- Added the "
" symbols to the tables for cost.
- modified the card text box to include ":" between the ability and its cost to use.
- Gave the card specific names for their mechanics; "Tangle/Entangle." The reason for the slight difference in names is to indicate the differences in cost and duration.
- As I noted in the OP, I wanted to use a familiar game mechanic, in this case "Delay," to highlight what the entangling would do. I figure it would be easier to make this card happen if the mechanic was one already in use by the game. However, it makes perfect sense to have a different naming convention for the card and thus make it a bit more fitting and distuished for Life.