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Offline ZephyrPhantom

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg330817#msg330817
« Reply #108 on: May 10, 2011, 08:16:03 pm »
Just a thought, but what if you made the Void Pillar cost 2-3 "Void quantum"? This forces the pillar to pay itself off before becoming usuable.

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg330833#msg330833
« Reply #109 on: May 10, 2011, 08:33:24 pm »
Just a thought, but what if you made the Void Pillar cost 2-3 "Void quantum"? This forces the pillar to pay itself off before becoming usuable.
That could work. But how to playtest that?

Offline OldTrees

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg330835#msg330835
« Reply #110 on: May 10, 2011, 08:34:05 pm »
Just a thought, but what if you made the Void Pillar cost 2-3 "Void quantum"? This forces the pillar to pay itself off before becoming usuable.
That would require a 2 person playtest which will happen soon.
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