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Offline moomooseTopic starter

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Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg376042#msg376042
« on: August 05, 2011, 10:57:04 pm »
NAME:
Polymorph
ELEMENT:
Entropy
COST:
1 :entropy
TYPE:
Spell
ATK|HP:
TEXT:
Turn the target creature into a harmless bunny for 2 turns
NAME:
Polymorph
ELEMENT:
Entropy
COST:
1 :entropy
TYPE:
Spell
ATK|HP:
TEXT:
Turn the target creature into a harmless bunny for 5 turns
ART:
moomoose
IDEA:
moomoose
NOTES:
This card will turn a creature into a Bunny, which will be rather useless for the duration of the effect, unless the owner can pay to activate the Bunny's ability.  If a creature is rewound/PU'd/mitosis'd/fractal'd/etc while under the effect of Polymorph, the base creature which was turned into the Bunny will be the result, but not Bunny itself.  After the Polymorph has worn off, the Bunny's effects/statuses/etc will be removed, if applicable.
the unupped Bunny is the result of the unupped Polymorph, the upped Bunny is the result of the upped Polymorph:

Bunny artwork supplied by Zules, edited by me.  Polymorph artwork is entirely mine.
Vicious Streak is a one time use ability, per Bunny.

Tim: There he is!
King Arthur: Where?
Tim: There!
King Arthur: What? Behind the rabbit?
Tim: It *is* the rabbit!
King Arthur: You silly sod!
Tim: What?
King Arthur: You got us all worked up!
Tim: Well, that's no ordinary rabbit.
King Arthur: Ohh.
Tim: That's the most foul, cruel, and bad-tempered rodent you ever set eyes on!
Sir Robin: You tit! I soiled my armor I was so scared!
Tim: Look, that rabbit's got a vicious streak a mile wide! It's a killer!
Sir Galahad: Get stuffed!
Tim: He'll do you up a treat, mate.
Sir Galahad: Oh, yeah?
Sir Robin: You manky Scots git!
Tim: I'm warning you!
Sir Robin: What's he do? Nibble your bum?
Tim: He's got huge, sharp... er... He can leap about. Look at the bones!
King Arthur: Go on, Bors. Chop his head off!
Sir Bors: Right! Silly little bleeder. One rabbit stew comin' right up!
SERIES:
moose dont say moo.

Smurrf

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg376056#msg376056
« Reply #1 on: August 05, 2011, 11:29:49 pm »
Quote
If a creature is rewound/PU'd/mitosis'd/fractal'd/etc while under the effect of Polymorph, the base creature which was turned into the Bunny will be the result, but not Bunny itself.
Why exactly?  This would be unlike any other card shift, whether it's Mutated, a Fate Egg, or something turned into a Skeleton.  I'd actually prefer to see the Bunny as a result of PU'ing or Fractaling...and in any case, it should be given some sort of costing cast.

Offline Anarook

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg376058#msg376058
« Reply #2 on: August 05, 2011, 11:35:27 pm »
Dude, I'd make the bunny a standalone card.
The bunny is actually a very good idea on its own.
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Offline moomooseTopic starter

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg376063#msg376063
« Reply #3 on: August 06, 2011, 12:01:01 am »
Quote
If a creature is rewound/PU'd/mitosis'd/fractal'd/etc while under the effect of Polymorph, the base creature which was turned into the Bunny will be the result, but not Bunny itself.
Why exactly?  This would be unlike any other card shift, whether it's Mutated, a Fate Egg, or something turned into a Skeleton.  I'd actually prefer to see the Bunny as a result of PU'ing or Fractaling...and in any case, it should be given some sort of costing cast.
think of it this way- the bunny doesn't exist, it is just the creature with a status for a short duration, and this status cannot be copied, it needs to be cast.

Dude, I'd make the bunny a standalone card.
The bunny is actually a very good idea on its own.
i wanted bunny to be on a timer- its skill is too good for a stand-alone mono entropy card.  and it added a wrinkle to polymorph, so it can be used offensively (make your own bunny) or defensively (make of of their creatures a bunny).  this sufficiently differentiates it from freeze


on a side note, originally i was going to make it a newt (she turned me into a newt! - a newt? - i got better...) and not a bunny, but i had a hard time drawing the newt, and realized that i had already made art which could be used for polymorph and had permission from zules to use the modified bunny art, so i made that switch.
moose dont say moo.

Offline moomooseTopic starter

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg376427#msg376427
« Reply #4 on: August 06, 2011, 05:13:39 pm »
should i increase the cost of the polymorph spell?
moose dont say moo.

Offline Arum

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg376994#msg376994
« Reply #5 on: August 07, 2011, 10:45:06 pm »
Nu.
O M A M
M o n s t e r s
A n d
M e n

Manipul8r

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg377003#msg377003
« Reply #6 on: August 07, 2011, 10:55:25 pm »
Quote
If a creature is rewound/PU'd/mitosis'd/fractal'd/etc while under the effect of Polymorph, the base creature which was turned into the Bunny will be the result, but not Bunny itself.
Why exactly?  This would be unlike any other card shift, whether it's Mutated, a Fate Egg, or something turned into a Skeleton.  I'd actually prefer to see the Bunny as a result of PU'ing or Fractaling...and in any case, it should be given some sort of costing cast.
think of it this way- the bunny doesn't exist, it is just the creature with a status for a short duration, and this status cannot be copied, it needs to be cast.

Dude, I'd make the bunny a standalone card.
The bunny is actually a very good idea on its own.
i wanted bunny to be on a timer- its skill is too good for a stand-alone mono entropy card.  and it added a wrinkle to polymorph, so it can be used offensively (make your own bunny) or defensively (make of of their creatures a bunny).  this sufficiently differentiates it from freeze


on a side note, originally i was going to make it a newt (she turned me into a newt! - a newt? - i got better...) and not a bunny, but i had a hard time drawing the newt, and realized that i had already made art which could be used for polymorph and had permission from zules to use the modified bunny art, so i made that switch.
I like this idea, except that it rewards an opponent for playing Supernova rainbow.

I agree with Anarook, you should have the Bunny be a card as well.  Just needs a balanced cost to play, then we can make Bunny armies with Fractal.

Why does the activation cost increase so much for the upgraded Bunny?  It makes it less useful to Polymorph your own creatures because of that, and then Chaos Seed would often be better as CC.

Offline moomooseTopic starter

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg377014#msg377014
« Reply #7 on: August 07, 2011, 11:23:48 pm »
"I like this idea, except that it rewards an opponent for playing Supernova rainbow."
how? supernova doesnt generate :entropy, costs 2, makes 2, net 0 change in :entropy, the only relevant quanta to this card

"I agree with Anarook, you should have the Bunny be a card as well.  Just needs a balanced cost to play, then we can make Bunny armies with Fractal."
thats pretty much exactly what i didnt want to have happen.

"Why does the activation cost increase so much for the upgraded Bunny?  It makes it less useful to Polymorph your own creatures because of that, and then Chaos Seed would often be better as CC."
the activation cost increased by x2 because the duration of the bunny increased by x2.5
moose dont say moo.

Manipul8r

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg377063#msg377063
« Reply #8 on: August 08, 2011, 01:50:29 am »
"I like this idea, except that it rewards an opponent for playing Supernova rainbow."
how? supernova doesnt generate :entropy, costs 2, makes 2, net 0 change in :entropy, the only relevant quanta to this card
-Because they'll have an entropy mark, and usually have entropy lying around.  Same goes for most decks running entropy.

"I agree with Anarook, you should have the Bunny be a card as well.  Just needs a balanced cost to play, then we can make Bunny armies with Fractal."
thats pretty much exactly what i didnt want to have happen.
-Why exactly? Having new cards is good in my opinion.  If you're concerned about the permanency of the played Bunny, it could have a line saying 'Dies in 5 turns'.

"Why does the activation cost increase so much for the upgraded Bunny?  It makes it less useful to Polymorph your own creatures because of that, and then Chaos Seed would often be better as CC."
the activation cost increased by x2 because the duration of the bunny increased by x2.5
-I see.

Offline Zaealix

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg377065#msg377065
« Reply #9 on: August 08, 2011, 01:58:42 am »
This has the interesting property of 'cloaking' the creature you play into a bunny, and depending on wheather that buff lasts after the bunny form expires, I see it being a very scary buff for weak creatures or a good defensive spell for Entropy, however...If I play a creature and then bunny it, would the damage it takes be nulled by the transformation back? or would it apply afterward? And if a creature was poly'd would any damage it had taken be healed by turning back? How does that all work?
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Offline moomooseTopic starter

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg377087#msg377087
« Reply #10 on: August 08, 2011, 03:17:13 am »
"I like this idea, except that it rewards an opponent for playing Supernova rainbow."
how? supernova doesnt generate :entropy, costs 2, makes 2, net 0 change in :entropy, the only relevant quanta to this card
-Because they'll have an entropy mark, and usually have entropy lying around.  Same goes for most decks running entropy.
--uh yeah, that's why i was questioning why you mentioned anything about rainbows- those are irrelevant to this card, only entropy matters.  and yes, that is definitely intentional that you would not want to poly your opponent's creatures if they have access to entropy quanta.

"I agree with Anarook, you should have the Bunny be a card as well.  Just needs a balanced cost to play, then we can make Bunny armies with Fractal."
thats pretty much exactly what i didnt want to have happen.
-Why exactly? Having new cards is good in my opinion.  If you're concerned about the permanency of the played Bunny, it could have a line saying 'Dies in 5 turns'.
-- because i wanted bunny to be a unique critted which is only accessed through polymorph.

very scary buff for weak creatures
-- hence the short duration of the spell. its a buff, and a good one, but it wont last long.

would the damage it takes be nulled by the transformation back? or would it apply afterward?
-- anything done while a bunny is gone when the bunny effect goes away.  if it was buffed with blessing four times, or poisoned four times (and didnt die), those effects would go away when it turned back from being polymorphed.

moose dont say moo.

Offline mildlyfrightenedboy

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Re: Polymorph | Polymorph https://elementscommunity.org/forum/index.php?topic=29521.msg381826#msg381826
« Reply #11 on: August 18, 2011, 09:09:45 pm »
I'm not sure whether you are halfway through an update, but right now, I see no difference in the two cards other than that the upgraded bunny's skill costs twice as much.

EDIT: Ah, I see.  It is justified by the 2-turn / 5-turn difference.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

 

blarg: