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Offline grimdragon64Topic starter

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Magic Staff | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1096913#msg1096913
« on: September 13, 2013, 08:47:34 pm »
NAME:
Magic Staff
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
3 | 3
TEXT:
Weapon: Deal 3 damage each turn. Deal 1 extra damage if you have a Life or Water mark.
NAME:
Wizard Staff
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
6 | 3
TEXT:
Weapon: Deal 6 damage each turn. Deal 1 extra damage if you have a Life or Water mark.

ART:
OdinVanguard
IDEA:
GrimDragon32
NOTES:
An Other weapon for Life and Water. If the other Other weapons change in some way, this does too.
SERIES:

« Last Edit: February 17, 2014, 05:16:49 pm by grimdragon64 »
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Offline serprex

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1096916#msg1096916
« Reply #1 on: September 13, 2013, 09:00:23 pm »
Random idea for mark buff: spell damage

Offline Zergva

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1096919#msg1096919
« Reply #2 on: September 13, 2013, 09:14:25 pm »
Random idea for mark buff: spell damage

Kya, but change Life to Entrophy. There'll be not any reason why Life does spell damage.

Offline grimdragon64Topic starter

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1096932#msg1096932
« Reply #3 on: September 13, 2013, 11:10:57 pm »
Random idea for mark buff: spell damage

That may be a problem when you're using the upgraded version and an emerald/reflective shield comes around.
« Last Edit: February 17, 2014, 05:17:31 pm by grimdragon64 »
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Offline OdinVanguard

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1097728#msg1097728
« Reply #4 on: September 18, 2013, 01:12:42 am »
Here's a staff image I made for a card a while back... It got archived at forge level, so the image is open for others to use now.

I don't think anyone else has laid claim yet, so if you want it, put up a post here:
http://elementscommunity.org/forum/index.php/topic,42385.12.html
to let others know you'll be using it.
Just be sure to include my name in art credits if you do use the image.
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Offline grimdragon64Topic starter

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1097826#msg1097826
« Reply #5 on: September 18, 2013, 08:12:55 pm »
Here's a staff image I made for a card a while back... It got archived at forge level, so the image is open for others to use now.

I don't think anyone else has laid claim yet, so if you want it, put up a post here:
http://elementscommunity.org/forum/index.php/topic,42385.12.html
to let others know you'll be using it.
Just be sure to include my name in art credits if you do use the image.
Great, I'll probably use this, but do you have an image of the staff in a beige background like the other 'Other' weapons in the game? That would be even better  ;D
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Offline skyironsword

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1097834#msg1097834
« Reply #6 on: September 18, 2013, 09:26:40 pm »
I actually dislike how the weapons are placed on a beige background. I find having some sort of actual art makes the cards nicer to look at.

Offline OdinVanguard

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1098030#msg1098030
« Reply #7 on: September 19, 2013, 08:09:28 pm »
Great, I'll probably use this, but do you have an image of the staff in a beige background like the other 'Other' weapons in the game? That would be even better  ;D
I could recolorize it to sepia in GIMP, but redoing the background (i.e. turning it into a plain one with no scenery) will be tricky though. I rendered it in Bryce, so I would have to go in and rip out all the scenery and retweek all the lighting... If the card makes it to forge then I'll do that.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Eddygp

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1098032#msg1098032
« Reply #8 on: September 19, 2013, 08:24:43 pm »
I do not understand the fact that so many "Other" weapons are created. Is it necessary?   :underworld
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Offline Higurashi

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1098110#msg1098110
« Reply #9 on: September 20, 2013, 04:45:48 am »
Flavorwise this is perfect in Life and Aether (they're both primarily constructive and not aggressive by nature), but balancewise I don't think Aether needs to get better at rushing. I think a Flail would work in Life and Entropy though :> (Mace was my other thought, but it's a bit Earth-y)

Another option is Life and Water for a staff. Works perfectly. Both elements need help too.
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Offline grimdragon64Topic starter

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Re: Staff Weapon | Wizard Staff https://elementscommunity.org/forum/index.php?topic=51153.msg1098292#msg1098292
« Reply #10 on: September 21, 2013, 12:49:40 am »
I used OdinVanguard's staff image and took the advice from Higurashi. Please tell me what you think of it.
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