
5
6
7
8
A
:entropy :entropy :entropy
:entropy :entropy :entropy
:entropy :entropy :entropy
:air :air :air
:air :air :air
:air :air :air
:time :time :time
:time :time :time
:time :time :time
:rainbow :rainbow :rainbow
:rainbow :rainbow :rainbow
:rainbow :rainbow :rainbow
:life :life :life
:life :life :life
:life :life :life
:time :time :time
:time :time :time
:time :time :time
:air :air :air
:air :air :air
:air :air :air
:entropy :entropy :entropy
:entropy :entropy :entropy
:entropy :entropy :entropy
B
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
:water :water :water
C
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
D
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
E
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
F
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
:darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness
:light :light :light
:light :light :light
:light :light :light
G
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
:fire :fire :fire
H
:gravity :gravity :gravity
:gravity :gravity :gravity
:gravity :gravity :gravity
:earth :earth :earth
:earth :earth :earth
:earth :earth :earth
:aether :aether :aether
:aether :aether :aether
:aether :aether :aether
:underworld :underworld :underworld
:underworld :underworld :underworld
:underworld :underworld :underworld
:death :death :death
:death :death :death
:death :death :death
:aether :aether :aether
:aether :aether :aether
:aether :aether :aether
:earth :earth :earth
:earth :earth :earth
:earth :earth :earth
:gravity :gravity :gravity
:gravity :gravity :gravity
:gravity :gravity :gravity
:water / :fire = Pawn
:entropy / :gravity = Rook
:air / :earth = Knight
:aether / :time = Bishop
:rainbow / :underworld = Queen
:life / :death = King
Title: Re: Chess
Post by: Nepycros on May 29, 2011, 06:42:27 pm
Most annoying code I've ever had to work with in my life. X_X;
Title: Re: Chess
Post by: Nepycros on May 29, 2011, 06:49:40 pm
Due to the massive size of the board, I suggest this:

When posting the move for your team, post what piece you are moving, where it is moving from, and where it is moving to. (I took the liberty of adding the letter and number in the grid so this can be done easily.)

Code: [Select]
[table]
[tr][td][/td][td][center]1[/center][/td][td][center]2[/center][/td][td][center]3[/center][/td][td][center]4[/center][/td][td][center]5[/center][/td][td][center]6[/center][/td][td][center]7[/center][/td][td][center]8[/center][/td][/tr]
[tr][td]
A
[/td][td] :entropy :entropy :entropy
:entropy :entropy :entropy
:entropy :entropy :entropy[/td][td] :air :air :air
:air :air :air
:air :air :air[/td][td] :time :time :time
:time :time :time
:time :time :time[/td][td] :rainbow :rainbow :rainbow
:rainbow :rainbow :rainbow
:rainbow :rainbow :rainbow[/td][td] :life :life :life
:life :life :life
:life :life :life[/td][td] :time :time :time
:time :time :time
:time :time :time[/td][td] :air :air :air
:air :air :air
:air :air :air[/td][td] :entropy :entropy :entropy
:entropy :entropy :entropy
:entropy :entropy :entropy[/td][/tr]

[tr][td]
B
[/td][td] :water :water :water
:water :water :water
:water :water :water[/td][td] :water :water :water
:water :water :water
:water :water :water[/td][td] :water :water :water
:water :water :water
:water :water :water[/td][td] :water :water :water
:water :water :water
:water :water :water[/td][td] :water :water :water
:water :water :water
:water :water :water[/td][td] :water :water :water
:water :water :water
:water :water :water[/td][td] :water :water :water
:water :water :water
:water :water :water[/td][td] :water :water :water
:water :water :water
:water :water :water[/td][/tr]

[tr][td]
C
[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td]:light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td]:light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][/tr]

[tr][td]
D
[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][/tr]

[tr][td]
E
[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td]:light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td]:light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][/tr]

[tr][td]
F
[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][td] :darkness :darkness :darkness
:darkness :darkness :darkness
:darkness :darkness :darkness[/td][td] :light :light :light
:light :light :light
:light :light :light[/td][/tr]

[tr][td]
G
[/td][td] :fire :fire :fire
:fire :fire :fire
:fire :fire :fire[/td][td] :fire :fire :fire
:fire :fire :fire
:fire :fire :fire[/td][td] :fire :fire :fire
:fire :fire :fire
:fire :fire :fire[/td][td] :fire :fire :fire
:fire :fire :fire
:fire :fire :fire[/td][td] :fire :fire :fire
:fire :fire :fire
:fire :fire :fire[/td][td] :fire :fire :fire
:fire :fire :fire
:fire :fire :fire[/td][td] :fire :fire :fire
:fire :fire :fire
:fire :fire :fire[/td][td]:fire :fire :fire
:fire :fire :fire
:fire :fire :fire[/td][/tr]

[tr][td]
H
[/td][td] :gravity :gravity :gravity
:gravity :gravity :gravity
:gravity :gravity :gravity[/td][td] :earth :earth :earth
:earth :earth :earth
:earth :earth :earth[/td][td] :aether :aether :aether
:aether :aether :aether
:aether :aether :aether[/td][td] :underworld :underworld :underworld
:underworld :underworld :underworld
:underworld :underworld :underworld[/td][td] :death :death :death
:death :death :death
:death :death :death[/td][td] :aether :aether :aether
:aether :aether :aether
:aether :aether :aether[/td][td] :earth :earth :earth
:earth :earth :earth
:earth :earth :earth[/td][td] :gravity :gravity :gravity
:gravity :gravity :gravity
:gravity :gravity :gravity[/td][/tr][/table]
Title: Re: Chess
Post by: Hyroen on May 29, 2011, 08:16:27 pm
Would this (http://mad4chess.gr/wp-content/plugins/chess-game-viewer-control-panel/images/pieces/harlequin/102/) link help?
Title: Re: Chess
Post by: YawnChainHow on May 29, 2011, 08:39:25 pm
Partial solution (http://jumpoffduck.co.cc/elements/paint/)
Title: Re: Chess
Post by: Nepycros on May 29, 2011, 08:53:57 pm
I've just thought awesomeness. Largest PvP event to date.

You sign up as either King, Queen, Rook, etc.

As there are 9 squares in each piece, I say there should be 9 players per piece. This is why it's so massive. 9*8*4 = 288!

In order to win, all 9 King players on either team must be destroyed.

When a piece is moved (with consent of the rest of the team), they move as normally on a chess board. They are all on the same tile. When they encounter another piece, that's when the fun starts. All 9 players on each team are assigned to fight a player of the other piece using EtG. The attacking piece gets a 6 upped card bonus.

When the defending piece is destroyed (all 9 players of the defending piece lost), then the attacking piece moves to where the defense was. If the vice versa happens, then the defense gains +2 upped cards.

If the attacking players only defeat between 5-8 of the defending players, the attacking players take over the space, and the defending piece moves back to the last space it occupied. If that space is occupied by another piece, they simply move back one space. Same applies for the defensive piece.

During 'Check' the King players all gain +6 upped cards in defense.
Title: Re: Chess
Post by: RavingRabbid on May 29, 2011, 08:58:22 pm
Quote from: Nepycros link=topic=http://elementscommunity.org/forum/index.php?topic=26959.msg366769#msg366769 date=1306702437
I've just thought awesomeness. Largest PvP event to date.

You sign up as either King, Queen, Rook, etc.

As there are 9 squares in each piece, I say there should be 9 players per piece. This is why it's so massive. 9*8*4 = 288!

In order to win, all 9 King players on either team must be destroyed.

When a piece is moved (with consent of the rest of the team), they move as normally on a chess board. They are all on the same tile. When they encounter another piece, that's when the fun starts. All 9 players on each team are assigned to fight a player of the other piece using EtG. The attacking piece gets a 6 upped card bonus.

When the defending piece is destroyed (all 9 players of the defending piece lost), then the attacking piece moves to where the defense was. If the vice versa happens, then the defense gains +2 upped cards.

If the attacking players only defeat between 5-8 of the defending players, the attacking players take over the space, and the defending piece moves back to the last space it occupied. If that space is occupied by another piece, they simply move back one space. Same applies for the defensive piece.

During 'Check' the King players all gain +6 upped cards in defense.
http://elementscommunity.org/forum/index.php/topic,24443.0.html
Title: Re: Chess
Post by: Nepycros on May 29, 2011, 08:59:12 pm
Quote from: RavingRabbid link=topic=http://elementscommunity.org/forum/index.php?topic=26959.msg366772#msg366772 date=1306702702
Quote from: Nepycros link=topic=http://elementscommunity.org/forum/index.php?topic=26959.msg366769#msg366769 date=1306702437
I've just thought awesomeness. Largest PvP event to date.

You sign up as either King, Queen, Rook, etc.

As there are 9 squares in each piece, I say there should be 9 players per piece. This is why it's so massive. 9*8*4 = 288!

In order to win, all 9 King players on either team must be destroyed.

When a piece is moved (with consent of the rest of the team), they move as normally on a chess board. They are all on the same tile. When they encounter another piece, that's when the fun starts. All 9 players on each team are assigned to fight a player of the other piece using EtG. The attacking piece gets a 6 upped card bonus.

When the defending piece is destroyed (all 9 players of the defending piece lost), then the attacking piece moves to where the defense was. If the vice versa happens, then the defense gains +2 upped cards.

If the attacking players only defeat between 5-8 of the defending players, the attacking players take over the space, and the defending piece moves back to the last space it occupied. If that space is occupied by another piece, they simply move back one space. Same applies for the defensive piece.

During 'Check' the King players all gain +6 upped cards in defense.
http://elementscommunity.org/forum/index.php/topic,24443.0.html
Meh. My idea is more insane. >.>
Title: Re: Chess (project)
Post by: Legit on July 10, 2011, 12:56:00 am
Is this game going anywhere? If not, I'm going to move it to the archive.
blarg: