Tenth Matchup: (precog Party!)For this matchup, there is the reigning champion:
Mono-Earth Shrieker Rush
The classic shrieker rush deck! Fast and simple. With the bestest, most overpowered creatures ever created by the zanzarinobeano.
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Then there is the challenger:
edxju's Burning Colors
This deck was put up for testing by edxju. Its a cremation based fire rush deck with 6 procogs and a couple little rainbow critters.
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Results:I played 100 games for each side, 200 total. (actually 232 games if you count farm decks)
Stats!:
Mono-Earth Shrieker Rush:
Win/Loss= 89/11, 89%
Turns to win (TTW) of 6.663
19 Elemental Masteries
Points gained: 2318
Electrum gained: 3048
edxju's Burning Colors:
Win/Loss= 71/29, 71%
Turns to win (TTW) of 6.775
16 Elemental Masteries
Points gained: 1611
Electrum gained: 2196
Farm decks have now been completely eliminated from all the data collected. Due to this, all data including win percentage and TTW should now be slightly worse than in previous matchups.
Shrieker rush was "On Fire" this time around. An 89% win rate, with 0 farm decks included, is pretty much ridiculous. I doubt any deck would have stood much of a chance.
Burning Colors did "ok". A 71% win rate (again with 0 farm decks) is really not bad. The deck showed a lot of promise early on, it won two of its first 4 matches within 4 turns! I was quite impressed at the time. But then it started to show its weaknesses. Like many fire rush decks, and many precognition decks, it also suffers from "failure to launch" syndrome. Sometimes it just can't get off the ground, which in turn leads to painfully drawn out losses vs rainbow decks. Precogs can really muck up an early hand, especially vs darkness decks with devourers. In one such match, Burning Colors deck did nothing... absolutely Nothing, for 8 turns and then died. The whole time I had to discard precogs since there was no time quanta to use them.
Another weakness of Burning Colors is the low hp creatures. Creature control is a real problem here.
What makes it worse is that this deck is TINY. 6 precogs essentially make this deck a 24 card deck. Ouch. If any deck is able to slightly stall you, to kill some of your weak creatures, you will have gigantic problems... you can't make a comeback victory.. you have no creatures. You can't pile up creatures in your hand and do burst damage... you have no creatures. And the creatures you do have, need time on the field to buff themselves. This deck lost to 12 rainbow control decks. And lost to mono creature control decks such as antilord's flying eagle eye deck. And lost to 6 darkness rush decks. Basically the deck is weak against any decks that messes with your creatures, or messes with your quanta.
All-in-All the Burning Colors deck is not bad, sometimes it can kill stuff extremely fast, but it can't compete with any of the really strong rush decks.
So edxju, in response to the question of whether you should label this deck as "Guaranteed Best Top 50 Deck", well the answer is "no", you probably shouldn't.
again, winner is Shrieker.
Winner is Mono-Earth Shrieker Rush!