i think that you either should decrease the cost of the card or that falme whip deals 2 damage.
That is one of the changes that I want to suggest.
@midg3333: The ability was thought as hybrid of growth(devour) and creature damage. I don't want to change the growing part as it is fine as it is.
That's why I would do following changes:
* increase the ability damage from 1 to 2
* increase the stats from 2|1 to 3|2 for the Cultist and to 4|4 for the Priest
Objections or other suggestions what I could change?