Sixth Matchup: (92% win rate? that's a joke, rite?!)
For this matchup, there is the reigning champion:
Mono-Earth Shrieker Rush
The classic shrieker rush deck! Fast and simple.
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Then there is the challenger:
jmdt's healbow
This deck was put up for testing by jmdt. Its a rainbow deck with a good amount of healing potential, and wings for defense.
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Results:
I played 100 games for each side, 200 total.
Stats!:
Mono-Earth Shrieker Rush:
Win/Loss= 92/8, 92%, with a TTW of 6.717, 32 Elemental Masteries
Points gained: 2846
Electrum gained: 3691
jmdt's Healbow:
Win/Loss= 82/18, 82%, with a TTW of 9.305, 45 Elemental Masteries
Points gained: 2767
Electrum gained: 3691
Shrieker deck pulled off a win percentage of 92%, which is crazy. On the forum today there is someone complaining that people aren't putting up farm decks anymore.... which is just plain wrong. The Shrieker deck also pulled off 32 elemental masteries, which is 12 more than in the last matchup. Of course not all of these are due to farm decks, a lot of them are due to killing rainbow control decks before they are able to do dmg.
jmdt's Healbow deck did great. It won at a rate of 82%. Granted, there were a lot of easy decks floating around this time, which can be seen by the high win rate for the shrieker deck. Interesting is how this deck wins against the decks that zse's rainbow deck loses against, and loses against the decks that zse's rainbow deck wins against. The healbow can totally crush some hard rush decks, by putting out wings. But the deck loses against many rainbow control decks, especially ones with antimatter. The deck really has problems with antimatter since you can't cremate the creatures, nor burrow them. You can only use your 1 rewind. A lot of the time i wished that instead of my vamp dagger (or explode), that i had a pulverizer. Battles against rainbow decks were really tough.
The healbow deck did deliver on Elemental masteries, gaining 45 out of 100 games. A lot of them were farm decks, but that is still a nice high rate. If you compare Electrum gained, both decks are exactly equal, even though healbow lost 10 more games, the EMs made up for it in electrum.
Seeing that Shrieker ended games much faster, and gained more points, while staying equal on electrum... Shrieker wins again.
Winner is Mono-Earth Shrieker Rush!