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Offline killsdazombiesTopic starter

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg155724#msg155724
« Reply #12 on: September 10, 2010, 02:25:28 pm »
I love how all of this is from people who already HAVE 6 of each rare.

Offline Korugar

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg155730#msg155730
« Reply #13 on: September 10, 2010, 02:28:43 pm »
Kills has a point....however I do like the concept. As of right now, I'm thankful to everyone who puts up a farm, but this is only because it's getting pretty rare. If everyone played harms, instead, I would agree that eliminating farms would be a good thing.

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg155734#msg155734
« Reply #14 on: September 10, 2010, 03:06:39 pm »
Seems like a pointless thing IMO. I'll just keep calling them biting farms.
A harm is not the same thing as a biting farm.  A biting farm has 6 of 2 rares and pillas that lets the cards be used.  Harms have extra cards like animate weapon and such an moy or may not have 6 of each rare.
Thats what I thought you meant. I'm not saying it's stupid, just saying it seems really pointless. They're just biting farms in my eyes.
well call them barms then
haha

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haha   i laughed at your lame joke  :))

Offline jmizzle7

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg155909#msg155909
« Reply #15 on: September 10, 2010, 11:04:25 pm »
I love how all of this is from people who already HAVE 6 of each rare.
This discussion wouldn't be happening if we didn't, would it? ;)

Offline killsdazombiesTopic starter

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg155917#msg155917
« Reply #16 on: September 10, 2010, 11:22:48 pm »
I love how all of this is from people who already HAVE 6 of each rare.
This discussion wouldn't be happening if we didn't, would it? ;)
(you can ignore this minirant)

i mean the people who want bitting farms. they dont need the rares, they farm t50 for score, so the lowly newbs who arnt the best deck builders, sometimes lose to "bitting farms"  of course they shouldnt be playing t50, but lots of people use "suicide t50 farmers" where they leave after each not farm, with bitting farms, it becomes more of a hassle to beat, and so you make less money (no em) and eventually the cost to gain becomes tipped to cost and less farming goes on and slowly, elements the game will die out and become nothing. THANKS GUYS WHO WANT BITTING FARMS. Trying to kill elements the game is not nice.

Offline jmizzle7

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg155930#msg155930
« Reply #17 on: September 10, 2010, 11:50:17 pm »
When I first played, there were no farms, rare weapons were actually rare, and fighting the top 50 was both really fun and was a very good way to test out your deck against the game's best. That is exactly what the top 50 should be.

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg155953#msg155953
« Reply #18 on: September 11, 2010, 12:15:39 am »
I love how all of this is from people who already HAVE 6 of each rare.
This discussion wouldn't be happening if we didn't, would it? ;)
(you can ignore this minirant)

i mean the people who want bitting farms. they dont need the rares, they farm t50 for score, so the lowly newbs who arnt the best deck builders, sometimes lose to "bitting farms"  of course they shouldnt be playing t50, but lots of people use "suicide t50 farmers" where they leave after each not farm, with bitting farms, it becomes more of a hassle to beat, and so you make less money (no em) and eventually the cost to gain becomes tipped to cost and less farming goes on and slowly, elements the game will die out and become nothing. THANKS GUYS WHO WANT BITTING FARMS. Trying to kill elements the game is not nice.

i read your minirant like 5 times, and i still haven't figured it out. 
i hope it makes sense in your brain.... cause its killing mine   :))

Offline killsdazombiesTopic starter

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg155971#msg155971
« Reply #19 on: September 11, 2010, 12:46:02 am »
When I first played, there were no farms, rare weapons were actually rare, and fighting the top 50 was both really fun and was a very good way to test out your deck against the game's best. That is exactly what the top 50 should be.
half the elements community pretty much demands farms XD kinda sad since its rare for a reason.


I love how all of this is from people who already HAVE 6 of each rare.
This discussion wouldn't be happening if we didn't, would it? ;)
(you can ignore this minirant)

i mean the people who want bitting farms. they dont need the rares, they farm t50 for score, so the lowly newbs who arnt the best deck builders, sometimes lose to "bitting farms"  of course they shouldnt be playing t50, but lots of people use "suicide t50 farmers" where they leave after each not farm, with bitting farms, it becomes more of a hassle to beat, and so you make less money (no em) and eventually the cost to gain becomes tipped to cost and less farming goes on and slowly, elements the game will die out and become nothing. THANKS GUYS WHO WANT BITTING FARMS. Trying to kill elements the game is not nice.

i read your minirant like 5 times, and i still haven't figured it out. 
i hope it makes sense in your brain.... cause its killing mine   :))
basicly im saying that people who want biting farms are trying to kill elements the game by making less people play because they get discouraged by losing to a biting farm.

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg156156#msg156156
« Reply #20 on: September 11, 2010, 03:39:30 am »
I've lost to a biting farm didn't make me feel any different, the deck was well made and a good counter. (Jmizzles squid+trident+SoR) deck btw

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg156189#msg156189
« Reply #21 on: September 11, 2010, 04:54:44 am »
basicly im saying that people who want biting farms are trying to kill elements the game by making less people play because they get discouraged by losing to a biting farm.
Impossible to measure if actual resistance in T50 discourages people as much as it encourages. I know it encouraged me when I finally met some, because I was expecting good resistance as it was supposed to be the top goddamn 50 players. I was let down the first couple days, as I met with rather meh test decks and farms.
Of course, it's entirely moot because Elements isn't getting less popular. I really don't think people who want biting farms are trying to kill Elements. At all.
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Offline killsdazombiesTopic starter

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg156206#msg156206
« Reply #22 on: September 11, 2010, 05:15:25 am »
basicly im saying that people who want biting farms are trying to kill elements the game by making less people play because they get discouraged by losing to a biting farm.
Impossible to measure if actual resistance in T50 discourages people as much as it encourages. I know it encouraged me when I finally met some, because I was expecting good resistance as it was supposed to be the top goddamn 50 players. I was let down the first couple days, as I met with rather meh test decks and farms.
Of course, it's entirely moot because Elements isn't getting less popular. I really don't think people who want biting farms are trying to kill Elements. At all.
it was mostly a joke / fail flame at bite farms

Offline the dictator

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Re: Harms! https://elementscommunity.org/forum/index.php?topic=12417.msg156259#msg156259
« Reply #23 on: September 11, 2010, 08:37:40 am »
Well, I like the term, we have now 3 different types of farms:

(Clear) Farm: 6*2 rares and 18 pillars/towers.
Pillars and mark are different from rares.
Example: 18 earth towers, mark of death, 6 Titan, 6 Jade Staff

Barm (thanks to KDZ): 6*2 rares and 18 pillars/towers.
Pillars and or mark are able to power the rares, meaning they can be used
Example: 18 light tower, mark of death, 6 miracle, 6 morning glory

Harm: 6*2 rares, some helping cards (mostly flying weapon), and pillars/towers
The helping cards are used to create a lot of danger, SoR can also be used to make a farm dangerous
Example: 12 air towers, mark of air, 6 Eagle's eye, 6 SoG, 6 Flying weapon

How about these definitions to keep the different farmtypes apart
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