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Offline Guizonde

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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492095#msg492095
« Reply #36 on: May 03, 2012, 03:56:03 pm »
it would be OP with the current cost, yes. but seeing as how there's already a jungle prowler in the forge (attacking weakened critters), i was wondering what happened if the soldier survived, it just becomes a dud is the answer i guess. works for me... waitaminute, isn't there a HUGE synergy with mitosis? unless i missed something, that combo could give you a lot of pillars for say... a dragon rush? i mean sure, you'd need to face the appropriate opponent for it to work perfectly, but it could be very powerful
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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492111#msg492111
« Reply #37 on: May 03, 2012, 04:13:37 pm »
it would be OP with the current cost, yes. but seeing as how there's already a jungle prowler in the forge (attacking weakened critters), i was wondering what happened if the soldier survived, it just becomes a dud is the answer i guess. works for me... waitaminute, isn't there a HUGE synergy with mitosis? unless i missed something, that combo could give you a lot of pillars for say... a dragon rush? i mean sure, you'd need to face the appropriate opponent for it to work perfectly, but it could be very powerful
I think fractal would be a bigger problem than mitosis.
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Offline ARTHANASIOSTopic starter

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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492113#msg492113
« Reply #38 on: May 03, 2012, 04:15:17 pm »
it would be OP with the current cost, yes. but seeing as how there's already a jungle prowler in the forge (attacking weakened critters), i was wondering what happened if the soldier survived, it just becomes a dud is the answer i guess. works for me... waitaminute, isn't there a HUGE synergy with mitosis? unless i missed something, that combo could give you a lot of pillars for say... a dragon rush? i mean sure, you'd need to face the appropriate opponent for it to work perfectly, but it could be very powerful

 True, but Mitosis (or Fractal) have much more "broken" synergies than with this card. Think about SoR + Mitosis + Golden Nymph, or Frogtals & Vampiretals. I would use these cards with Mitosis or Fractal rathe than my FS/FK.
 Forgotten Soldiers/Knights, as any other creature with an active skill, have to wait one turn until they can use it and this skill can be used only once (like Lycanthrope's skill). They also have to target an opponent creature in order to use their skill and that creature must be able to kill them. That means that immortal creatures, frozen creatures, delayed creatures, Basilisk Blooded creatures, 0 atk creatures or no enemy creatures at all are counters on his ability.
 However, I am really interested about everyone's critisism and I would like to hear more critisism in the future about this card. Thanks guys!!  ;D
« Last Edit: May 03, 2012, 04:18:07 pm by ARTHANASIOS »
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Offline Guizonde

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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492123#msg492123
« Reply #39 on: May 03, 2012, 04:26:11 pm »
i really have to remind myself of fractal... it's true that everything is broken with that card. (/dolt)

and yeah, i see what you mean arthanasios, i was imagining a duo  :life :death with a bone wall and some vultures, using this guy as uber buffer for some late game heavy-hitters. really, this card seems fair. oh, and can it attack critters on your field as well?
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Offline ARTHANASIOSTopic starter

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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492132#msg492132
« Reply #40 on: May 03, 2012, 04:41:05 pm »
i really have to remind myself of fractal... it's true that everything is broken with that card. (/dolt)

and yeah, i see what you mean arthanasios, i was imagining a duo  :life :death with a bone wall and some vultures, using this guy as uber buffer for some late game heavy-hitters. really, this card seems fair. oh, and can it attack critters on your field as well?

No, this card's Valour ability can only attack enemy creatures, so you can't use, for example, two Forgotten Soldiers of yours to attack each other, to kill each other and to harvest their benefits like this. You must attack an enemy creature and this creature must be able to kill you if you wish to have your Pillar/Tower. However, notice that FS/FK can be killed with lots of other ways in order to get out your Pillar/Tower, like Devour, Gravity Pull etc.
 And something else, Sundial would also block the Valour ability, since it prevents creatures from attacking.
« Last Edit: May 03, 2012, 04:46:24 pm by ARTHANASIOS »
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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492343#msg492343
« Reply #41 on: May 03, 2012, 10:44:37 pm »
So, Valour is basically a two-sided Guard minus the delay?

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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492349#msg492349
« Reply #42 on: May 03, 2012, 10:47:26 pm »
So, Valour is basically a one time two-sided Guard minus the delay?
Yes
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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492361#msg492361
« Reply #43 on: May 03, 2012, 11:01:38 pm »
So, Valour is basically a one time two-sided Guard minus the delay?
Yes

And that is what I dont like. It is doing too many things at once, poorly.

one time use just doesnt fit, maybe 'valor' sacrifice this creature to deal its current attack power to target creature.. that fits.
but a half hearted swipe one time doesnt suit the feel of the card.

personally, I think it should just be a 1|1, 2|2 that turns into a pillar on death. nice and simple, nice and clean.



This with Mitosis would be a really nice combo. You could create some pretty awesome pillar generation prett steadily, it has a really low cost, that after a few rounds is self sustaining. A :water :life deck with Forest Spirits and Nymph's Tears would be really nice.
it would be OP with the current cost, yes. but seeing as how there's already a jungle prowler in the forge (attacking weakened critters), i was wondering what happened if the soldier survived, it just becomes a dud is the answer i guess. works for me... waitaminute, isn't there a HUGE synergy with mitosis? unless i missed something, that combo could give you a lot of pillars for say... a dragon rush? i mean sure, you'd need to face the appropriate opponent for it to work perfectly, but it could be very powerful
I think fractal would be a bigger problem than mitosis.

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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492367#msg492367
« Reply #44 on: May 03, 2012, 11:05:21 pm »
So, Valour is basically a one time two-sided Guard minus the delay?
Yes

And that is what I dont like. It is doing too many things at once, poorly.

one time use just doesnt fit, maybe 'valor' sacrifice this creature to deal its current attack power to target creature.. that fits.
but a half hearted swipe one time doesnt suit the feel of the card.

personally, I think it should just be a 1|1, 2|2 that turns into a pillar on death. nice and simple, nice and clean.
It does many things poorly for a cheap price. However I agree that "sacrifice" is a more reasonable implementation of "one time". (hence my charge suggestion)
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Offline ARTHANASIOSTopic starter

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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492398#msg492398
« Reply #45 on: May 03, 2012, 11:59:41 pm »
Due to feedback, I've decided to change the upped version statistics to 2|2 and I will change the Valour to:
 "0:Valour, Sacrifice this card and attack target creature."
However, I would like some suggestions here:

1st) Should Valour costs 0 quantum to be activated, or should I put a small cost like 1 quantum? If yes, should the cost be different in unupped & upped versions?

2nd) Should Valour target a friendly creature, or should it target only hostile ones?

3rd) Should Valour's attack deal always 1 damage (in case of FS) or 2 damage (in case of FK) no matter if FS/FK is buffed, or should they benefit from buffs, like Blessing, and deal extra damage in this occasion?

4th) If FS/FK is buffed with Adrenaline and uses Valour, should it attack the target only once or 4 times in a row?

Thanks!  ;D
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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492432#msg492432
« Reply #46 on: May 04, 2012, 12:39:06 am »
Due to feedback, I've decided to change the upped version statistics to 2|2 and I will change the Valour to:
 "0:Valour, Sacrifice this card and attack target creature."
However, I would like some suggestions here:

1st) Should Valour costs 0 quantum to be activated, or should I put a small cost like 1 quantum? If yes, should the cost be different in unupped & upped versions?

2nd) Should Valour target a friendly creature, or should it target only hostile ones?

3rd) Should Valour's attack deal always 1 damage (in case of FS) or 2 damage (in case of FK) no matter if FS/FK is buffed, or should they benefit from buffs, like Blessing, and deal extra damage in this occasion?

4th) If FS/FK is buffed with Adrenaline and uses Valour, should it attack the target only once or 4 times in a row?

Thanks!  ;D
I think the answer to these questions depends on the exact role you see this card filling.

-If this card is primarily meant to be a means to generate pillars, you should probably minimize the impact of valor. I.e. leave it to always deal 1 damage, not benefit from adrenaline, etc. You should also keep the 0 activation cost or else it won't be as cost effective.

-If, however, pillar generation is meant to be more of a bonus or side effect with valor being this cards primary function, then you should let valor deal damage based on attack, benefit from adreneline etc. and give it a non-zero cost to keep it from being OP. If valor is the main focus, you could also justify allowing it to target cards on your own side e.g. to deal with ones that your opponent has debuffed in some nefarious way (antimatter, etc.). It would also let you make use of antimatter as a healing spell in a manner similar to antimattered wardens.
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Re: Forgotten Soldier / Forgotten Knight https://elementscommunity.org/forum/index.php?topic=39486.msg492512#msg492512
« Reply #47 on: May 04, 2012, 02:11:59 am »
1) A small cost is fine.

2) Any target. (might need a name change)

3) Let it use buffs.

4) It is sacrificed. Only 1 attack.
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anything
blarg: