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Forum Brawl #8 - Rules https://elementscommunity.org/forum/index.php?topic=67222.msg1290604#msg1290604
« on: June 07, 2019, 05:00:05 pm »


ART BY TOOSCHEE | LOGO BY SCAREDGIRL AND AVES


Lore

Spoiler for Hidden:
You've done it. You've actually done it!

Whether it was through opposing decadent tyrants in bloody revolution, charming an adoring electorate with persuasive vigor, or assassinating all potential rivals, you now hold the reigns of power. Your people line the streets, cheering your victory. You can't help but smile when you look at what lies before you. An entire nation, rising at your command.

But there's no time for revelry. The affairs of state wait for no one, and you must seize the initiative if you want to lead your nation to greatness.

You've barely settled into your office when the first reports come in. They start as rumors— wild, outlandish claims. Things you would only hear about in drunken boasts and back-room whispers. Then come the missives of your diplomatic officers, attached to clippings of foreign newspapers. They all speak of the same things. Reforms. Technological improvements. Investment into infrastructure. And of the most concern to you... ambitious new territorial claims. It seems that yours is not the only nation to rise up under new, energetic leadership.

They are, of course, too far away for any sort of direct intervention, and you are not a warmonger (in public?). You're better than that. But you also can't let them waltz up to your gates to stake their greedy, ill-considered claims. You will not allow them to settle in the lands and seas which your people have long considered to be theirs.

You must beat them at their own game. You will outdo them at every turn. Whether it is in influence, territorial expansion, educational reform, technological progress, your nation will be the best.

Your rivals may have gotten a head start, but only yours has the potential to be the greatest nation. You will make sure of it.

What is Forum Brawl?
Forum Brawl is a forum event where several teams show their snazziness against each other in different tasks that happen all around the forums.

Teams will have 1-6 members, each with a variety of skills and roles. Players go head-to-head against players from other teams by doing tasks related to these various roles. A Voting Panel decides which players perform the best, and points are awarded accordingly. After 6 rounds of brawling, the team with the highest score will be the winner.

What makes Forum Brawl different from most other events is the fact that there is (almost) no PvP in Forum Brawl. The event is all about creativity, artistic skills, and most importantly, forum awesomeness.


Brawlmasters
We will have two Brawlmasters who are responsible for Forum Brawl event. They will have an active role in designing the tasks for each round, and will handle all the day-to-day actions like posting new topics or replying to questions about the event. Brawlmasters will be appointed by the Elements Council. This time around they are ARTHANASIOS and Aves.


How to Join Forum Brawl
Forum Brawl will usually happen right after War event ends, or soon thereafter. Once the sign-up topic is posted and the Presidents are made public, any community members may join the event.

Each player will create a short application in their own thread for the President to later vote on. An example is given below. Players should list their top 3 favorite teams, their Preferred Tasks, time zone, and availability. They should also include if they are willing to do more than one task per round, in case a President decides to have fewer than 6 players on their team. Team names will be made available before the application phase; these names will be chosen by the President. Additionally, members should, if able, create a short portfolio of their works via links to show their ability and should write a small paragraph on why they would be good members for Brawl. Important things to consider are dependability, availability, and skill.

There a six types of Task, shown below, and an ideal team would include 6 members whose Preferred Tasks meet all those categories. For example, in a team with 6 players:
  • President: Master A
  • Minister of Propaganda: Player B
  • Minister of Defense: Player C, Player D
  • Minister of Technology: Player E
  • Minister of Education: Player C
  • Subminister: Player F
This is a good team because, between all players, each task has someone doing it. If a President makes a team in which nobody wants to do one of the Tasks... well, that team's submissions for that Task won't be very good!


Building the Team
Presidents will have 42 initial points to be spent on their team members. They will bet with these points and will start Brawl with the remaining ones. They can not go into negative points. Bidding will occur in Google Docs (or in application threads, if the Presidents prefer) that any member can see at any time. If a player already have the winning bid on 6 players, he cannot bid on a new player.
If two Presidents bid equally for a player, the President who are highest on that player's favorite list gets the player. If neither of the tied Presidents are the favourite list, whoever bet first gets the player. If a player has to be substituted in later to replace inactive team members, they will cost the President the average cost of all players who were bid on.

A President does not have win the bid on 6 players. The President is free to choose how many players he or she wants on his team, and could even decide to not bid on any players. However you cannot increase your team size after the auction is finished, so remember that fewer team members means more job.

Spoiler for application example:
Brawl Application

Name: TheProphecyFulfilled
Favoured Teams: Emirate of Entroponies, Lazy Tribe, The Noodle Confederacy
Favoured Roles: Minister of Propaganda, Subminister
Timezone (GMT): GMT+7
Usually Online: Afternoons and Evenings
Portfolio: Artist - here's mah portfolio http://elementscommunity.org/forum/portfolio/Aves-has-no-art-skills-this-is-not-a-real-link
Writer: I won a competition once
Deckbuilder: I'm good at RoL Hope!
Why I would make a good Brawl member: I came true!


Tasks
1. President (Boss)
Your word is law. Or if it isn't, it may soon be... In any case, you're in command. Lead the nation!
Each team will have a President whose main responsibility is to build the team. Presidents will also participate in the event by duelling other Presidents in random tasks. Presidents different from other roles because you do not sign up to be a President in the normal application phase. Masters of each element will first be given the opportunity to become President. There will also be a public application thread for President before the auction, however the Masters have precedence if there are too many signups. The event is not compulsory, so Masters should not be afraid to decline if they feel they do not have enough time or interest.
President tasks will vary between each of the other roles.

2. Minister of Technology (Card Design)
Times are changing. It's your job to make sure that your nation has the tools to achieve its aims.
Minister of Technology tasks are based on designing EtG-style cards for a variety of purposes by producing a new card idea based on theme and restrictions posted each round. The Minister of Technology must not produce artwork for their card unless otherwise specified.

3. Minister of Defense (Deckbuilder)
Your nation has enemies. Make sure they don't cross the line... with force if necessary.
Ministers of Defense are expected to assemble decks based on theme and restrictions posted each round. You may be expected to write a little to explain the deck although this is normally optional.

4. Minister of Propaganda (Artist)
Your people need a symbol to rally around. You will provide it. And if others are lacking such means of unity? Well, people have to believe in something!
Minister of Propaganda tasks revolve around producing artwork. Unless otherwise specified you may use any medium you desire. Please note that despite the name, text is not required in Minister of Propaganda submissions.

5. Minister of Education (Writer)
Knowledge is power. Empower your nation.
Ministers of Education are required to write stories, poems and prose.

6. Subminister (Forum Expert)
The ship of state juggles many tasks. You help to ease the burden.
Subministers may see a wide variety of responsibilities handed their way, requiring all sorts of skillsets.

Submission rules for each category may be altered each round based on the task.

Additionally, players may choose to be a Private Contractor (Substitute)
You just want fame, glory and riches, and it doesn't matter how you get it. Your allegiance lies with the highest bidder.
Private Contractors do not participate at the start of the event. Instead, they act as a sort of backup in case other players go inactive and their team require substitutes. Private Contractors replace inactive team members, and will get the forum award icon if that team wins as if they had joined at the start of the event.
Players may sign up as a Private Contractor once the event has begun, or include it in their Preferred Roles.

Remember, just because you've picked a role as your preferred choice doesn't mean you're not allowed to do any other tasks. Once you're in your team, you'll normally find that everyone helps out a little bit everywhere. Let your President divide up the tasks!

If enough players at the end of the auction did not end up on a team, it is possible that they will form a team of their own. This is up to the Brawl Masters' discretion.


Rounds
Forum Brawl has a total of 6 rounds, each lasting 7 days. A new round will start as soon as the last one ends. Tasks will be relatively simple so 7 days should be more than enough time to perform them. Overall workload of Forum Brawl will be much less than in events like War and Trials. The event lasts 7 weeks in total (not including signups and auction, and the final week is only voting).


Scoring

Scoring will be based on a community vote. Each task will be judged independently from the other tasks in a round (including each component of a Combo task). All of the submissions in a task will be ranked into an order based on how many votes they earned from the community.

For each round, there will be a form where you can fill in your votes.

Each voter should assign "voting points", or voints, to as many submissions as they like. Each voter must allocate 10 voints per task, and a voter isn't allowed to give more than 5 voints to a single submission. If you like, you can give 5 voints to 2 submissions, or divide it up as much as you like. But don't give an equal number of voints to all the submissions, because that's really boring and nobody will like you.

To let people see your thought process, you can also post your reasoning in the voting topic, although this is not required.

Additionally, there will be a Voter's Panel. This will operate like a little Brawl team, except the submissions it produces will be votes.

Voters who are part of the Voter's Panel and voters who are not will have exactly the same amount of voting power. However, Voter's Panelists are obligated to vote each round, as well as give their reasoning for their votes. Being on the Voter's Panel comes with a fair chunk of community respect and the opportunity to get your voice heard in the event, so do consider signing up. Sign ups will run at the same time as President/Boss applications. Brawlmasters will be part of the Voter's Panel.

Players who are part of a Brawl team can vote, however special rules apply for them. In each team, at least one player must vote. Each player who wants to vote gives out points as normal. However these points are not counted in the same way as non-team voints. For each team, all the points of its voting players are added, and whichever team gained the most points, will get 2 voints, while the second team will get 1 voint. If two teams gets the same amount of points from a team, they will get 1 voint each. Players can not give any voting points to their own team.


Spoiler for Team voting example:
Team Red has 3 players (A, B and C)
Team Blue has 6 players (K, L, M, N, O)
Team Green has 1 player (R)
Team Black has 2 players (X, Y)

Each player has 10 voints to give out, max 5 to each team (standard voting rules)

Team Red votes like this:
A votes: 3 to Blue, 2 to Green, 5 to Black
B votes: 5 to Green, 5 to Black
C votes: 4 to Blue, 4 to Green, 2 to Black
Total for Red: 7 to Blue, 11 to Green, 12 to Black
Voints from team Red: 2 to Black, 1 to Green

Team Blue votes likes this:
K votes: 4 to Red, 1 to Green, 5 to Black
L votes: 5 to Red, 5 to Green
M, N and O chooses not to vote.
Total for Blue: 9 to Red, 6 to Green, 5 to Black.
Voints from Blue: 2 to Red, 1 to Green.

Team Green votes like this:
R votes: 5 to Red, 5 to Black.
Total for Green: 5 to Red, 5 to Black.
Voints from Green: 1 to Red, 1 to Black.

Team Black votes like this:
X votes: 4 to Red, 4 to Blue, 2 to Green.
Z votes: 1 to Red, 4 to Blue, 5 to Green.
Total for Black: 5 to Red, 8 to Blue, 7 to Green.
Voints from Black: 2 to Blue, 1 to Green.

Total results from Team voting:

Red: 4
Blue: 2
Green: 2
Black: 3

These voints are then added directly with the voints from the non-team voters and the teams are then given points as per the table below.



Scoring will happen during rounds so that the scoring of round 1 will happens during round 2, scoring of round 2 happens during round 3, etc. Scoring will be shown in Google Docs to the public at any given time.

Once all of the votes are counted, each submission is ranked within its task and will earn points for the team that produced it according to the following table.

Place ~>
Round v
5th4th3rd2nd1st
Round 134567
Round 234567
Round 368101214
Round 468101214
Round 5912151821
Round 6912151821


Tasks are split into two categories: Basic and Combo. Combo tasks are like 2 (or more!) tasks merged into one, and each "sub-task" is voted on separately. You'll understand once you see one, don't worry.



Challenges
A team may challenge another team to a contest they choose in any field of Brawl. A team can send one challenge. They both have the remainder of the Round to complete the assignment. The community votes on the challenges the next voting phase. The winner gains 8 points and the loser loses 8 points. The challenged team may decline the challenge, in which case they forfeit 5 points. Teams may also issue combo challenges, in which they issue multiple tasks that work together and that are appropriate for multiple team members (such as a challenge to make a card for an Artist-Card Design combo). For these, each task is voted for individually and each awards 8 points to the winner and deducts 8 points from the loser. A forfeit for a combo-task would still subtract 5 points. You cannot choose to accept only part of a combo-task. Each team can make one challenge (or one part of a combo challenge) for each of the 6 Tasks listed above.

Challenges are declared by PMing the Brawlmasters but not the challengee. Challengers will title the PM "BM-C [Challenge] [Challenging team]" before the Challenge timer ends in the current round. If the Brawlmasters approve the challenge, they will send the approval to the challenger and challengee. Both players must submit their finished work by the end of the round. Submissions will be voted on in the next voting round. If the challengee does not make a submission, they will have been considered as declining.


Spoiler for example:
Artist A PMs the Brawlmasters he wants to challenge Artist B: They must make a drawing representing each others' Deckbuilders ideas from last round.
Before the next round starts, the Brawlmasters send a PM to both players that they accepted it and how it must be submitted. During that round, both players (or any team member) submit by PM the challenge submission with the title [Challenge] [Team A] [Team B]. The challenge submissions is revealed in the next voting phase. The one that takes more votes steals 8 points from the other team.

If the challenge is sent to the Brawlmasters after the timer has ended, it will take place in the following round.

Challenges are declared by PMing the Brawlmasters but not the challengee. Challengers will title the PM "BM-C [Challenge] [Challenging team]" before the Challenge timer ends in the current round. If the Brawlmasters approve the challenge, they will send the approval to the challenger and challengee. Both players must submit their finished work by the end of the round. Submissions will be voted on in the next voting round. If the challengee does not make a submission, they will have been considered as declining.

Each team may make up to 6 challenges in total.

Spoiler for example:
Artist A PMs the Brawlmasters he wants to challenge Artist B: They must make a drawing representing each others' Deckbuilders ideas from last round.
Before the next round starts, the Brawlmasters send a PM to both players that they accepted it and how it must be submitted. During that round, both players (or any team member) submit by PM the challenge submission with the title [Challenge] [Team A] [Team B]. The challenge submissions is revealed in the next voting phase. The one that takes more votes steals 8 points from the other team.

If the challenge is sent to the Brawlmasters after the timer has ended, it will take place in the following round.

Wagers
Each team can bet against another team in one role for any amount of points between 6 and 15. Only one wager may be sent by each team. If the wager is accepted, the players bid the amount points decided by the wagerer. If it is declined, that player loses 5 points.
The wager consists of getting more votes than the other player in the current round.

Wagers are declared by PMing the Brawlmasters and the target of the wager with the title "BM-W [Wager] [Wagering Team]" before the Challenge timer ends. If there is no response by the end of the round, it is considered as a declined wager.

Event Map Minigame
Teams also have access to the Event Map Minigame, which will grant additional options and tasks. Rules for the Event Map Minigame will be explained in the Event Map thread.



Winner
The team that has the most points after all 6 rounds wins the event. All members of the team will receive a cool forum award icon and tons of respect. In the event of a tie, there will be a sudden death challenge for the Presidents to determine the winner.



We appreciate feedback! If you have any ideas on how to improve the rules, please post it in the Suggestions and Feedback topic. Thank you!
« Last Edit: June 09, 2019, 04:52:41 am by Aves »
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