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Offline AjitTopic starter

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Re: Topaz Stone | Topaz Gem https://elementscommunity.org/forum/index.php?topic=16787.msg216723#msg216723
« Reply #12 on: December 04, 2010, 10:01:35 pm »
@joebob777 its tempting to allow it to be done to a stack, not just time towers, its something to think about.  Thanks.

So shall I up the cost of the card by 1 and change the passive skill to "Generates :time per turn"?

Offline SpikeSpiegel

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Re: Topaz Stone | Topaz Gem https://elementscommunity.org/forum/index.php?topic=16787.msg243562#msg243562
« Reply #13 on: January 09, 2011, 12:09:30 am »

(This comment is part of Option II - Phase 1 Time Trial)

Here’s an interesting creature.

Time really needs some other creatures, and this could be a nice one…but in my opinion this card isn’t balanced yet.

First of all the cost is too high; I know that has a really important skill, but almost all time card have a high cost, and 8/7 time quanta to play a 0/2 creature is too much, considering that its ability is useless with 3 pillars/towers or less.

A nice solution could be to reduce card cost to (for example) 4/3.
If you want to maintain actual cost, then increase hp; come on…topaz is one of the most hard mineral in the world (8 points in Mohs scale, after Diamond and Corundum…), I think 5/6 HPs will make this creature more solid…
At the moment, I don’t see a useful use for this creature (unless it is readily quint’d ); there’s no choice between playing this one or, for example, a pharaoh.

I really like the idea of a creature who helps quanta production, it could be a nice solution to make time based deck more terribly…fast…but I would be very hesitant to spend 7/8 quanta that could be lost if my opponent uses just a lightning or a shockwave…

I hope my mention of Mohs scale is starting for an increase in HPs…but I think card cost reduction is the way…

PS: I think gem series idea is very brilliant… ;)
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Offline AjitTopic starter

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Re: Topaz Stone | Topaz Gem https://elementscommunity.org/forum/index.php?topic=16787.msg244801#msg244801
« Reply #14 on: January 11, 2011, 01:14:59 am »
Thanks for the input SpikeSpiegel it helps.

I'll consider these changes  ;)

Offline doublecross

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Re: Topaz Stone | Topaz Gem https://elementscommunity.org/forum/index.php?topic=16787.msg260033#msg260033
« Reply #15 on: January 29, 2011, 11:49:59 pm »
I also think that it should target 1 stack, which would then produce again.

The strategy that would open up with the timing of this with pendulums would be lovely.

This (with the 1 stack version) would make  :time synergize well with other elements, which, in my opinion, it currently doesn't do very well.


Finally, it would allow for  :earth to counter this card by slapping your stack with a protect artefact, to stop it from being targeted.

Though very situational, I think it adds nice richness to the game.


As it is, I think the card is OK, but kinda meh, currently, but would be amazing, but not OP, with my suggested revision (which I was not the first to suggest.)
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