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Offline PlayerOaTopic starter

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Re: Glass | Glass https://elementscommunity.org/forum/index.php?topic=22156.msg394516#msg394516
« Reply #48 on: September 17, 2011, 05:08:38 pm »
Gravity. Doesnt make alot of sense the way its themed now, but mechanic wise it seems sort of like a reverse gravity shield.

Repulsion shield?
It does absolutely make sense. If you barely touch glass - nothing happens. But if you throw a rock at high speed at the glass, it will probably break.

An element shouldn't have a shield and the opposite as you're stating. But Gravity isn't a bad idea.
Repulsion shield sounds good. I'll stick with Glass though.
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Skullgasm

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Re: Glass | Glass https://elementscommunity.org/forum/index.php?topic=22156.msg394518#msg394518
« Reply #49 on: September 17, 2011, 05:16:37 pm »
*cough*

I wasn't saying that the name doesn't make sense, I was saying how the name wouldn't make sense if it was in gravity.

Offline PlayerOaTopic starter

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Re: Glass | Glass https://elementscommunity.org/forum/index.php?topic=22156.msg394520#msg394520
« Reply #50 on: September 17, 2011, 05:18:43 pm »
Ah. *facepalm*
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Offline furballdn

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Re: Glass | Glass https://elementscommunity.org/forum/index.php?topic=22156.msg394757#msg394757
« Reply #51 on: September 18, 2011, 05:48:41 am »
I'd say creatures with 8/9 attack have a 100% of shattering it, with the chances decreasing by 20% per 1 less attack?

AttackChance to break
8 | 9100%
7 | 880%
6 | 760%
5 | 640%
4 | 520%
4>x>0 |5>x>010%
Seems kind of overpowered the way it is now, and Glass --can-- break with not much force if it's hit on a weak point.
I agree with this post. Glass blocking 7 damage without able to be broken unless hit with a higher than 7 attack or without momentum/PC seems a bit too overpowered in my opinion.

Offline Chapuz

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Re: Glass | Glass https://elementscommunity.org/forum/index.php?topic=22156.msg416270#msg416270
« Reply #52 on: October 27, 2011, 12:44:44 am »
^
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What they said <-------
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Van Helsing

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Glass | Glass https://elementscommunity.org/forum/index.php?topic=22156.msg416275#msg416275
« Reply #53 on: October 27, 2011, 12:53:44 am »
Cost should be 3 or 4 max.

Good concept.

Van Helsing

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Glass | Glass https://elementscommunity.org/forum/index.php?topic=22156.msg416276#msg416276
« Reply #54 on: October 27, 2011, 12:55:59 am »
I'd say creatures with 8/9 attack have a 100% of shattering it, with the chances decreasing by 20% per 1 less attack?

AttackChance to break
8 | 9100%
7 | 880%
6 | 760%
5 | 640%
4 | 520%
4>x>0 |5>x>010%
Seems kind of overpowered the way it is now, and Glass --can-- break with not much force if it's hit on a weak point.
I agree with this post. Glass blocking 7 damage without able to be broken unless hit with a higher than 7 attack or without momentum/PC seems a bit too overpowered in my opinion.
agree  Cost 3 protects 5

 

anything
blarg: