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Offline OdinVanguard

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Re: Glass Figure | Glass Figure https://elementscommunity.org/forum/index.php?topic=39396.msg1144808#msg1144808
« Reply #24 on: July 11, 2014, 12:51:46 am »
So necro, again, but the topic came up in oEtG, where once again, balancing came up and got me to thinking... (also, I really wish people would actually take the time to continue actively discussing forge and crucible cards instead of just letting them sit like lumps on a log after leaving the smithy... but I digress)

I think the upped is definitely a bit too much. Gaining +5|+5 for 1 pillar is a little too good. Even if this were a 1 time ability... But +4|+4 for 1 pillar doesn't seem that OP compared to blessing. Especially if this is implemented as a 1 time use ability.

An alternate that may be fun is to have the stat bonus depend upon the element of the pillar that was sacrificed.
This could help emphasize the thematic differences between elements.
E.g. sacrifice a fire pillar and get +5|-1, sacrifice a grav pillar and get +0|+6, life pillar -> +4|+4, air -> +4|+2, etc
It could be worded:
"Infuse: Sacrifice a pillar.
This creature gains HP and ATK based upon the element of the sacrificed pillar."
This could inherently imply that the sacrificed pillar has to be an elemental pillar as well.
Most importantly, this helps keep elements from gaining access to creatures with stats that don't fit their theme without adding in cards from a different element... so when balancing it, you would look at it as : how well would a 2+X|2+Y creature fit into the desired element, where X and Y are the stat bonus granted by sacrificing a pillar of that element.
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Offline kaempfer13

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Re: Glass Figure | Glass Figure https://elementscommunity.org/forum/index.php?topic=39396.msg1144939#msg1144939
« Reply #25 on: July 11, 2014, 09:05:17 pm »
The comparison to nymph queen in monowater is quite obvious.
Vanilla: 8 :water for a creature thats worth 6 :underworld according to balancing theory without the ability compared to 2 :rainbow for a vanilla creature thats worth less than the card cost disregarding the ability.
Comparing ability: a pillar and 0quanta for +5/+5 versus a pillar and 4 :water for 6/7.
advantages  :waterqueen: Actually -since you automatically pack excess pillars- the quanta cost isnt such a big deal, i would argue that it would justify +3/+3 compared to an identical no cost ability. However thats not all the advantages  :waterqueen has.
-Stronger immunity against removal: 7 life and splits the stats amongst other generated queens (rt and mutation are much less effective and all the 5 dmg spells/otyughs do not instantly kill without using more cards)
- Other queens gain the ability as well ensuring that you can use all the excess quanta you have for quick and sustained dmg and offering some weak resistance towards lobotomize.

Advantages glass figure: -Can be played earlier (even though you may not want to destroy your pillars right away)
- more stats gained for what its worth
- you can use excess quanta for sth else (though i think deckbuilding will be quite a challenge with this card)

Bearing all that in mind i think this card would be balanced if it also undid the quanta gain from the last turn of target pillar (so technically the ability costs 1 :underworld or 3 :rainbow).
« Last Edit: July 11, 2014, 09:06:53 pm by kaempfer13 »
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