If Graboid is hurt while attached to target the target receives same damage
So I assume poisoning graboid wont be poisoning the other creature but does the other creature still take damage when graboid gets damaged by the infection?
In your words, it should, but it seems to me that kills the theme off a bit. I would personally go with "whenever graboid gets targeted by a spell, the attached target will receive the same effect" So if you think two creatures that are entangled to each other, this doesn't kill meta because they are one now, so they are both targeted. And yes, I also mean targeting the attached creature will also target graboid (soft-balance)
And this also makes it work with mutation, which strenghtens up the synergy between
and
. Or you can like bless/moment/CP both in the same way. CP will also give both creatures health, delaying graboids damage and when you do the combo, you can release and start attacking.
Even in rainbows, you can like TU one and you'll be TUing 2 creatures with only 6
(this will probably need balancing)
It even works with Mitosis, 4
and 2 creatures howling with Mitosis, and with mitosising graboid, you can achieve amazing board control, probably much more than Wardens do. Mono power
(this will also need balancing)
Also for the unupped version,
cost seems a bit irrelevant. I would say make it
(to also strengthen up the synergy between
and
) because when you think about it, one has to grow/lean/reach to attach. But I love that you also made the cost
as for the upped.
But really, I just love the idea and looking forward to have it in oetg.