Fun card. Amusing pun to boot .
Not sure I would have pegged as the element for the ability.
Life, entropy, air all spring to mind first... gravity kinda works I suppose, but I'm curious as to why it was picked.
generally speaking, when i make cards with off element abilities, i try to stay away from combinations that are already in the game. particularly difficult with water due to how many duos it has. entropy doesnt really make sense to mee, air is already the element of flying weapon so i didn't really like it. entropy... i didn't really consider for very long, as the effect isnt particularly chaotic. life might make more sense for weapon -> creature, but not really the other way. gravity seemed to be the best one to go both directions, but the more i think about it, the less sense it makes...
Why just don't make the reverse process also available:
hand - moves swordfish form weapon slot to a creature slot or viceversa.
aside from the wording, whats the difference?