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I would make it last more turns.
^And this comes to a conclusion: this card shouldn't be :aether. I would like it more as a :time card. ;)I would make it last more turns.
ew no aether has silence and dim shield already don't need even more denial cards that last MULTIPLE turns
Rather than quickly moving elements, why not find another way to make it fit in :aether than shifting it to :time?
Why would this belong in :time? What's wrong with it, thematically, belonging in :aether?
Would immortal creatures be affected? RoF, Thunderstorm, Pand, Dry Spell and Sky Blitz don't but then again sundial and shields with effects (fire wall, skull shield, thorn carapace) do. If not then immortal and wise would not be removed.
Gravity pull and adrenaline cannot be lobotomized so should not be effected IMO, they are status affects not abilities. Otherwise you're asking poison not to count also. Momentum is something different. Its not an ability (except chargers) but it can be lobotomized. I'm not sure were I stand on this.
Also, "swarm" passive would set all creatures' HP to 1 for a turn or kill them all?
Status effects (invulnerable, adrenaline, delayed, frozen, gravity pull, etc.)
^ Symbol status effects (sub-category of above with only an aesthetical difference: Momentum, Adrenaline and invulnerable adds a visible symbol on the creature. SoW belongs here as well)
Immaterial is an ability that grants invulnerable when the creature is played. Quint grants invulnerable just as Freeze grants frozen. Immaterial would be Lobotomizable if you could target the creature with Lobo.
Psychic Pulse + Fire Storm vs. SoFree deck... Please... Do it...What would that do that firestorm alone doesn't?
Psychic Pulse + Fire Storm vs. SoFree deck... Please... Do it...wait what. SoFree doesn't block mass cc like firestorm~