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Offline ZephyrPhantomTopic starter

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Obsidian Crowned Pillar | Obsidian Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535682#msg535682
« on: August 22, 2012, 06:14:40 pm »
NAME:
Obsidian Crowned Pillar
ELEMENT:
Darkness
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Send a pillar to the bottom of your deck to play. Generates :darkness and 1 quantum of the pillar's element each turn.
NAME:
Obsidian Crowned Tower
ELEMENT:
Darkness
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Return a tower to the top of your deck to play. Generates :darkness and 1 quantum of the tower's element each turn.

ART:
Art provided by vrt here.
IDEA:
Zblader, salvaged from The Quantum Forge
NOTES:
Today will be the foundation of something significant.
The world is your victim, but all eyes are on you. Choose your prey carefully.

Crowned - Requires a card to be sacrificed/sent back to the deck for it to enter play. Generally, crowned cards will be stronger than a counterpart that does not need a sacrifice. You cannot sacrifice Crowned cards to play other Crowned cards unless the card specifically states you can.

Another take on the 'double pillar' concept, with a catch - you need to send a pillar/tower back to your deck to play this card, thus ensuing you're 'paying' two cards to generate two quantum per turn. There are 13 Crowned Pillars, 1 for each element + Other.

In addition, this also avoids the issue of 12x12=144 double pillars because one could simply make a Crowned Pillar for each element, leaving you with 12 individual pillars that simply require you to sacrifice other existing pillars.

As these are pillars, you can run as many as you want - just keep in mind you'll need other pillars to sacrifice to begin with in order to actually play them.

You may sacrifice Towers to play Crowned Pillars and Pillars to play Crowned Towers. Currently, you can also sacrifice Pendulums.

Spoiler for Fortunes for the other 12 Pillars:
Aether : The world will feel like a foreign place - learn the basic words first, then start making sentences.
Air : The world is entirely up in the air today.  Try to catch the two things you like the most.
Death : The world is on the edge.  Don't let it get to you more than twice.
Earth : The world resists all change.  Adjust to your circumstances, and then adjust the world yourself.
Entropy : The world will enter a seemingly random state today.  Someone besides you is going to notice it.
Fire : The world is on fire, but is it a conflagration, or a controllable tool?  Looks like you'll have to burn something first to see.
Gravity : The world seems to orbit you today.  Look out for the 'moon' that gets a little close.
Life : The world is growing faster than ever.  Synchronize with its speed, then run forward.
Light : The world has many secrets; the sacredness of all is hidden beneath blind eyes. Illuminate the darkest areas, then explore them.
Time : The world feels both ancient and new.  Draw on the success of the past to guide your future, even if this sounds familiar.
Water : The world flows and dances.  Like the rain, you'll eventually fall back where you started.
Quantum : The world could go in any direction, even where you think it can't. Think before you embrace everything.
SERIES:


Spoiler for Hidden:
NAME:
Obsidian Crowned Pillar
ELEMENT:
Darkness
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Sacrifice a pillar to play this card. Generates :darkness and 1 quantum of the sacrificed pillar's element each turn.
NAME:
Obsidian Crowned Tower
ELEMENT:
Darkness
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Return a tower to the top of your deck to play. Generates :darkness and 1 quantum of the tower's element each turn.

ART:
Art drawn by vrt here.
IDEA:
Zblader, salvaged from The Quantum Forge
NOTES:
Today will be the foundation of something significant.
The world is your victim, but all eyes are on you. Choose your prey carefully.

Crowned - Requires a card to be sacrificed/sent to the top of the deck for it to enter play. Generally, crowned cards will be stronger than a counterpart that does not need a sacrifice. You cannot sacrifice Crowned cards to play other Crowned cards unless the card specifically states you can.

Another take on the 'double pillar' concept, with a catch - you need to sacrifice a pillar/send a tower to the top of your deck to play this card, thus ensuing you're 'paying' two cards to generate two quantum per turn. There are 13 Crowned Pillars, 1 for each element + Other.

In addition, this also avoids the issue of 12x12=144 double pillars because one could simply make a Crowned Pillar for each element, leaving you with 12 individual pillars that simply require you to sacrifice other existing pillars.

As these are pillars, you can run as many as you want - just keep in mind you'll need other pillars to sacrifice to begin with in order to actually play them.

You may sacrifice Towers to play Crowned Pillars and Pillars to play Crowned Towers. Currently, you can also sacrifice Pendulums.

Spoiler for Fortunes for the other 12 Pillars:
Aether : The world will feel like a foreign place - learn the basic words first, then start making sentences.
Air : The world is entirely up in the air today.  Try to catch the two things you like the most.
Death : The world is on the edge.  Don't let it get to you more than twice.
Earth : The world resists all change.  Adjust to your circumstances, and then adjust the world yourself.
Entropy : The world will enter a seemingly random state today.  Someone besides you is going to notice it.
Fire : The world is on fire, but is it a conflagration, or a controllable tool?  Looks like you'll have to burn something first to see.
Gravity : The world seems to orbit you today.  Look out for the 'moon' that gets a little close.
Life : The world is growing faster than ever.  Synchronize with its speed, then run forward.
Light : The world has many secrets; the sacredness of all is hidden beneath blind eyes. Illuminate the darkest areas, then explore them.
Time : The world feels both ancient and new.  Draw on the success of the past to guide your future, even if this sounds familiar.
Water : The world flows and dances.  Like the rain, you'll eventually fall back where you started.
Quantum : The world could go in any direction, even where you think it can't. Think before you embrace everything.
SERIES:

« Last Edit: November 16, 2012, 03:59:26 am by Zblader »

Offline Rutarete

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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535688#msg535688
« Reply #1 on: August 22, 2012, 06:28:32 pm »
This is really cool! The unupped image seems darker because of the border. And it's more trio support! I'm happy :D
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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535689#msg535689
« Reply #2 on: August 22, 2012, 06:30:10 pm »
so i think i am missing the point of this- if you sacrifice a pillar, and in return gain +1 quantum per turn of that pillar's type, the net is 0?  and all that is accomplished is that it will be easier to have your quanta production destroyed with PC?
moose dont say moo.

Offline ZephyrPhantomTopic starter

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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535691#msg535691
« Reply #3 on: August 22, 2012, 06:36:07 pm »
so i think i am missing the point of this- if you sacrifice a pillar, and in return gain +1 quantum per turn of that pillar's type, the net is 0?  and all that is accomplished is that it will be easier to have your quanta production destroyed with PC?
Unupped :
Yes, that's sort of how it works. Ideally, you'd run Crowned Pillar in a trio/quartet for quantum fixing when your initial pillars/pendulums aren't getting the balance quite right - by using Crowned Pillar, you can not only keep your advantage but you can further divide your stacks. (Of course, this comes at the cost of placing higher risk on a crowned pillar). I'm aware this might make it UP, but 2-for-2 is the best way I can currently think of to balance this variant of the double pillar while keeping it different from the tower. (I also can't fit anything else into the text box, so whatever buff I might make will need to alter the current effect.)
Upped :
No. Crowned Tower sends the targeted card to the top of the deck, which allows you to replay the tower next turn and regain quantum advantage - if a Crowned Tower + Normal Tower combo executes successfully, you can pay 2 cards for 5 :underworld + 3  :underworld every turn, giving quantum advantage over the opponent in the long run.
« Last Edit: August 22, 2012, 06:39:14 pm by Zblader »

Offline Fippe94

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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535707#msg535707
« Reply #4 on: August 22, 2012, 08:12:12 pm »
The upped one seems pretty good, but the unupped one seems completely useless to me. Not sure how to make it better though.
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Offline ZephyrPhantomTopic starter

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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535716#msg535716
« Reply #5 on: August 22, 2012, 08:39:49 pm »
The upped one seems pretty good, but the unupped one seems completely useless to me. Not sure how to make it better though.
Hand lets you replay the Pillar/Tower immediately meaning that there's no disadvantage to the double pillar unless you're facing a Nightmare or SoBr deck. I intentionally avoided a 'send to hand' effect for this reason.

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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535727#msg535727
« Reply #6 on: August 22, 2012, 09:13:25 pm »
I seem to be running into difficulties regarding [Element] Crowned Pillar's use (unupped). How can I alter the card so that the unupped provides a benefit like the upped would?
Upgraded costs: 3 draws + 0 quanta for 3 quanta per turn. (2 PC and 2 deckslots)
Seems closer to a pillar in strength. The vulnerability, possible delay (more crowned than normal pillars) and versatility (copy target pillar type) might be balanced.

If the upgraded was unupped, would it replace pillars? I don't think so. However what do you think?

Side note: Can I use 2 of the upped to prevent deckout?
« Last Edit: August 22, 2012, 09:15:00 pm by OldTrees »
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Offline ZephyrPhantomTopic starter

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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535731#msg535731
« Reply #7 on: August 22, 2012, 09:26:37 pm »
I seem to be running into difficulties regarding [Element] Crowned Pillar's use (unupped). How can I alter the card so that the unupped provides a benefit like the upped would?
Upgraded costs: 3 draws + 0 quanta for 3 quanta per turn. (2 PC and 2 deckslots)
Seems closer to a pillar in strength. The vulnerability, possible delay (more crowned than normal pillars) and versatility (copy target pillar type) might be balanced.

If the upgraded was unupped, would it replace pillars? I don't think so. However what do you think? I doubt it, TBH. You would still need a reasonable amount of pillars to draw and play a crowned pillar with it in the beginning. However if the upped is made unupped I still need to ponder an upgrade boost.

Side note: Can I use 2 of the upped to prevent deckout?  Yes.

Offline OdinVanguard

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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535736#msg535736
« Reply #8 on: August 22, 2012, 10:08:55 pm »
Interesting concept... though preventing deck-out may be a little too powerful for a 2 card 0 cost combo. Particularly since pillars and towers can exceed the 6 card per deck cap...

Stacking this will also be an issue since each one you play will need to be tracked separately if it stacks.

I do like the versatility it adds though. It would be very interesting indeed to have one for each element.

One question: What happens if a quantum pillar is targeted? Does the crowned pillar generate 3  :rainbow or 1  :rainbow ?
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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535742#msg535742
« Reply #9 on: August 22, 2012, 10:30:52 pm »
I assume this will not form a stack.
To prevent infinite free antideckout, only allow it to target basic pillars.
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Offline Rutarete

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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535746#msg535746
« Reply #10 on: August 22, 2012, 10:54:08 pm »
NOTES:
As these are pillars, you can run as many as you want
I assume this will not form a stack.
To prevent infinite free antideckout, only allow it to target basic pillars.
[/td][/tr][/table]
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Re: [Element] Crowned Pillar | [Element] Crowned Tower https://elementscommunity.org/forum/index.php?topic=42976.msg535748#msg535748
« Reply #11 on: August 22, 2012, 10:57:17 pm »
I assume this will not form a stack.
Correct. To avoid issues with the stacking code these would probably be played separately.
To prevent infinite free antideckout, only allow it to target basic pillars.
Done. (Pendulums are still targetable.)

NOTES:
As these are pillars, you can run as many as you want
I assume this will not form a stack.
To prevent infinite free antideckout, only allow it to target basic pillars.
[/td][/tr][/table]
Sidenote : Running 60 copies max =/= making the card stack.

Crowned seems to be a interesting mechanic to use (sacrifice one card to play another), and could possibly be used as a balancing factor for more powerful cards.

Still thinking of how to make one version of this card usable. (Unupped or upped will definitely get a the 'return to top of deck' effect. I'm not sure what the other version would get though in place of the 'sacrifice card'.)
« Last Edit: August 22, 2012, 11:03:30 pm by Zblader »

 

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