Terminology: Creatures are "Infected" and have "Infection" counters.
Interaction:
I believe Sundial reduces the attack power of all creatures to 0, making ones with Adrenaline "attack" 5 times. So yes, there's a deadly combo there.
I've tested this just now, it's not true. I used Spine Carapace to give an enemy Lava Golem one poison counter, then used Adrenaline on it and played a Sundial. It only suffered 2 poison damage - in line with its 10 attack power at the time.
I have confirmed Johannhowitzer's experiment.
This is a change that occured sometime in the past.
Theme: The theme needs work to explain/justify the inclusion of "Plague" in Life.
Balance:
Obviously this is equal or better than Plague but does not have in element death trigger cards.
Creature has 0 or 16+ attack (1 infection per 'attack' same as plague)
Creature has 1-3 attack (1 infection per 'attack' same as plague, Phase Shield and Sundial x4)
Creature has 4-8 attack (1 infection per 'attack' same as plague, Phase Shield and Sundial x3, loss of ~1/3 of damage and DR shields are improved)
Creature has 9-15 attack (1 infection per 'attack' same as plague, Phase Shield and Sundial x2, loss of ~1/3 of damage and DR shields are improved)
7
|6
does sound about balanced (within +/-2
)
Relevance Reading: Fever | Fever (
http://elementscommunity.org/forum/index.php/topic,20807.0.html)