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Offline XenocidiusTopic starter

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Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg458846#msg458846
« on: February 11, 2012, 10:34:31 am »
NAME:
Ship of Theseus
ELEMENT:
Water
COST:
1 :water
TYPE:
Creature
ATK|HP:
0 | 3
TEXT:
Generates 2 random quanta each turn. :entropy : Reconstruct
Generate a new Ship of Theseus. Lose this ability.
NAME:
Ship of Theseus
ELEMENT:
Water
COST:
2 :water
TYPE:
Creature
ATK|HP:
0 | 3
TEXT:
Generates 3 random quanta each turn. :entropy : Reconstruct
Generate a new copy of Ship of Theseus. Lose this ability.
ART:
http://www.sxc.hu/photo/1341325 (http://www.sxc.hu/photo/1341325)
IDEA:
Xenocidius
NOTES:
It seems like you can replace any component of a ship, and it is still the same ship. So you can replace them all, one at a time, and it is still the same ship. However, you can then take all the original pieces, and assemble them into a ship. That, too, is the same ship you began with.

That is the paradox known as the Ship of Theseus. Read more about it here (http://en.wikipedia.org/wiki/Ship_of_Theseus).

Though Reconstruct can only be used once, the new ship has the Reconstruct ability.

This provides brilliant synergy with Shard of Patience/Flooding, as well as being useful alongside Water's off-element ability cards and rainbows in general.
SERIES:
NAME:
Ship of Theseus
ELEMENT:
Water
COST:
1 :water
TYPE:
Permanent
ATK|HP:
TEXT:
Each turn :water is generated.
:entropy : Reconstruct
Generate an exact copy of Ship of Theseus.
NAME:
Ship of Theseus
ELEMENT:
Water
COST:
0
TYPE:
Permanent
ATK|HP:
TEXT:
Each turn :water is generated.
:entropy : Reconstruct
Generate an exact copy of Ship of Theseus.
ART:
http://www.sxc.hu/photo/1341325 (http://www.sxc.hu/photo/1341325)
IDEA:
Xenocidius
NOTES:
It seems like you can replace any component of a ship, and it is still the same ship. So you can replace them all, one at a time, and it is still the same ship. However, you can then take all the original pieces, and assemble them into a ship. That, too, is the same ship you began with.

That is the paradox known as the Ship of Theseus. Read more about it here (http://en.wikipedia.org/wiki/Ship_of_Theseus).

Reconstruct works only once, similar to Deja Vu.
SERIES:
Don't cry because it's over, smile because it happened.

Offline Pineapple

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg458851#msg458851
« Reply #1 on: February 11, 2012, 10:54:59 am »
It'd be cool if it had some kind of purpose in the current meta-game.. :/
Although I'd hate to see permanents get the same kind of treatment as creatures (buffs, etc.), with insta-kill PC and all.

Offline rickerd

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg458856#msg458856
« Reply #2 on: February 11, 2012, 11:33:23 am »
Why is reconstruct  :entropy?
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Offline XenocidiusTopic starter

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg458864#msg458864
« Reply #3 on: February 11, 2012, 12:03:54 pm »
Why is reconstruct  :entropy?
Entropy is already associated with paradoxes (see Maxwell's Demon and Schrödinger's Cat). The :entropy cost represents the paradoxical nature of the ability.
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Offline Pineapple

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg458875#msg458875
« Reply #4 on: February 11, 2012, 12:44:27 pm »
Why is reconstruct  :entropy?
Entropy is already associated with paradoxes (see Maxwell's Demon and Schrödinger's Cat). The :entropy cost represents the paradoxical nature of the ability.
Of course, the theme of the card may be "paradoxical", but the mechanic itself doesn't really relate to the theme. The theoretical Ships of Theseus are never existing together at the same time.

Off topic:A better-fitting mechanic for the theme would be something that demonstrates the proposed axiom of identity, such as "mutants maintain their passive skills" or the like.

Offline Poker Alho

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg458880#msg458880
« Reply #5 on: February 11, 2012, 01:28:36 pm »
would be better to make it a creature, a mechanical one, and the reconstruct ability be payed with  :gravity

would combo well with flooding and SoP by trying to occupy the first 5 slots on the board with 3 of these

Offline Pineapple

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg458881#msg458881
« Reply #6 on: February 11, 2012, 01:35:49 pm »
would be better to make it a creature, a mechanical one, and the reconstruct ability be payed with  :gravity

would combo well with flooding and SoP by trying to occupy the first 5 slots on the board with 3 of these
Then it'd just be a water/duo remake of Deja Vu. Try again. (Even better: Don't.)

Offline Poker Alho

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg458882#msg458882
« Reply #7 on: February 11, 2012, 01:39:55 pm »
would be better to make it a creature, a mechanical one, and the reconstruct ability be payed with  :gravity

would combo well with flooding and SoP by trying to occupy the first 5 slots on the board with 3 of these
Then it'd just be a water/duo remake of Deja Vu. Try again. (Even better: Don't.)
Deja Vu doesnt produce quanta its not a remake

Offline Pineapple

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg458900#msg458900
« Reply #8 on: February 11, 2012, 03:08:48 pm »
would be better to make it a creature, a mechanical one, and the reconstruct ability be payed with  :gravity

would combo well with flooding and SoP by trying to occupy the first 5 slots on the board with 3 of these
Then it'd just be a water/duo remake of Deja Vu. Try again. (Even better: Don't.)
Deja Vu doesnt produce quanta its not a remake
Making a potpurri of mechanics that are barely (if at all) justified by theme should not be considered the same as creating an original card.
It's almost as bad as suggesting changes (that seem to describe a completely different card) of previously justified mechanics (permanent: it's a ship; entropy: fits with the paradox nature) without responding to the aforementioned justifications.

Offline XenocidiusTopic starter

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg469023#msg469023
« Reply #9 on: March 09, 2012, 09:27:46 am »
Well ... the more I considered this as a creature, the more sense it made.

Updated. The new version can now duplicate indefinitely. It generates random quanta and is a creature. This provides brilliant synergy with Shard of Patience/Flooding, as well as being useful alongside Water's off-element ability cards and rainbows in general.
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Offline ralouf

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg469032#msg469032
« Reply #10 on: March 09, 2012, 12:25:52 pm »
I like this card a lot, may introduce fun decks in the metagame.

Also is it just me or the upped seems weaker than the unupped ? ^^
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Offline Cheesy111

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Re: Ship of Theseus | Ship of Theseus https://elementscommunity.org/forum/index.php?topic=36543.msg469232#msg469232
« Reply #11 on: March 10, 2012, 06:58:02 am »
Considering that it's a card that generates rainbow quanta, why does it cost water to play and entropy to replicate? All other quanta-generator creatures are in-element cheap cards - consider Damsels, Gemfinders, Brimstone Eaters and Devourers. 

 

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