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Offline noneshallpassTopic starter

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Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092937#msg1092937
« on: August 16, 2013, 05:40:19 pm »
NAME:
Flatline
ELEMENT:
Death
COST:
4 :death
TYPE:
Spell
ATK|HP:

TEXT:
No quantum is generated in your opponent's next turn.
NAME:
Flatline
ELEMENT:
Death
COST:
3 :death
TYPE:
Spell
ATK|HP:

TEXT:
No quantum is generated in your opponent's next turn.

ART:
none.
IDEA:
none.
NOTES:
Is blocked by Sanctuary.
SERIES:


Feel free to criticize away!  :D
« Last Edit: August 19, 2013, 02:40:20 pm by noneshallpass »

Offline Zergva

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092944#msg1092944
« Reply #1 on: August 16, 2013, 05:55:03 pm »
Quote
Feel free to critisize away!  :D

*criticize

The upped is OP as f---. 3 turn and can be chained. If someone hated the Dim shield spam... And Pest+this is cruel (+Corrodation in the Armory).

My critic is done!

How about making it dual-sided? Reduce the cost for 3|6 and the unupped negated both player, the upped negates only your opponent.

Or the unupped can work as like "No quantum can be generated from pillars|pendulums for 1 turn." So mark and other creatures (Damsenfly| RoL) can apply.

Offline skyironsword

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092945#msg1092945
« Reply #2 on: August 16, 2013, 06:06:33 pm »
Drop upped to two turns, make the cost 3|6-7

Offline noneshallpassTopic starter

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092947#msg1092947
« Reply #3 on: August 16, 2013, 06:10:51 pm »
Quote
*criticize

Thank you!  ;D

Okay, I often play fire-decks so I thought the permanent-trait would be more of a disadvantage, but I think you're right!

I personally don't like the idea of a double-sided card.

What do you think about making both cards a spell for the next turn and just making the upped version cheaper? 5/3?

Offline skyironsword

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092949#msg1092949
« Reply #4 on: August 16, 2013, 06:11:46 pm »
Both unupped and upped have to be the same type (creature, permanent, spell)

Well, they don't have to, but there is not a single card that isn't, currently.

Offline noneshallpassTopic starter

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092950#msg1092950
« Reply #5 on: August 16, 2013, 06:18:39 pm »
Then maybe it would be actually better to have upped and unupped the same text (next turn) but different cost.

Offline andretimpa

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092951#msg1092951
« Reply #6 on: August 16, 2013, 06:25:50 pm »
Actually, the unupped is already borderline OP in my opinion. Making it last more than one turn is plain crazy.
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Offline noneshallpassTopic starter

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092952#msg1092952
« Reply #7 on: August 16, 2013, 06:29:31 pm »
What about these:

Unupped:

FLATLINE 6 :death
Spell
No quantum is generated in target player's next turn.

Upped:

FLATLINE 4
:death
Spell
No quantum is generated in target player's next turn.

Offline Zergva

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092953#msg1092953
« Reply #8 on: August 16, 2013, 06:32:31 pm »
Both unupped and upped have to be the same type (creature, permanent, spell)

Well, they don't have to, but there is not a single card that isn't, currently.

Breaking the habit, but not now. Not with this card. But if the 3 turn is denied, its don't have to be a perma.

Quote
*criticize

Thank you!  ;D

Okay, I often play fire-decks so I thought the permanent-trait would be more of a disadvantage, but I think you're right!

I personally don't like the idea of a double-sided card.

What do you think about making both cards a spell for the next turn and just making the upped version cheaper? 5/3?

Compared to other reductions (Black hole, EQ, Pest) it's a bit huge price. So if we can reduce the cost and make some disadvantage (as like let Mark to generate quanta) it's can be more useful (reduced prices let this card to use in Rainbow, easily in a trio/duo and gives it more chance to find a good combo).

Compare it to EQ|Pest. This negated 1-9 quanta for 1 turn ( and let 1 delayed turn to use the source what you've got from the prev. turns). EQ destroys up to 3 (in the 90% of the cases, this is all or 3 pillar, what you can have). But you never can get this quanta from these pillars, so destroying 1 quanta is cost less than 0.33 quanta (in 3 turns). Pest can 'steal' quanta, so devouring for 3 turns cost (less than) 0 quanta. So why does it costs that much? I feel that making the cost to 4|3 will be good at raw(as like Black hole, which does the same against a Rainbow or in the early game, just 1 turn earlier). Comparing to Silence, it'll be the same price, because it's the same, but it's a bit better, (Immolation help, against stalls...) so there will be needed a +1 for that part (Silence is 3|2, so it'll be 4|3 too).

Offline noneshallpassTopic starter

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092955#msg1092955
« Reply #9 on: August 16, 2013, 06:42:54 pm »
Compared to other reductions (Black hole, EQ, Pest) it's a bit huge price. So if we can reduce the cost and make some disadvantage (as like let Mark to generate quanta) it's can be more useful (reduced prices let this card to use in Rainbow, easily in a trio/duo and gives it more chance to find a good combo).

Compare it to EQ|Pest. This negated 1-9 quanta for 1 turn ( and let 1 delayed turn to use the source what you've got from the prev. turns). EQ destroys up to 3 (in the 90% of the cases, this is all or 3 pillar, what you can have). But you never can get this quanta from these pillars, so destroying 1 quanta is cost less than 0.33 quanta (in 3 turns). Pest can 'steal' quanta, so devouring for 3 turns cost (less than) 0 quanta. So why does it costs that much? I feel that making the cost to 4|3 will be good at raw(as like Black hole, which does the same against a Rainbow or in the early game, just 1 turn earlier). Comparing to Silence, it'll be the same price, because it's the same, but it's a bit better, (Immolation help, against stalls...) so there will be needed a +1 for that part (Silence is 3|2, so it'll be 4|3 too).

You have very good arguments and very good idea but again I don't like that one idea with the active mark, because it wouldn't be a "real" flatline anymore...

andretimpa said the unupped already was too cheap whilst you recommend a 4/3...hmmm.
I have to admit that I did not "dig" into rainbow decks that much.

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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092956#msg1092956
« Reply #10 on: August 16, 2013, 06:49:00 pm »
Make them both upped and unupped last 1 turn (2 or more is EXTREMELY OP) and the upped one cost less than the unupped one. 4|3 seem a good cost.
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Re: Flatline | Flatline https://elementscommunity.org/forum/index.php?topic=50800.msg1092958#msg1092958
« Reply #11 on: August 16, 2013, 06:54:39 pm »
Okay, I changed the cards to 4/3.

What do the others think?  :)

 

anything
blarg: