Quick and pratical and simple to use.
Just get quanta, use farenheight to smooth, sundials to save time and bombard with fire lance.
Destroy enemy weapons and feral bond.
playing about with this in trainer...
absolutely love it.
its so simple!
I can't see the picture currently (not a problem with the picture, just firewall settings where I am), but this sounds like the same or similar to the deck I use in top50. It is: 16x Burning Tower, 6x Fire Bolt, 5x Sundial, 2x Fahrenheit, 1x Explosion. Mark is Light.
I played with this for awhile and it seemed to 'almost always win' in top50. One day I decided to record 100 matches just to have something more statistical. In those 100 matches, I only lost twice. Sometimes you have to be moderately-intelligent about your use of the sundials, but other than that there isn't much to it. All my cards are upgraded, but you could run it with everything un-upgraded except Sundials, which must be upgraded. Your winning percent certainly wouldn't be quite as high then but I don't suspect it would change too drastically. The Fahrenheits are also not necessary, basically it just helps your chances of winning really fast ( 5-7 turns), but if the game goes beyond that usually it is not a factor, and it does get stolen often. I think it is better with them than without, but you could still run the deck without a weapon.
I haven't tried the poison deck, but I imagine it (poison) is probably a bit faster than this (fireball). This fire deck CAN win in 5 turns, however it is extremely rare (so rare that I don't think I've ever had it happen, I have won in 6 though). I would guess most often that wins come around turns 9-11 (by this point, even if your Fahrenheit has done no dmg, you should have some combination of the 4 bolts + 81 quanta, or 5 bolts + 63 quanta that you need to win). The fire may have a higher winning percent than the poison, but may also take a bit longer. Overall I am sure the poison is a "better" deck, since this fireball deck is wholly dependent on the fact that a) no Top50 decks have reflector shields and b) the AI never destroys upgraded sundials.