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Offline TimerClock14Topic starter

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Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg226913#msg226913
« on: December 18, 2010, 12:39:59 am »
NAME:
Purgatory
ELEMENT:
Death
COST:
5 :death
TYPE:
Permanent
ATK|HP:
TEXT:
Generate :death :life every turn.
Purgatory: Gain :life every time a creature is played. Gain :death every time a creature is killed.
NAME:
Purgatory
ELEMENT:
Death
COST:
4 :death
TYPE:
Permanent
ATK|HP:
TEXT:
Generate :death :life every turn.
Purgatory: Gain :life every time a creature is played. Gain :death every time a creature is killed.
ART:
TimerClock14
IDEA:
TimerClock14
NOTES:
"is killed" is not limited to CC-related deaths, it counts for every time a creature dies, like soul catcher.
SERIES:
TimerClock's Dual-Element Series! (http://elementscommunity.org/forum/index.php/topic,13822.0.html)
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Offline AnonymousRevival

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg228260#msg228260
« Reply #1 on: December 19, 2010, 02:33:12 pm »
I thought they used to be creatures.
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joebob777

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg229933#msg229933
« Reply #2 on: December 21, 2010, 06:13:19 am »
why does no one comment on such a good card like this?
anyways, it is a really decent card, fits well with the definition of puratory and helps life-death synergy
my only suggestion is raise cost by 1 or 2 on both because alot of creaures are going to be played or killed,
countersuggestion pillars would generate way more for nothing
why do i always countersuggest my own suggestion, idk, maybe it just my nature

Offline Nepycros

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg229936#msg229936
« Reply #3 on: December 21, 2010, 06:16:40 am »
Efficient. Now, I can power a scorpion rush, with an Eclipse powered off the mark.
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Offline TimerClock14Topic starter

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg230359#msg230359
« Reply #4 on: December 21, 2010, 08:46:57 pm »
Wow! A lot of positive feedback here! I never expected this card to appear this balanced right off-the-bat. :O
I added a poll asking about the cost. Imo, I think the cost is fine, but since joebob suggests otherwise (he has a very cogent point) I want some more feedback.
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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg230437#msg230437
« Reply #5 on: December 21, 2010, 09:43:24 pm »
alrighti am going against my counter suggestion for one reason, life rush, if they can find a way to get 4|3 death, it makes them that much more deadly

Offline ZephyrPhantom

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg230446#msg230446
« Reply #6 on: December 21, 2010, 09:50:17 pm »
I like it, but is there any reason for the card to cost death, it should have the ability to alternatley play with life ( sort of like in MTG) if possible.

Offline TimerClock14Topic starter

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg230462#msg230462
« Reply #7 on: December 21, 2010, 10:08:11 pm »
I like it, but is there any reason for the card to cost death, it should have the ability to alternatley play with life ( sort of like in MTG) if possible.
hmm, so you mean make a copy of the card in the OP, and make it Life element instead of Death? That's possible, but I want to wait a while before I do something like that, give the poll a little breathing room.
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Offline TimerClock14Topic starter

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg231142#msg231142
« Reply #8 on: December 23, 2010, 12:30:53 am »
UPDATE: Changed costs to 5|4
Coming Soon: A :life version and poll to decide which fits better
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Offline TimerClock14Topic starter

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg234198#msg234198
« Reply #9 on: December 27, 2010, 05:41:07 pm »
UPDATE: Changed costs to 5|4
Coming Soon: A :life version and poll to decide which fits better
Sorry for double triple post, but i've decided against making a :life version. I feel that the :death version works better for the art. Technically, this card could go either way, but I want to keep it :death to keep the theme of the art.
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Offline Wolfunit

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg234211#msg234211
« Reply #10 on: December 27, 2010, 05:54:40 pm »
This card will help life/death just like Soul but this card has life added to it for a twin effect of creatures dying and creatures being played scorpion rush decks will rock now :) ,a really decent card you have here.
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Offline Ajit

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Re: Purgatory | Purgatory https://elementscommunity.org/forum/index.php?topic=17793.msg234331#msg234331
« Reply #11 on: December 27, 2010, 09:05:12 pm »
I like the add :life for creatures played add :death for creatures dying.  Like the mechanic here

 

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