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Elements the Game => Level 2 - Forge => Card Ideas and Art => Forge Archive => Topic started by: moomoose on July 15, 2012, 07:07:46 pm

Title: Necrosis | Necrosis
Post by: moomoose on July 15, 2012, 07:07:46 pm
(http://i.imgur.com/32nNi.png)
(http://i.imgur.com/gsRlm.png)
NAME:
Necrosis
ELEMENT:
Death
COST:
2 :death
TYPE:
Spell
ATK|HP:

TEXT:
Poison damage dealt this turn removes maximum health as well.
Eternal

NAME:
Necrosis
ELEMENT:
Death
COST:
1 :death
TYPE:
Spell
ATK|HP:

TEXT:
Poison damage dealt this turn removes maximum health as well.
Eternal


ART:
http://www.sxc.hu/photo/1386412
IDEA:
moomoose
NOTES:
Eternal is a spell that can be cast from the owner's hand each turn.  You can read the tree initiated by OldTrees here: http://elementscommunity.org/forum/index.php/topic,41110.0.html

Necrosis is the premature death of cells in living tissue. Necrosis is caused by factors external to the cell or tissue, such as infection, toxins, or trauma.  And I strongly recommend against those with weak stomachs googling the term, as images of rotting chunks of flesh on living persons are not very aesthetically pleasing for most.

Essentially this will be a means to reduce the effectiveness of healing to counter poisons, and to a minor extent also reduce the means to heal creatures who have been poisoned.
SERIES:

Title: Re: Necrosis | Necrosis
Post by: XVoidWalkerX on July 15, 2012, 07:09:35 pm
This card seems a WEE BIT op, especially if it was implemented into a deck like SPlat or PDials (Not exactly, but people DO make the same deck with a few different card.) But otherwise, it sounds like a really cool death card :P
Title: Re: Necrosis | Necrosis
Post by: Joseph7 on July 17, 2012, 10:10:47 pm
I like this card. I think that cards that offer a chance to tamper with the opponent's overall hp should be more common. There are so many cards that heal and only a few that actually decrease overall hp. Nice card idea, moomoose
blarg: