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Drobbit

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Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg224002#msg224002
« Reply #12 on: December 13, 2010, 10:09:50 pm »
It doesn't stack. Is like nightfall: only one applies.
"It's all your eggs in one basket": no, since the blessed creature is a random one unless is the only one you could have some creatures blessed.
It could be dangerous with a pegasus or a vulture if the effect is permanent. How would you deal with that boosted creature? Gravity pull, gravity shield or rewind is the only cards that came to my mind to deal with.
With graveyard you have a lot of shields that prevent the damage.

Anyway, I'll start a poll about this to clear what to do.

Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg224264#msg224264
« Reply #13 on: December 14, 2010, 02:10:54 am »
If it only affects one creature and does not stack, then it's significantly weaker than Graveyard and the effect should definitely be permanent.

By "all your eggs in one basket" I meant you're boosting an existing creature rather than summoning a new one, like Graveyard does.  Easier to rewind/mutate/etc. one creature than two.

Drobbit

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Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg225227#msg225227
« Reply #14 on: December 15, 2010, 11:22:17 am »
So I'll go back to the previous version: bless permanent

Offline Kuroaitou

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Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg227078#msg227078
« Reply #15 on: December 18, 2010, 04:10:28 am »
CURATOR COMMENT
-Fix the discrepancies in the TEXT sections (your unupped table misspells 'targetable' as 'tarjetable', and you need to add the '...for one turn' to the end of your TEXT statement to match the image)
-If you could, try changing your picture to something that doesn't have an ambiguous copyright code: http://www.sxc.hu/browse.phtml?f=search&txt=heaven&w=1&x=0&y=0 - one of these pictures might help :)


I love the idea, but the cost could be reduced slightly (then again, with the Solar Shield and other Light card changes, that might not matter as much). Although you could trigger it by using a Mutation-Rainbow deck (Otyugh's to eat fireflies, buffing another mutated creature in the process), it renders itself vulnerable to various PC (mostly Steal), which is a pretty risky trade off...

Drobbit

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Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg227486#msg227486
« Reply #16 on: December 18, 2010, 06:40:25 pm »
My mistake. I wanted to go back to the permanent effect version.
The cost is fine, I think. Its high to make it difficoult to play in other decks than light emiting ones.
It can not be OP because it only affects your creatures deaths and only one Fiddlers Green is active at the same time.

Thanks for the art. I changed that too.

Flayne

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Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg227496#msg227496
« Reply #17 on: December 18, 2010, 06:48:57 pm »
way too OP, what if i had a single creature out, then brought out a spark, then fractaled the spark? then that creature will basically get all of the blessings? make it: when a light creature dies, then a random creature is blessed, that would be less OP.

then id probs make a deck with a lot of ROLs and a few creatures, fractal the ROLs, and if the opponent decides to kill of the ROLs with a rain of fire or thunder storm, the creature that survives gets a lot of blessings, my deck idea is shit but its just an example. 

Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg227654#msg227654
« Reply #18 on: December 18, 2010, 10:07:31 pm »
Quote
way too OP, what if i had a single creature out, then brought out a spark, then fractaled the spark? then that creature will basically get all of the blessings?
No, since it's random, some of the sparks would probably get blessed before they die, resulting in a 6|3 spark alive and well.

And you're also talking about running a deck built around Fractals.  In your example, you're paying 9 :aether + 6 :light to get X number of blessings, where X is the empty spaces in your hand.  You can get the same number of blessings - or more - from actual Blessing cards in a mono deck, barring of course the 6-card rule.  And you can do it without incorporating aether.

Compare this also to growth creatures, say you get 8 blessings (the maximum, +24|+24) for the 15 quanta... on a growth creature you can get +30|+30 for the same cost.

I don't think "way too OP" is shown by your argument.

Quote
then id probs make a deck with a lot of ROLs and a few creatures, fractal the ROLs, and if the opponent decides to kill of the ROLs with a rain of fire or thunder storm, the creature that survives gets a lot of blessings, my deck idea is shit but its just an example.
Or I could just play any damage reducing shield with momentum'd creatures (assuming you're using Hope), and not risk the Blessings.  Tactics which count on your opponent to walk into a visible trap are unreliable at best...

wizelsnarf

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Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg227660#msg227660
« Reply #19 on: December 18, 2010, 10:12:52 pm »
Agree with Johann.

If it stacks it is OP, but it probably doesn't need to be temporary...

You all forgot about one major reason that this card is broken though, Schroedingers Cat.

Flayne

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Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg227682#msg227682
« Reply #20 on: December 18, 2010, 10:42:25 pm »
hmm true enough, and agreed on Schroedengers cat

Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg227690#msg227690
« Reply #21 on: December 18, 2010, 10:49:54 pm »
Nah, that's a +3|+3 Growth, but for 2 quanta.  Steam Machine does exactly as well... the HP gain isn't there, but Steam Machine has enough health to begin with.

Werewolves are also more efficient as a rush.

Drobbit

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Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg227783#msg227783
« Reply #22 on: December 19, 2010, 12:22:11 am »
I agree with Johann. There are good combos for this card, but that doesn't means that it's OP.

wizelsnarf

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Re: Fiddlers Green | Fiddlers Green https://elementscommunity.org/forum/index.php?topic=16384.msg227827#msg227827
« Reply #23 on: December 19, 2010, 01:37:08 am »
Yeah I guess the schroedy's cat doesn't really break this. The cost and off elementness diminish its usefulness.

 

blarg: