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icybraker

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Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg78262#msg78262
« on: May 30, 2010, 08:17:05 pm »
NAME:
Fortuna
ELEMENT:
Entropy
COST:
8 :entropy
TYPE:
Creature
ATK|HP:
1|9
ABILITY:
Swap stats for attack power and health at the end of every turn.
NAME:
Tyche
ELEMENT:
Entropy
COST:
7 :entropy
TYPE:
Creature
ATK|HP:
1|9
ABILITY:
Swap stats for attack power and health at the end of every turn.
ART:
Andrew Jones
IDEA:
Icybraker
NOTES:
    This ability is innate and passive, like Devourer's innate ability to absorb quanta. It cannot be Lobotomized away.[/li]

    If the health of this creature is negative, this creature dies BEFORE it attacks.[/li]

    If stuck in a time bubble or frozen, this creature does not swap stats.[/li]
[/td][/tr][tr][td]
SERIES:
[/td][td][/td][/tr][/table][/td][/tr][/table]

PuppyChow

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg78267#msg78267
« Reply #1 on: May 30, 2010, 08:20:58 pm »
Seems rather underpowered for the cost, since over the course of two turns it will average 10 damage. So basically it has 5 attack, and its pretty dang vulnerable for one turn.

Then again, heavy armor/basilisk blood ;). Maybe the cost is alright after all. Yet, even heavy armor wouldn't be that great, since it would really only be +3/+0 since the +6 would only have an affect every other turn. And basilisk blood would need adrenaline, making it an expensive trio.

So yeah. I say lower the cost a bit.

dragonhuman

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg78299#msg78299
« Reply #2 on: May 30, 2010, 09:01:04 pm »
what if you added an ability to make it not swap stats for this round? something that cost non entropy

and yeah lower cost since phoenix is a 7/1 for 7 that will 'regen'

icybraker

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg78343#msg78343
« Reply #3 on: May 30, 2010, 10:19:39 pm »
Quote
what if you added an ability to make it not swap stats for this round? something that cost non entropy
I don't like it because it may make it too powerful. The point was to make a card with the much-demanded "switch attack and HP!" function without being overpowered. Your suggestion makes it overpowered, I think, with just 1 Basilisk's Blood. My current card is an uncontrolled force, making it significantly weaker.

Okay, I'm changing the cost to 8 :entropy | 7 :entropy upped.

Scaredgirl

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg78355#msg78355
« Reply #4 on: May 30, 2010, 10:35:58 pm »
What can I say.. awesome card.

alf15

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg78358#msg78358
« Reply #5 on: May 30, 2010, 10:48:29 pm »
awesome card. would get a great boost from chaos power, since both stats increase.

Offline Kuroaitou

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg78834#msg78834
« Reply #6 on: May 31, 2010, 05:14:34 pm »
awesome card. would get a great boost from chaos power, since both stats increase.
Indeed.

It's funny how this card can be dramatically affected by certain stat boosts (Chaos Power, Blessing, Plate Armor, BASILISK'S BLOOD  :o, etc.), considering that the stats always swap each turn, meaning that one turn, you're pretty strong in offense, and then you hide and go into a more defensive stance.

Of course, I wonder how this card will work with things like Liquid Shadow and Antimatter... >.>

icybraker

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg78835#msg78835
« Reply #7 on: May 31, 2010, 05:18:32 pm »
Quote
If the health of this creature is negative, this creature dies BEFORE it attacks.
With Antimatter, it dies once its negative attack is switched to negative defense.

Liquid Shadow works by subtracting 1 health every time. For example:

9|1 Fortuna. Opponent plays Liquid Shadow on it. Your turn.
9|1 Fortuna attacks, deals 9 damage, heals owner for 9 damage (vampiric) and dies because it loses 1 health. Does not get to switch stats because it's dead.

1|9 Fortuna. Opponent plays Liquid Shadow on it. Your turn.
1|9 Fortuna attacks, deals 1 damage, heals owner for 1 damage (vampiric) and becomes 1|8. Switches to 8|1. Your next turn:
8|1 Fortuna attacks, deals 8 damage, heals owner for 8 damage (vampiric) and dies because it loses 1 health. Does not get to switch stats because it's dead.

Malduk

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg79067#msg79067
« Reply #8 on: May 31, 2010, 09:15:19 pm »
Thumbs up for the card. Fits the element, and would be fun to use it.
The only thing I would change is state the card enters the play - from 9|1 to 1|9. If it enters with 9|1, it deals 9 dmg at that turn, and turns to defensive stance before opponent gets the chance to counter it. The card becomes vulnerable at 3rd turn, and by that time, owner could have protected it in lots of different ways already. Thats 19 dmg done before the card faces serious threat.

icybraker

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg79069#msg79069
« Reply #9 on: May 31, 2010, 09:17:37 pm »
Oh yeah! I just remembered about this. I tricked myself into thinking that it switches immediately, so for the exact same reasons you stated, I chose 9|1. :) Thanks for that. Time to edit.

Offline tallguy2241

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg79339#msg79339
« Reply #10 on: June 01, 2010, 04:07:08 am »
A great concept, and I love the artwork.

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Re: Fortuna | Tyche https://elementscommunity.org/forum/index.php?topic=7217.msg79348#msg79348
« Reply #11 on: June 01, 2010, 04:19:25 am »
Nice card. Although... Basilisk Blood :o Earth Nymph :o :o :o

Yeah... It's going to hurt like hell once this thing awakens from multiple intakes of Basilisk Blood.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

 

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