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the upgraded 2 leech may be too much. should probably have it still only drain 1 and instead reduce the creature cost.I think this is just fine, other creature based cc(like parasite) is more powerful than this. My main concern is the double target; I think that the current coding dosent allow for it.
the upgraded 2 leech may be too much. should probably have it still only drain 1 and instead reduce the creature cost.I think this is just fine, other creature based cc(like parasite) is more powerful than this. My main concern is the double target; I think that the current coding dosent allow for it.
Double targeting is currently not allowed.
Double targeting is currently not allowed.
I agree, seems to make sense this way too since real leeches do basically get fat by sucking the blood out of other animals.Double targeting is currently not allowed.
If that's true, it could just heal the Leech every time, so that you only need to target the creature being drained. Water does seem a bit odd to me as well. I'd lean towards darkness or death for the activation, but that's just me.
This does not overlap with Chysaora, so I do not see the issue. It's similar to Parasite and Toadfish because it deals one consistent damage, but Infection scales with use, so no issues with using it in :water .
Thematically, it makes no sense for any creature to benefit from Leech sans Leech. They are parasitic creatures, so why would they ever be used to heal another.
I think leeching should be a constant. No need to make any more complicated than it should be. Heh, the irony...
what happens if it leeches a poisonous creature? will it become poisoned like otyugh does?
I think it should target players and absorb all poison as well. But not all the way. Maybe one counter at a time.
I think it should target players and absorb all poison as well. But not all the way. Maybe one counter at a time.
hmmmmm. and give the poison counters to itself?
Another purify, only on a creature. Doesn't help that :water already has purify. One counter at a time is too slow, and all counters is too good and treads on purify.I think it should target players and absorb all poison as well. But not all the way. Maybe one counter at a time.
hmmmmm. and give the poison counters to itself?
Exactly
Another purify, only on a creature. Doesn't help that :water already has purify. One counter at a time is too slow, and all counters is too good and treads on purify.I think it should target players and absorb all poison as well. But not all the way. Maybe one counter at a time.
hmmmmm. and give the poison counters to itself?
Exactly
Double targeting is currently not allowed.
Well, there you go.
Thematically, I would suggest this:
:darkness: Target a creature. Rob it of one attack or one defense.
The ATK/DEF would be chosen by which is higher on the targeted creature. You gain one of that stat.
I would also suggest that you lower the attack to 0 | 1 starting out, but keep the defense level. This makes it more balanced.
If anyone argues OP, either raise the ability cost to :darkness :darkness or lower the defense by one.
Nice avatar as well.
I think the leeches suck poison OUT not put it in... at least thats what I'm reading out of it so far.Double targeting is currently not allowed.
Well, there you go.
Thematically, I would suggest this:
:darkness: Target a creature. Rob it of one attack or one defense.
The ATK/DEF would be chosen by which is higher on the targeted creature. You gain one of that stat.
I would also suggest that you lower the attack to 0 | 1 starting out, but keep the defense level. This makes it more balanced.
If anyone argues OP, either raise the ability cost to :darkness :darkness or lower the defense by one.
Nice avatar as well.
Editing my previous post to reflect the new element suggestions. It could be Life, guys! Leeches are alive and found in nature! Admittedly Water would be a good combo, but still.
As for poison, I don't think it really needs to do much. Yes, leeches are bad, but do they poison you?
I think the leeches suck poison OUT not put it in... at least thats what I'm reading out of it so far.Double targeting is currently not allowed.
Well, there you go.
Thematically, I would suggest this:
:darkness: Target a creature. Rob it of one attack or one defense.
The ATK/DEF would be chosen by which is higher on the targeted creature. You gain one of that stat.
I would also suggest that you lower the attack to 0 | 1 starting out, but keep the defense level. This makes it more balanced.
If anyone argues OP, either raise the ability cost to :darkness :darkness or lower the defense by one.
Nice avatar as well.
Editing my previous post to reflect the new element suggestions. It could be Life, guys! Leeches are alive and found in nature! Admittedly Water would be a good combo, but still.
As for poison, I don't think it really needs to do much. Yes, leeches are bad, but do they poison you?
Draining att / def and sucking out poison counters seems to fit leeches pretty well to me.
I could see the card fitting either :darkness and :life or :death and :life too... but the whole sucking the life out of things seems to link better with :death or :darkness than :water . Plus we already have a :water and :life synnergy card (forest spirit).
Would it be unbalanced if you only had to target the creature once? because that was one thing i was thinking of. Once you target a creature to leech off of, you're set. i don't know if it's possible to make that work easily though.
could make the ability so suck out poison part of the upgrade path?
Needs card art before you even consider submitting it.
Nice concept, but you should add 1 more quanta to the upped's creature cost.
CURATOR COMMENT
This card will not be permitted into the Crucible due to one or more of the following errors:
- Lack of card image.
Correct these errors as soon as possible and feel free to submit again when ready.
Thank you. ^_^
To get a card submitted to Crucible, you need card art. A simple fill art would be fine. :)
what happens if it leeches a poisonous creature? will it become poisoned like otyugh does?
so its like you use i dont get