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Offline AnarookTopic starter

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1077406#msg1077406
« Reply #12 on: June 05, 2013, 01:38:10 am »
It would sound like you're trying to overcomplicate an idea.

What if it did something like:


You've now made it two separate effects instead of one.
The intent is for it to be part of the same effect.
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Offline Drake_XIV

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1077410#msg1077410
« Reply #13 on: June 05, 2013, 02:01:57 am »
I was unaware of your intent to keep it part of one effect.  If anything, it was just an example to see if it were something worth pursuing.

Offline Hyroen

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1077412#msg1077412
« Reply #14 on: June 05, 2013, 02:06:02 am »
This should not be stickied.
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Offline AnarookTopic starter

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1077945#msg1077945
« Reply #15 on: June 06, 2013, 09:34:44 pm »
Of course it should be stickied D=<
In other news - not sure where to go with this yet.
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Offline serprex

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1077955#msg1077955
« Reply #16 on: June 06, 2013, 11:01:24 pm »
Instead of stepping on Arctic Squid's toes, why not change Charm to let one make use of enemy actives? Attacking the opponent would make it a weak purple nymph

Offline skyironsword

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1077959#msg1077959
« Reply #17 on: June 06, 2013, 11:48:04 pm »
Instead of stepping on Arctic Squid's toes, why not change Charm to let one make use of enemy actives? Attacking the opponent would make it a weak purple nymph
It's a squid. It has no toes. :P

Offline russianspy1234

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1077960#msg1077960
« Reply #18 on: June 06, 2013, 11:50:43 pm »
Instead of stepping on Arctic Squid's toes, why not change Charm to let one make use of enemy actives? Attacking the opponent would make it a weak purple nymph
well using a creatures active as an ability has been done like a dozen times.
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Offline AnarookTopic starter

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1080336#msg1080336
« Reply #19 on: June 15, 2013, 07:49:50 pm »
Since I really want this to work out. Suggestions - need feedback:
Increase skill cost by 1.
Limit skill to one target at a time.
Limit skill to one target at a time and grant control of its ability.
Stat change.
Cost change.
Something else?
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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1080337#msg1080337
« Reply #20 on: June 15, 2013, 07:59:53 pm »
It would be balanced if Charm could only apply to only 1 creature at a time. So if you charm another creature, the previously charmed one should be released.
Because in it's current form, it's OP to the Warden family.
Disagree.  Unbuffed, the Wardens never attack.  They only use an active ability, on which this card has no effect.
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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1080437#msg1080437
« Reply #21 on: June 16, 2013, 02:16:31 am »
It would be balanced if Charm could only apply to only 1 creature at a time. So if you charm another creature, the previously charmed one should be released.
Because in it's current form, it's OP to the Warden family.
Disagree.  Unbuffed, the Wardens never attack.  They only use an active ability, on which this card has no effect.

You are just strenghtening my point. :o

WardensSuccubus
HP: 3|6HP: 5
Attack: 0, also 0 if buffed and using skillAttack: 4|6
Ability: in-element.
Targets 1 creature.
Lasts 1 round.
Ability: off-element.
Targets multiple creatures.
Lasts 3 rounds.
Special: bonus.
If buffed, and the target is non-airborne, damage is dealt to it.
Special: flaw.
If a charmed creature is damaged, charm is over.

That's 4-2 for the succubus. Changes needed IMO: make it target only 1 creature at a time and decrease its attack.
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Offline AnarookTopic starter

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1080481#msg1080481
« Reply #22 on: June 16, 2013, 04:30:11 am »
I continue to fail to understand why you compare this to warden - it's far closer to Squid/octopus in effect.
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Offline Pineapple

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Re: Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=49680.msg1080500#msg1080500
« Reply #23 on: June 16, 2013, 06:48:26 am »
WardensWeightSuccubusWeight
HP: 3+1HP: 5+2
Attack: 0, also 0 if buffed and using skill+0Attack: 4+4
Primary Cost: 1 :earth-1Primary Cost: 5 :fire-5
Ability: in-element.+0Ability: off-element.-2
Targets 1 creature.
Lasts 1 round.
+1Targets multiple creatures.
Lasts 3 rounds.
+3
Special: IT CAN KILL THINGS; TURNS DELAYED = INFINITY..
If buffed, and the target is non-airborne, damage is dealt to it.
+5Special: None.+0
Secondary Cost: Special requires buff, and power scales on ATK added by buff.-3Secondary Cost: If a charmed creature is damaged, charm is over.-1
Net Weight...3Net Weight...2

FTFY.

Basically, what I'm showing is that making a table doesn't make it any less subjective and opinionated. And seriously, just compare it to Squid.

 

anything
blarg: