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Offline killsdazombies

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Re: Entropic Shield | Chaotic Shield https://elementscommunity.org/forum/index.php?topic=37503.msg475630#msg475630
« Reply #12 on: March 30, 2012, 12:29:39 am »
Honestly, one of the best idea's iv seen in quite some time. A+ work mate.

Offline EvilDeathX

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Re: Entropic Shield | Chaotic Shield https://elementscommunity.org/forum/index.php?topic=37503.msg475992#msg475992
« Reply #13 on: March 30, 2012, 09:20:28 pm »
No, just no. I am sorry, but Entropy already has one overly annoying shield.

Sorry if that seemed rude.

Offline russianspy1234Topic starter

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Re: Entropic Shield | Chaotic Shield https://elementscommunity.org/forum/index.php?topic=37503.msg520316#msg520316
« Reply #14 on: July 10, 2012, 11:08:05 pm »
Honestly, one of the best idea's iv seen in quite some time. A+ work mate.

appreciate it.

No, just no. I am sorry, but Entropy already has one overly annoying shield.

Sorry if that seemed rude.

how annoying is this?  i mean, its pretty much straight damage reduction with an entropy flair.
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Offline Zac33333

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Re: Entropic Shield | Chaotic Shield https://elementscommunity.org/forum/index.php?topic=37503.msg520330#msg520330
« Reply #15 on: July 10, 2012, 11:43:44 pm »
Eh, I think the unupgraded is a little expensive, but meh.


I also think the ranges aren't that good. I think it should be:

Unupped
0-4 or 0-3
Upped
1-5 or -14


OR I think it should have the effect of a random shield, with a higher percentage to be like Entropy and the same percentage for all of the other elements.

Offline ARTHANASIOS

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Re: Entropic Shield | Chaotic Shield https://elementscommunity.org/forum/index.php?topic=37503.msg521414#msg521414
« Reply #16 on: July 13, 2012, 07:34:05 am »
I like it, but I also believe that the damage reduction should varies from 0 to 3 (average=1.5) unupped and 0 to 5 (average=2.5) upped, even if that means reducing the cost by 1 or 2 :entropy quanta in both upped & unupped versions. Entropy shouldn't have a DR shield with an average of 3 unupped (same as Earth's upped Titanium shield). Don't forget that there is a thematic reason :earth has the biggest vanilla DR shield around and other elements shouldn't be able to have shields as powerful as Titanium|Diamond Shield.
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Offline russianspy1234Topic starter

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Re: Entropic Shield | Chaotic Shield https://elementscommunity.org/forum/index.php?topic=37503.msg521892#msg521892
« Reply #17 on: July 14, 2012, 02:20:55 pm »
I like it, but I also believe that the damage reduction should varies from 0 to 3 (average=1.5) unupped and 0 to 5 (average=2.5) upped, even if that means reducing the cost by 1 or 2 :entropy quanta in both upped & unupped versions. Entropy shouldn't have a DR shield with an average of 3 unupped (same as Earth's upped Titanium shield). Don't forget that there is a thematic reason :earth has the biggest vanilla DR shield around and other elements shouldn't be able to have shields as powerful as Titanium|Diamond Shield.

the reason i had for the ranges, and im not sure just how logical it is, is this situation:  you are staring down  a photon and a ruby dragon, the shield blocks 5 damage off the photon and 1 off the ruby dragon.
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Offline blarp

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Re: Entropic Shield | Chaotic Shield https://elementscommunity.org/forum/index.php?topic=37503.msg526474#msg526474
« Reply #18 on: July 27, 2012, 10:44:21 pm »
hmmmm. yeah okay I'm not opposed to this. Not sure if I like the balancing, but I'd need more time to think of what I'd make it.
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Offline Graub

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Re: Entropic Shield | Chaotic Shield https://elementscommunity.org/forum/index.php?topic=37503.msg529176#msg529176
« Reply #19 on: August 05, 2012, 06:36:42 am »
I love (and hate) how entropy is based on luck. That shield completely fits with the element XD

Offline russianspy1234Topic starter

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Re: Entropic Shield | Chaotic Shield https://elementscommunity.org/forum/index.php?topic=37503.msg1017020#msg1017020
« Reply #20 on: November 21, 2012, 06:54:58 pm »
I love (and hate) how entropy is based on luck. That shield completely fits with the element XD

yeah definitely seemed like the perfect fit to me.

still not 100% sure if the ranges are good as is, and since they aren't written on the card it would be really simple to change.  Completely random seems like the most logical way to go, if it's OP it's probably better to bring the top number down a little.
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anything
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