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Offline karisTopic starter

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Re: Mercenary's Spear | Guardian's Spear https://elementscommunity.org/forum/index.php?topic=20354.msg258981#msg258981
« Reply #12 on: January 28, 2011, 02:17:38 pm »
@joebob777
your case is your opponent have 1 hp left?    whatever weapon you use still instant kill your opponent....     isn't it?

@Nepycros
why must farenheit?   if it be me i'll use it with other element that's not fire.    with dark for voodoo.  with light for miracle.   with earth for skin magic.    or life for greatly rush.

Offline TimerClock14

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Re: Mercenary's Spear | Guardian's Spear https://elementscommunity.org/forum/index.php?topic=20354.msg259001#msg259001
« Reply #13 on: January 28, 2011, 03:02:14 pm »
I agree with doublecross. Fahrenheit's attack is based solely on :fire quanta (divided by 5). And a constant base attack of 5 on top of that. Quanta is much easier to control than health, meaning that in most cases, Fahrenheit will be much better than this card. I do enjoy the mechanic though. Elements could use a sort of 'comeback' card other than miracle.

EDIT: this card would make a deadly combination with miracle.
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joebob777

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Re: Mercenary's Spear | Guardian's Spear https://elementscommunity.org/forum/index.php?topic=20354.msg259015#msg259015
« Reply #14 on: January 28, 2011, 03:56:00 pm »
@joebob777
your case is your opponent have 1 hp left?    whatever weapon you use still instant kill your opponent....     isn't it?

@Nepycros
why must farenheit?   if it be me i'll use it with other element that's not fire.    with dark for voodoo.  with light for miracle.   with earth for skin magic.    or life for greatly rush.
yes my case was with one hp left i was just stating the max damage it could do

Offline karisTopic starter

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Re: Mercenary's Spear | Guardian's Spear https://elementscommunity.org/forum/index.php?topic=20354.msg259018#msg259018
« Reply #15 on: January 28, 2011, 04:04:07 pm »
and what's the problem with this card?   why don't you say  'my opponent don't have anything but 1 hp left.    and he must absolutely die with my infinite  :fire quanta farenheit!'?

are that make farenheit look OPer?

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Re: Mercenary's Spear | Guardian's Spear https://elementscommunity.org/forum/index.php?topic=20354.msg259024#msg259024
« Reply #16 on: January 28, 2011, 04:30:09 pm »
and what's the problem with this card?   why don't you say  'my opponent don't have anything but 1 hp left.    and he must absolutely die with my infinite  :fire quanta farenheit!'?

are that make farenheit look OPer?
Woah, calm down. Let's calculate the cost first to get a few things straight.
Weapon Formula = If Creature + Ability Threat + Bonuses (special thanks to Oldtrees and Nepycros for original formula)
Unuppped:
If Creature: +7 (+2 from High Health)
Ability Threat: +1 ( HP isn't as easy to control, but can be more effective when used correctly. Fortunatley, Gravity has no Player Heal card.)
Bonus?: Weapons get -3 for slot.
Final Cost: 5  :gravity

Upped
If Creature: +7 (+2 from High Health)
Ability Threat : +1
Bonus?: -1/-2 for Upgrade, -3 for slot, -5 total.
Final Cost: 4 :gravity /3 :gravity

joebob and nepy are just stating how strong this card could be and I have to admit this card would become the immediate favorite of any FG/AI 5 grinder because of their head start with HP(that being said however, FGs are the last reason to balance a card).  On average, I'd say the usual difference between players would be 10-20 HP, so you'd get about 7-9 damage per turn out of this. When compared to other weapons (I'm using Morning Star as my base here), it does rely on other cards (especially the healing shards and animate weapon), but has a slightly higher cost than Farenheit to justify that.

It looks fine IMHO, but if it really needs a nerf, a +1 cost raise shouldn't hurt.

Offline karisTopic starter

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Re: Mercenary's Spear | Guardian's Spear https://elementscommunity.org/forum/index.php?topic=20354.msg259027#msg259027
« Reply #17 on: January 28, 2011, 04:40:33 pm »
i'm said that cuz he say 'i'm have more than full hp and my opponent have 1 hp left...   that make this card sooooooooo  strong and OP'   

but if about card cost.  i'm don't refuse that this card should change it cost a bit....    but with reason like 'how can cost 3 card can have 5 atk' is not a good reason at all.   if he said 'woah  this ability is a bit OP  don't even look at it original atk'  maybe i'm will say 'um... maybe i'm will change it cost a bit'

are you understand it?   i'm don't great with english.  so what you tell or discuss to me.  i'm will ask it direct (and cuz i'm bad at it...  maybe it will look so rude....)   

sorry if my text make someone feel bad....

joebob777

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Re: Mercenary's Spear | Guardian's Spear https://elementscommunity.org/forum/index.php?topic=20354.msg259193#msg259193
« Reply #18 on: January 28, 2011, 10:28:57 pm »
i'm said that cuz he say 'i'm have more than full hp and my opponent have 1 hp left...   that make this card sooooooooo  strong and OP'   

but if about card cost.  i'm don't refuse that this card should change it cost a bit....    but with reason like 'how can cost 3 card can have 5 atk' is not a good reason at all.   if he said 'woah  this ability is a bit OP  don't even look at it original atk'  maybe i'm will say 'um... maybe i'm will change it cost a bit'

are you understand it?   i'm don't great with english.  so what you tell or discuss to me.  i'm will ask it direct (and cuz i'm bad at it...  maybe it will look so rude....)   

sorry if my text make someone feel bad....
I was actually saying i liked it, sorry for the confusion

Offline Kuroaitou

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Re: Mercenary's Spear | Guardian's Spear https://elementscommunity.org/forum/index.php?topic=20354.msg261193#msg261193
« Reply #19 on: January 31, 2011, 11:25:44 am »
CURATOR COMMENT
-While the table may be corrected formatted, the card TEXT itself isn't... well constructed. It's highly advised that you edit the card TEXT in both the image and the table to the following so that the mechanic is more legible (readable):

"Weapon: deal 6 + X damage
each turn. X is the difference
between you and your
opponent's HP, divided by 5."

Yellow text are the words that have been changed.

Offline karisTopic starter

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Re: Mercenary's Spear | Guardian's Spear https://elementscommunity.org/forum/index.php?topic=20354.msg261229#msg261229
« Reply #20 on: January 31, 2011, 01:34:59 pm »
mean i'm must change card text into that?

thx for text fix.  :P

 

blarg: