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Offline Glitch

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg274394#msg274394
« Reply #12 on: February 20, 2011, 04:47:07 am »
I'm not a fan of the art, but I do like the series.

I'm thinking void creatures should come into play with negative attack, but with powerful abilities.  Like a -6|6 with growth.  That way, abilities won't get broken (as quanta drain can't stop them), but void still has it's weird anti-element feel.  Annnnd it's another soft counter to antimatter, which is lovely.

Offline BloodshadowTopic starter

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg274401#msg274401
« Reply #13 on: February 20, 2011, 04:56:08 am »
I'm not a fan of the art
I made that in less than 5 minutes...

I'm thinking void creatures should come into play with negative attack, but with powerful abilities.  Like a -6|6 with growth.  That way, abilities won't get broken (as quanta drain can't stop them), but void still has it's weird anti-element feel.  Annnnd it's another soft counter to antimatter, which is lovely.
I'm not sure about negative attack... Though abilities that can't be stopped by denial aren't necessarily OP. Lobo still works.

Wait. One problem. What happens if you have Void Pillars and your opponent has Mark of Void? What if you spend "Void quanta" while your opponent has Mark of Void? Perhaps Mark of Void should not exist.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg274415#msg274415
« Reply #14 on: February 20, 2011, 05:38:27 am »
Hmm... a creature with negative attack that goes into Void classification. My guess, is that it would heal the opponent, but decrease max health.
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Offline OldTrees

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg274419#msg274419
« Reply #15 on: February 20, 2011, 05:49:50 am »
Wait. One problem. What happens if you have Void Pillars and your opponent has Mark of Void? What if you spend "Void quanta" while your opponent has Mark of Void? Perhaps Mark of Void should not exist.
I do not think a Void Mark should exist. Marks represent the lineage and nature of an Elemental.
Void and Divine seem to be abnormal reactions to the elements rather then natures.
In this manner Void seems to be an all other strategy (and would require cards like this to support that) while Divine would be an all element rainbow deck with certain pro rainbow other cards to support that.
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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg274534#msg274534
« Reply #16 on: February 20, 2011, 11:26:25 am »
Wait. One problem. What happens if you have Void Pillars and your opponent has Mark of Void? What if you spend "Void quanta" while your opponent has Mark of Void? Perhaps Mark of Void should not exist.
There's a simple solution to this problem: if you play a Void Tower and your opponent has a Mark of Void, he "loses" a "void quantum", basically meaning that you gain one element of your own mark. However, a problem arises if you *both* have a Mark of Void. Therefore, if such a Mark ever exists, there should be no more than one copy of it in the whole game.

Offline BloodshadowTopic starter

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg275032#msg275032
« Reply #17 on: February 21, 2011, 01:49:52 am »
Void vs Void = divide by zero  :P

Yeah... Mark of Void will not exist. I only made it for aesthetic purposes:

To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg275334#msg275334
« Reply #18 on: February 21, 2011, 01:28:23 pm »
wow, im enjoying your divinity mark and cards, seems a pretty cool way to improve the game ^^

i realy hope to see this in game, but that might be a little way yet :P

Offline ArtCrusade

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg275346#msg275346
« Reply #19 on: February 21, 2011, 01:54:46 pm »
The Mark of Void's symbol needs antialiasing. Looks far too sharp right now imo.
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Offline Dogg

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg277120#msg277120
« Reply #20 on: February 23, 2011, 04:59:31 pm »
I don't think it is OP at all. It does little to nothing to most rainbow decks, and also, some mono decks use the off-element mark to fuel some of their cards, so i guess that versus this kind of decks you would end up with a bunch of dead cards, since one void pillar would be enough to deny all their quanta that comes from the mark + they probably wouldn't need that much quanta of that element anyway.
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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg277904#msg277904
« Reply #21 on: February 24, 2011, 08:43:55 pm »
I'm really liking this way of implementing Void. Just thought I'd pop by and let you know.

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg277929#msg277929
« Reply #22 on: February 24, 2011, 09:33:00 pm »
Can you put a poll of saying how is the card OP and suggestions like 6 or less in a deck or I don't know just asking.

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Re: Void Pillar | Void Tower https://elementscommunity.org/forum/index.php?topic=21409.msg277934#msg277934
« Reply #23 on: February 24, 2011, 09:40:45 pm »
Can you put a poll of saying how is the card OP and suggestions like 6 or less in a deck or I don't know just asking.
Do you think it is OP?
If so do you have a reason?
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anything
blarg: