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Offline OdinVanguardTopic starter

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Healer's Staff | Caduceus Staff https://elementscommunity.org/forum/index.php?topic=39925.msg495394#msg495394
« on: May 09, 2012, 07:28:07 am »
NAME:
Healer's Staff
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
3|5 when flying
TEXT:
Weapon: Deals 3 damage, +1 damage if :light , :water or :life mark.
0 Solace: Give up attack to heal target for 50% damage.
NAME:
Caduceus Staff
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
6|7 when flying
TEXT:
Weapon: Deals 6 damage, +1 damage if :light :water or :life mark.
0 Solace: Give up attack to heal target for 50% damage.

ART:
OdinVanguard
IDEA:
OdinVanguard
NOTES:
Non-Vanilla Version

Made to be part of martial training series

The ability works much like the Vanadium Warden's "Guard" ability, but in reverse.
The weapon gives up its attack (just for this turn as with the "guard" ability) and will heal a target for an amount equal to one half its attack damage.
If anti-mattered it deals 50% damage instead (a nice soft counter for the spell I think)
This ability may need some balancing to keep it sufficiently low key to warrant being on a non-rare type "other" weapon
Suggestions are welcome
SERIES:
Martial Training Series

Spoiler for Vanilla Version:
NAME:
Quarter Staff
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
when flying: 3|5
TEXT:
Weapon: Deals 3 damage. Add 1 damage if you have a light, life, or water mark.
NAME:
Warder's Staff
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
when flying: 6|7
TEXT:
Weapon: Deals 6 damage. Add 1 damage if you have a light, life, or water mark.

ART:
OdinVanguard
IDEA:
OdinVanguard
NOTES:
Life, light, and water mark user's non-rare weapon.
Will be used by the "Martial Training Card" and will be included in the series when finished.
Nothing particularly special since it must keep in line with the current non-rare weapons (analogous to short bow, or hammer)
SERIES:

« Last Edit: June 12, 2012, 02:59:16 am by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline OdinVanguardTopic starter

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg496011#msg496011
« Reply #1 on: May 10, 2012, 04:06:11 am »
Updated with flying weapon information
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Drake_XIV

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg496606#msg496606
« Reply #2 on: May 11, 2012, 03:22:54 am »
Since it's a staff and not a bladed weapon, I don't see it doing as much damage...  Unless you change it be a magic weapon, but it doesn't fit with Martial Training then...

Offline OdinVanguardTopic starter

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg496856#msg496856
« Reply #3 on: May 11, 2012, 04:09:10 pm »
Maybe drop cost to 1|1 and damage to 2|4 or 3|5 with marks?
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Drake_XIV

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg496991#msg496991
« Reply #4 on: May 12, 2012, 12:05:25 am »
That sounds about right.

Offline blarp

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg497374#msg497374
« Reply #5 on: May 12, 2012, 10:19:46 pm »
Similar to what already exists. Doesn't hurt i guess for those elements.
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Offline mildlyfrightenedboy

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg497378#msg497378
« Reply #6 on: May 12, 2012, 10:25:59 pm »
Why the huge damage increase?
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline AP579

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg497421#msg497421
« Reply #7 on: May 13, 2012, 12:18:21 am »
Why the huge damage increase?

I think it's like that for the weapons already in the game too, Gavels and Bows.
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Offline mildlyfrightenedboy

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg497479#msg497479
« Reply #8 on: May 13, 2012, 03:35:09 am »
Why the huge damage increase?

I think it's like that for the weapons already in the game too, Gavels and Bows.

The damage doubles?
IDK, I never use those.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline OdinVanguardTopic starter

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg498288#msg498288
« Reply #9 on: May 14, 2012, 06:55:27 pm »
Why the huge damage increase?

I think it's like that for the weapons already in the game too, Gavels and Bows.
Yes, this card's stats were taken directly from hammer | gavel and shot bow | long bow non-rare weapon stats
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline OdinVanguardTopic starter

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Re: Quarter Staff | Warder's Staff https://elementscommunity.org/forum/index.php?topic=39925.msg509050#msg509050
« Reply #10 on: June 08, 2012, 03:41:24 pm »
Since some were commenting that new vanilla weapons may not be desired right now,
Here is a non-vanilla version.
The ability may need some work to keep it sufficiently low key to warrant being on a non-rare "Other" element weapon.
Any suggestions are welcome.
Will be posting the martial training series once i finish artwork for the training card itself.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

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Re: Healer's Staff | Caduceus Staff https://elementscommunity.org/forum/index.php?topic=39925.msg509062#msg509062
« Reply #11 on: June 08, 2012, 03:56:45 pm »
Something's up with the table.
Quote
+1 damage if :life:life , :life:life or :life mark.
Pleases clarify.

Is the attack given up permanently, or just for a turn? I suggest a slight wording change: Heal target for half this card's damage.
I don't know if that will fit on the card with the rest, but I can't access he image builder at the moment to check.

Anyway, I like it :) I wouldn't like it as much if it were a one-time use.
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