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Offline ZephyrPhantomTopic starter

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Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498451#msg498451
« on: May 14, 2012, 11:43:42 pm »
NAME:
Graviton Accelerator
ELEMENT:
Gravity
COST:
2 :gravity
TYPE:
Creature
ATK|HP:
0 | 6
TEXT:
Gains +2 | +0 for every successful attack.
NAME:
Graviton Accelerator
ELEMENT:
Gravity
COST:
2 :gravity
TYPE:
Creature
ATK|HP:
0 | 10
TEXT:
Gains +2 | +0 for every successful attack.

ART:
EmeraldTiger
IDEA:
Zblader
NOTES:
Small Graviton attacker that grows over time but needs at least two cards to be useful.

I'm pretty this idea hasn't been done in this form before, though Spring does bear some similarities to it. The main difference is that Spring is more close to Arsenic in terms of 'growth' damage while this card is more likely to work with buff cards like Momentum to steadily gain attack.


Ability is passive to synergize with Acceleration.
SERIES:


Spoiler for Hidden:
NAME:
Graviton Accelerator
ELEMENT:
Gravity
COST:
2 :gravity
TYPE:
Creature
ATK|HP:
0 | 6
TEXT:
Gains +1 | +0 for every successful attack.
NAME:
Graviton Accelerator
ELEMENT:
Gravity
COST:
2 :gravity
TYPE:
Creature
ATK|HP:
0 | 10
TEXT:
Gains +1 | +0 for every successful attack.

ART:
EmeraldTiger
IDEA:
Zblader
NOTES:
Small Graviton attacker that grows over time but needs at least two cards to be useful.

I'm pretty this idea hasn't been done in this form before, though Spring does bear some similarities to it. The main difference is that Spring is more close to Arsenic in terms of 'growth' damage while this card is more likely to work with buff cards like Momentum to steadily gain attack.


Ability is active.
SERIES:

« Last Edit: May 19, 2012, 10:51:08 pm by Zblader »

Offline Drake_XIV

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498457#msg498457
« Reply #1 on: May 14, 2012, 11:53:02 pm »
Is this active or passive?

Offline ZephyrPhantomTopic starter

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498458#msg498458
« Reply #2 on: May 14, 2012, 11:55:14 pm »

Offline XVoidWalkerX

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498502#msg498502
« Reply #3 on: May 15, 2012, 01:22:42 am »
I like it. Upped could be +2 for a little more  :gravity.
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Offline OdinVanguard

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498524#msg498524
« Reply #4 on: May 15, 2012, 02:14:59 am »
No real need to limit the number of bumps with adrenaline i don't think. The accelerate card doesn't do so. Adrenaline will automatically start scaling it down as the attack power grows.
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Offline moomoose

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498565#msg498565
« Reply #5 on: May 15, 2012, 03:39:54 am »
honestly i'd be shocked if this idea hasnt been proposed before, i swear i recall it being mentioned but then the response being "doesnt poisoning do basically the same thing?"
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Offline furballdn

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498567#msg498567
« Reply #6 on: May 15, 2012, 03:41:53 am »
honestly i'd be shocked if this idea hasnt been proposed before, i swear i recall it being mentioned but then the response being "doesnt poisoning do basically the same thing?"
This is what I'm thinking. Growing attack is slightly different from poison that it's affected by shields, can't be purified, but it can be antimattered and everything lost.

Offline moomoose

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498570#msg498570
« Reply #7 on: May 15, 2012, 03:51:19 am »
aye, i had the same thoughts, i was just recollecting in hopes that someone else would remember as well, potentially with something to pinpoint
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Offline AP579

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498576#msg498576
« Reply #8 on: May 15, 2012, 04:11:39 am »
Adrenaline only repeats the effect every other first and last attack, similar to Devourer and Scorpion's effects.

Fixed, because I'm OCD.

Basically, this is overshadowed by deathstalker/dunescorp in the same way graviton mercenary is overshadowed by giant frog.
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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg498581#msg498581
« Reply #9 on: May 15, 2012, 04:30:52 am »
This seems weaker than Poison in basically every way.
You need to buff it, unlike the :life scorpion, in order to deal damage.  It can't continue to deal damage if out-shielded, and it stops dealing damage if killed.  It isn't susceptible to Purify, but that isn't carried in most decks.
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Offline ZephyrPhantomTopic starter

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg499060#msg499060
« Reply #10 on: May 16, 2012, 02:30:57 am »
Adrenaline only repeats the effect every other first and last attack, similar to Devourer and Scorpion's effects.

Fixed, because I'm OCD.

Basically, this is overshadowed by deathstalker/dunescorp in the same way graviton mercenary is overshadowed by giant frog.
This seems weaker than Poison in basically every way.
You need to buff it, unlike the :life scorpion, in order to deal damage.  It can't continue to deal damage if out-shielded, and it stops dealing damage if killed.  It isn't susceptible to Purify, but that isn't carried in most decks.
It's also 1 quanta cheaper than all three scorpions and has the HP capacity to be Rage Potted at an overall cheaper cost/attack ratio than Guardian Angel (Minus the healing). Scorpions also lack a notable buff card in-element to amplify their attack (or already start with attack), while :gravity has Momentum and Acceleration for use with Graviton Accelerator, allowing players to construct mono-decks with this card.

Unlike the Scorpions, I don't really see Poison (card) as comparable because 1 individual Poison card cannot cause growth over time. 


Removed Adrenaline limitation.

Offline Alchemist

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Re: Graviton Accelerator | Graviton Accelerator https://elementscommunity.org/forum/index.php?topic=40186.msg499163#msg499163
« Reply #11 on: May 16, 2012, 04:53:35 am »
I hear many bad reviews, like "poison does this also" - wrong. Put this card in trainer, and lets compare it to poison. It's good fractal target, you need SoP, Fractal, ThisThingieHere, and one turn. I don't think that RoF can stop these things like they are scorpions. Or purify. Or Antimatter. 2  :gravity cost, 10 HP.... it's more like poison you can't stop. It's pretty resillent towards CC.  I like this idea, because it starts with 0 att, BUT it should cost more definitely.
« Last Edit: May 16, 2012, 05:10:47 am by Alchemist »
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