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March_Wizard

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Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg199514#msg199514
« on: November 12, 2010, 05:01:21 pm »
NAME:
Graviton
ELEMENT:
Gravity
COST:
0
TYPE:
Creature
ATK|HP:
0|2
TEXT:
Momentum.
NAME:
Gravitational Wave
ELEMENT:
Gravity
COST:
0
TYPE:
Creature
ATK|HP:
0|7
TEXT:
Gravity Pull.
ART:
First image here. (http://elementscommunity.org/forum/index.php/topic,5998.0.html)
IDEA:
March_Wizard
NOTES:
A simple yet subtle idea I had, to give Gravity it's base particle, the same way light has the Photon. The unupped is essentially a free momentum'd creature, albeit without any damage. I can foresee some simple uses for a card like this, none of them super stellar, but still passable as a tactic. Still, its primary function as I see it would be fodder for spells and abilities, just like Spark and Photon.

The Upgraded version has an additional hidden use as a cure for Gravity Well on a creature you would like to survive. Play Gravitational Wave and the Gravity Pull is moved from the victim creature to the Gravitational Wave. But as this card is practically useless for anything else, I don't see this as much a problem. A player that is really that afraid of Gravity Pull would only be diluting their deck with cards having a very specific and limited purpose. It would work great with a chimera however, saving all those cards from extinction and allowing Chimera to be played earlier if you have one of these in your hand, a tactic that was possible with an extra Armagio but extremely expensive and thus impractical.

And incase it was not clear, they enter play with momentum and gravity pull on, they do not have a free infinite use skill.
SERIES:
N/A

wizelsnarf

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg201090#msg201090
« Reply #1 on: November 14, 2010, 05:33:46 pm »
I love the idea. It's well thought out and certainly should be in the game!

So many cool ideas come to mind and I think this would be a huge boon to Gravity who is feeling a little sad at the moment.

Fractal Gravitational Wave and then play one per turn so the player always has to go through it before creatures hit you.

Or make an immolation based deck on these guys with graviton/fire eaters.

Or make the  :gravity/ :light decks even stronger with blessed gravitons....

Great idea I can't believe no one has responded!

Drobbit

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg201220#msg201220
« Reply #2 on: November 14, 2010, 09:07:14 pm »
anyone else think that the upped one is worse than the unupped one? I would change sides

Offline EmeraldTiger

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg201225#msg201225
« Reply #3 on: November 14, 2010, 09:14:51 pm »
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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wizelsnarf

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg201242#msg201242
« Reply #4 on: November 14, 2010, 09:41:30 pm »
http://elementscommunity.org/forum/index.php/topic,13010.0.html seems similar
Not at all. This has superior art, is free to play and is meant to be the logical/thematic opposite of spark.

I don't think the upped is worse. As I said a handful of these and you can block a lot of damage (or save a creature as  March Wizard points out)...

If you are facing a lycan with 6 damage and you play one of these guys every turn, you are blocking 6 damage every turn. That sounds like a good deal to me.

Drobbit

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg201260#msg201260
« Reply #5 on: November 14, 2010, 10:02:21 pm »
I supose it depends on how each player plays. The unupped one needs a blessing or something, the upped don't. You maybe be right

March_Wizard

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg201363#msg201363
« Reply #6 on: November 15, 2010, 12:01:15 am »
Thanks guys. I want a bit more feedback before I submit this for the crucible.

I made the Gravity Pull the Upped version because it functions as a direct counter to Gravity pull, and I don't want that card to have such a readily available counter without making the owner pay for it. I like it as a cheaper way to remove Gravity pull from one of your own creatures, like a Chimera. Playing this card so your chimera doesn't insta-die sounds like an advanced tactic, that ought to be relegated to a higher level card. Also, I dislike upgraded cards that are a straight improvement. I prefer cards like Minor Phoenix, or minor Abomination, that are a more fundamental change to the tactics employed by the card.

Offline ~Napalm

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg201592#msg201592
« Reply #7 on: November 15, 2010, 08:07:50 am »
Heck, if only I had access to this in the current war, you'd all be in trouble :))
"Of course you should fight fire with fire. You should fight everything with fire."

Offline BC

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg203262#msg203262
« Reply #8 on: November 17, 2010, 11:07:48 pm »
I like this quite a bit. Art is fitting, too.

Offline AnonymousRevival

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg203309#msg203309
« Reply #9 on: November 18, 2010, 12:09:55 am »
What is the point of having a gravity pull when it dies after it attacks?
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March_Wizard

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg204137#msg204137
« Reply #10 on: November 18, 2010, 11:51:28 pm »
If a Gravity Pulled creature enters play, then the other creature already in play that has gravity pull active is saved, because only 1 creature  can have gravity pull active at any one time. That is pretty much the only purpose for the upped version, besides fodder for otyughs and spells.

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Re: Graviton | Gravitational Wave https://elementscommunity.org/forum/index.php?topic=15587.msg204139#msg204139
« Reply #11 on: November 18, 2010, 11:53:45 pm »
What is the point of having a gravity pull when it dies after it attacks?
It has 0 ATK, not 0 HP.

 

anything
blarg: