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Elements the Game => Level 2 - Forge => Card Ideas and Art => Forge Archive => Topic started by: ZephyrPhantom on December 20, 2010, 01:38:42 am

Title: Flamberge | Blazing Flamberge
Post by: ZephyrPhantom on December 20, 2010, 01:38:42 am
Inspired by johannhowitzer's Winter (http://elementscommunity.org/forum/index.php/topic,17926.0.html) weapon.
(http://imageplay.net/img/m7Gbd112580/elements_FB2.png)
(http://imageplay.net/img/m7Gbd112581/elements_BFv2.png)
NAME:
Flamberge
ELEMENT:
Fire
COST:
4  :fire
TYPE:
Weapon
ATK|HP:
6|7 when flying
TEXT:
Weapon: Deal 6 damage at the end of each turn.  :fire :fire :Defrost Unfreeze target frozen object.  Deal 3 damage.
NAME:
Blazing Flamberge
ELEMENT:
Fire
COST:
4  :fire
TYPE:
Weapon
ATK|HP:
7|7 when flying. 
TEXT:
Weapon:Deal 7 damage at the end of each turn.  :fire Defrost: Unfreeze target frozen object.  Deal 3 damage.
ART:
Ash_demon http://media.photobucket.com/image/fire%20sword/Ash_demon/swordfire.jpg?o=19
IDEA:
Zblader
NOTES:
Freeze is probably one of the most annoying effects I encounter in elements right next to poison.  After seeing Winter, I thought, why not have a Weapon that can also defrost things as well.  Object refers to anything frozen.  Flamberge | Blazing Flamberge also start with the passive ability Iceproof - they can't be frozen. (it doesn't really make sense if a defrosting sword got frozen XD).
SERIES:
Previous Verisons:
Inspired by johannhowitzer's Winter (http://elementscommunity.org/forum/index.php/topic,17926.0.html) weapon.
(http://imageplay.net/img/m7Gbd112579/elements_FBv3.png)
(http://imageplay.net/img/m7Gbd112578/elements_BFv3.png)
NAME:
Flamberge
ELEMENT:
:fire Fire
COST:
4  :fire
TYPE:
Weapon
ATK|HP:
6|7 when flying
TEXT:
Weapon: Deal 6 damage at the end of each turn.  :fire :fire :Defrost Unfreeze target frozen object.  Deal 3 damage.
NAME:
Blazing Flamberge
ELEMENT:
:fire Fire
COST:
4  :fire
TYPE:
Weapon
ATK|HP:
7|7 when flying. 
TEXT:
Weapon:Deal 7 damage at the end of each turn.  :fire Defrost: Unfreeze target frozen object.  Deal 3 damage.
ART:
Ash_demon http://media.photobucket.com/image/fire%20sword/Ash_demon/swordfire.jpg?o=19
IDEA:
Zblader
NOTES:
Freeze is probably one of the most annoying effects I encounter in elements right next to poison.  After seeing Winter, I thought, why not have a Weapon that can also defrost things as well.  Object refers to anything frozen.
SERIES:
(http://imageplay.net/img/m7Gbd112017/elements_Flmbrge.png)
(http://imageplay.net/img/m7Gbd112018/elements_BF.png)
NAME:
Flamberge
ELEMENT:
:fire Fire
COST:
4  :fire
TYPE:
Weapon
ATK|HP:
6|7 when flying
TEXT:
Weapon: Deal 6 damage at the end of each turn.  :fire :fire :Defrost Unfreeze target frozen object.
NAME:
Blazing Flamberge
ELEMENT:
:fire Fire
COST:
4  :fire
TYPE:
Weapon
ATK|HP:
7|7 when flying. 
TEXT:
Weapon:Deal 7 damage at the end of each turn. Defrost: Unfreeze target frozen object.
ART:
Ash_demon http://media.photobucket.com/image/fire%20sword/Ash_demon/swordfire.jpg?o=19
IDEA:
Zblader
NOTES:
Freeze is probably one of the most annoying effects I encounter in elements right next to poison.  After seeing Winter, I thought, why not have a Weapon that can also defrost things as well.  Object refers to anything frozen.
SERIES:
Title: Re: Flamberge | Blazing Flamberge
Post by: ZephyrPhantom on December 20, 2010, 10:37:35 pm
Any love for this card? Comments? Anything?
Title: Re: Flamberge | Blazing Flamberge
Post by: OldTrees on December 20, 2010, 10:51:50 pm
Effect:
I think that unfreezing is too situational an effect for a weapon.

I would suggest making the unfreezing affect more beneficial so that it would promote  :fire :water (Flamberge|Squid) decks.

Either make defrosting cause a negative effect (combined with targeting the opponent's creatures or using Ice shield) or make defrosting cause a positive effect (depending on the effect this may still promote freezing the opponent's creatures but may promote freezing your own)

Name|Element relationship:
The Flamberge is a great choice for a Fire weapon. Large and focused on an aggressive combat style.
Title: Re: Flamberge | Blazing Flamberge
Post by: ZephyrPhantom on December 20, 2010, 11:32:05 pm
Considering Fire is an aggresive element, I gave it a damage ability (so the defrost attack was so hot, it burned the opponent as well XD).  Gave it an extra quanta cost to compensate.
Title: Re: Flamberge | Blazing Flamberge
Post by: OldTrees on December 20, 2010, 11:36:24 pm
Edit:
So defrost temporarily increases Flamberge's attack by 3?

Sounds like a great idea. However I think it is not worth a +2, 4|4 cost should be fine.
Title: Re: Flamberge | Blazing Flamberge
Post by: ZephyrPhantom on December 20, 2010, 11:56:35 pm
Edit:
So defrost temporarily increases Flamberge's attack by 3?

Sounds like a great idea. However I think it is not worth a +2, 4|4 cost should be fine.
Close.  At the moment, defrost deals 3 damage to opponent right after ability is used.
Restored original costs.
Title: Re: Flamberge | Blazing Flamberge
Post by: Kuroaitou on December 21, 2010, 04:47:54 pm
CURATOR COMMENT
-Remove the :fire icon from the ELEMENT section of the table (The word 'Fire' is only needed there)

Despite its unique ability, a Voodoo Doll would be your worst enemy - if the opponent uses the Freeze card on their Voodoo Doll, then the Flamberge would be Frozen, which would (ironically) Freeze the weapon, and since you can't unfreeze it if it's already frozen... ^^;;
Title: Re: Flamberge | Blazing Flamberge
Post by: ZephyrPhantom on December 21, 2010, 08:33:36 pm
CURATOR COMMENT
-Remove the :fire icon from the ELEMENT section of the table (The word 'Fire' is only needed there)

Despite its unique ability, a Voodoo Doll would be your worst enemy - if the opponent uses the Freeze card on their Voodoo Doll, then the Flamberge would be Frozen, which would (ironically) Freeze the weapon, and since you can't unfreeze it if it's already frozen... ^^;;
True...  I'll guess I'll add a passive abilitiy to prevent that as well.  (It'd be really silly if a defrosting weapon got frozen!)
blarg: