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zzz123

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[Unconfirmed] Tooltip does not go away if card disappears https://elementscommunity.org/forum/index.php?topic=13800.msg280516#msg280516
« Reply #96 on: February 28, 2011, 10:34:23 pm »
this requires a bit of dexterity to reproduce...
correct behavior:
1) wait for opponent to play a card
2) mouse-over on that card - card will stay up as long as the cursor is over it

incorrect behavior
3) wait for the card to start fading out
4) mouse-over it
5) the card will disappear, but the tooltip will remain and follow your mouse around

6) interim fix: mouse-over on something else, so that the tooltip will be replaced with another tooltip - this fxes it.

(seen with AI speed set to hi, quality set to low, playing vs level 5)

Elements 1.27, release version

Sodomir

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg280867#msg280867
« Reply #97 on: March 01, 2011, 11:02:04 am »
 
this requires a bit of dexterity to reproduce...
correct behavior:
1) wait for opponent to play a card
2) mouse-over on that card - card will stay up as long as the cursor is over it

incorrect behavior
3) wait for the card to start fading out
4) mouse-over it
5) the card will disappear, but the tooltip will remain and follow your mouse around

6) interim fix: mouse-over on something else, so that the tooltip will be replaced with another tooltip - this fxes it.

(seen with AI speed set to hi, quality set to low, playing vs level 5)

Elements 1.27, release version
I don't know sure, but I think I heard that is a bug caused by the flash itself and not by Elements. So this isn't a bug that Zanz can fix...

Offline rowcla

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg281356#msg281356
« Reply #98 on: March 02, 2011, 01:34:56 am »
Poni? Poni poni poni!

I drew a golden nymph on my first draw, but I don't even own one [unconfirmed] https://elementscommunity.org/forum/index.php?topic=13800.msg281580#msg281580
« Reply #99 on: March 02, 2011, 08:58:47 am »
http://elementscommunity.org/forum/index.php/topic,21972.0.html

(Sorry, I didn't capture a screenshot.  I will if it happens again.)

Anathema123

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg281684#msg281684
« Reply #100 on: March 02, 2011, 03:00:45 pm »
All right; While fighting Hecate.

He had: 4 voodoo dolls, vampire dagger. 3 dolls had liquid shadow cast on them. The 4th one was rage potioned a couple of times. No permanents, except for pillars.

I had 3 poison damage on me (from the liquid shadow). Several times in a row, even though I played a sundial (and it didn't get destroyed) I took damage. I didn't even just take the damage from the dagger and the one voodoo either; I consistently took multiple small hits from unknown sources.

Offline pikachufan2164

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg281739#msg281739
« Reply #101 on: March 02, 2011, 04:08:30 pm »
All right; While fighting Hecate.

He had: 4 voodoo dolls, vampire dagger. 3 dolls had liquid shadow cast on them. The 4th one was rage potioned a couple of times. No permanents, except for pillars.

I had 3 poison damage on me (from the liquid shadow). Several times in a row, even though I played a sundial (and it didn't get destroyed) I took damage. I didn't even just take the damage from the dagger and the one voodoo either; I consistently took multiple small hits from unknown sources.
Not a bug.

Sundial only blocks the damage the creatures deal from their attacks.

You took damage from the Voodoos that had Liquid Shadow and were taking one damage each turn from their infection. The Voodoo passive ability activates from the Doll's loss of HP, and therefore you take damage from it. Sundial does NOT block the damage from the Voodoo passive ability.

Essentially what happened here:

- You play a Sundial and end your turn.
- On their next turn, AI uses Liquid Shadow on a Doll, thus infecting it. You receive 1 poison counter.
- AI ends their turn.
- The Doll takes 1 damage from its infection.
- Voodoo passive ability activates and you take 1 damage because the Doll lost 1 HP.
I'm doing science, and I'm still alive.

Level 2 Magic Judge.

Sodomir

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg281744#msg281744
« Reply #102 on: March 02, 2011, 04:11:13 pm »
All right; While fighting Hecate.

He had: 4 voodoo dolls, vampire dagger. 3 dolls had liquid shadow cast on them. The 4th one was rage potioned a couple of times. No permanents, except for pillars.

I had 3 poison damage on me (from the liquid shadow). Several times in a row, even though I played a sundial (and it didn't get destroyed) I took damage. I didn't even just take the damage from the dagger and the one voodoo either; I consistently took multiple small hits from unknown sources.
Not a bug.

Sundial only blocks the damage the creatures deal from their attacks.

You took damage from the Voodoos that had Liquid Shadow and were taking one damage each turn from their infection. The Voodoo passive ability activates from the Doll's loss of HP, and therefore you take damage from it. Sundial does NOT block the damage from the Voodoo passive ability.

Essentially what happened here:

- You play a Sundial and end your turn.
- On their next turn, AI uses Liquid Shadow on a Doll, thus infecting it. You receive 1 poison counter.
- AI ends their turn.
- The Doll takes 1 damage from its infection.
- Voodoo passive ability activates and you take 1 damage because the Doll lost 1 HP.
ninja'd :D

Anathema123

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg281794#msg281794
« Reply #103 on: March 02, 2011, 05:46:57 pm »
Correct, however I was taking around 26 damage per turn, in many small and random parts, I'd see my hp go -3 -2 -5 -1 -2 etc.

gesmehod

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg281930#msg281930
« Reply #104 on: March 02, 2011, 09:23:25 pm »
Not sure if this is a bug or not..

When I have an anti-mattered vampire, and my opponent has a dimensional shield up, my vamp still hurts me. Is that right?

Metoropolice

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg282177#msg282177
« Reply #105 on: March 03, 2011, 02:56:04 am »
 .. is it a gamebug?? i dont understand  i tried to make a copy of chimera with twin universe ,, but something strange was happened.. instead of making two..,, theres nothing coz the other chimera dies everytime i cast  .. so is it?

kitty45

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg282459#msg282459
« Reply #106 on: March 03, 2011, 04:14:57 pm »

Offline Ryli

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Re: Post Unconfirmed Bugs Here! https://elementscommunity.org/forum/index.php?topic=13800.msg282469#msg282469
« Reply #107 on: March 03, 2011, 04:34:20 pm »
.. is it a gamebug?? i dont understand  i tried to make a copy of chimera with twin universe ,, but something strange was happened.. instead of making two..,, theres nothing coz the other chimera dies everytime i cast  .. so is it?
When a Chimera is cast, it has 0/0 stats (even a twin). It destroys all other creatures, which would include the previous Chimera.

 

blarg: