Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Level 2 - Forge => Card Ideas and Art => Forge Archive => Topic started by: Anarook on August 05, 2011, 11:20:58 pm

Title: Fate | Fate
Post by: Anarook on August 05, 2011, 11:20:58 pm
(http://i301.photobucket.com/albums/nn44/Anarook/elementsccg/Fate.png)
(http://i301.photobucket.com/albums/nn44/Anarook/elementsccg/uFate.png)
NAME:
Fate
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Permanent
ATK|HP:
TEXT:
Deals X damage per turn to both players where X is the number of turns this card has been in play.
NAME:
Fate
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Permanent
ATK|HP:
TEXT:
Deals X damage per turn to both players where X is the number of turns this card has been in play. Immaterial.
ART:
Img Source (http://www.sxc.hu/browse.phtml?f=view&id=994048)
IDEA:
Anarook
NOTES:
Designed to speed up the game. Does have a stacking effect, though each will be independant of the other.
SERIES:
Title: Re: Fate | Fate
Post by: Frostguard on August 06, 2011, 12:14:54 am
Interesting concept! Even though I think the mechanism itself would rather fit to Entropy (how ironic) than to Darkness (this card would involve a lot of gambling, especially the upgraded one; one can never know which player will be in position to lose due to this card).
The only reason why I'd never use it that most likely it would mess my Elemental Mastery up.
Title: Re: Fate | Fate
Post by: XYTWO on August 06, 2011, 12:18:27 am
Nice, but I think this actually fits Time more. It doesn't really feel Darkness to me, whereas Time fits this mechanically and thematically.
Title: Re: Fate | Fate
Post by: mildlyfrightenedboy on September 24, 2011, 01:54:41 pm
The only problem that I have is that it would have more of an effect on you than on a Half Blood or a False God.
blarg: