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Kuross

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Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg192724#msg192724
« on: November 03, 2010, 11:03:42 pm »
NAME: Entangling Roots
ELEMENT: Life
COST: 4 :life
TYPE: Permanent
ABILITY: :life : Tangle
Target creature becomes tangled for 1 turn.
NAME: Entangling Trees
ELEMENT: Life
COST: 4 :life
TYPE: Permanent
ABILITY: :life :life : Entangle
Target creature becomes entangled for 2 turns.
ART:
Kuross
IDEA:
Kuross
NOTES:
Hopefully it's self explanatory. Just a bit of control for Life, but not so much that it's on par with other elements known for control.

"Tangle/Entangle" is the same mechanic as "Delayed" from the Time Shield Procrastination/Turtle. Originally went with the "delayed" wording, but changed it upon suggestion. I wanted to use an existing mechanic rather than make a new one to make for an easier transition into the game. Another rerason for the different naming conventions is to hold on the precedent of "Freeze/Congeal." Both have the same effect of freezing a creature, but with different durations. It's an important factor for when creatures mutate that they may either get "Congeal" or "Freeze." Assuming this card makes it live, its ability may be one that can be mutated and the type (entangle or tangle) may be an important factor for the one who's creature is mutated.

Sidenote- though I like the current art :) , I'll gladly insert someone else's art if this card ever gets traction.

Offline Kamietsu

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg192728#msg192728
« Reply #1 on: November 03, 2010, 11:06:40 pm »
Epic art.

On another note, I can't say i really like this card too much. Life with some sort of CC like this just seems uncharacteristic of life. But I'm glad it fits with the theme though, so props for that :D
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Kuross

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg192733#msg192733
« Reply #2 on: November 03, 2010, 11:11:22 pm »
Yeah, I hear ya on the CC for Life. I'd like to see some more cards for Life, but plain-jane, vanilla creatures will get old and may not allow Life to keep up with other elements as they get new cards. tis why I wanted a watered down CC card for Life.

I am totally open on this. Just figured I'd throw out some of the random ideas I have when I get around to it. ;)

Rooftrellen

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg192748#msg192748
« Reply #3 on: November 03, 2010, 11:32:29 pm »
I like it.

More soft counters would be good, too much hard countering now.

Also, life could really use some CC.  I don't think its out of character at all.  The character of life has to go with growth, nature, tree hugging (in this case, the tree hugging you!)

On that note, maybe it could delay the target creature based on how many creatures you have in play?  More nature as your collection of pets grows?

I'm not sure how well that could be balanced, but maybe base it off 8 creatures being "average" and more than that being a bonus over the current, less being worse, would work.  That may fit life's theme well.

Kuross

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg192756#msg192756
« Reply #4 on: November 03, 2010, 11:46:11 pm »
I was going to have the entaglement based on the ATK of the creature, something along the lines of

:life :life Entangle. If ATK of a creature is 4 or less, delayed for the 3 turns. If ATK is between 5-8, delayed for 2 turns. If ATK is 9 or greater, delayed for 1 turn.

The idea was that the stronger the creature, the harder it was to entangle. I wasn't sure how to go about doing this though. I figured it would have to be a new creature mechanic but I figured I'd have to go about getting the mechanic approved before really delving into the notion of a creature that can do something like this.

Offline ddevans96

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg192765#msg192765
« Reply #5 on: November 03, 2010, 11:59:11 pm »
lol at help.

I like the idea overall. The upped would be a bit OP if not for the higher ability cost. Nice idea.

(if you want me to improve the art, that would be a fun thing for me to try ;) )

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Kuross

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg192773#msg192773
« Reply #6 on: November 04, 2010, 12:12:07 am »
(if you want me to improve the art, that would be a fun thing for me to try ;) )
Go fer it! I'd love to see the card go somewhere someday and I'd be willing to bet your art would go a long way to that end ;)

Maybe with some tweaking and some luck, this card could get some traction1

Rooftrellen

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg192789#msg192789
« Reply #7 on: November 04, 2010, 12:35:10 am »
I was going to have the entaglement based on the ATK of the creature, something along the lines of

:life :life Entangle. If ATK of a creature is 4 or less, delayed for the 3 turns. If ATK is between 5-8, delayed for 2 turns. If ATK is 9 or greater, delayed for 1 turn.

The idea was that the stronger the creature, the harder it was to entangle. I wasn't sure how to go about doing this though. I figured it would have to be a new creature mechanic but I figured I'd have to go about getting the mechanic approved before really delving into the notion of a creature that can do something like this.
Something that works along the same lines as adrenaline?

I can't imagine it would be hard to do that, since the same basic mechanic is used already, its just a delay, as opposed to extra attacks.

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg193093#msg193093
« Reply #8 on: November 04, 2010, 07:59:36 am »
I didn't know :life could do CC. Anyways, how about inventing a life card that deals damage?
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Kuross

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg193244#msg193244
« Reply #9 on: November 04, 2010, 02:50:07 pm »
There's no real reason Life can't have a litte CC, look at Thorn Carapace, but I believe any new CC should be limited in scope. After all, Life shouldn't have CC as a focus. This is why I tried to make the card above. Gives Life just a little bit of CC so as to be a little more rounded as an Element, but not so much that it's on par with other element's CC.

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg193666#msg193666
« Reply #10 on: November 04, 2010, 11:58:47 pm »
How about making a card of overgrowth that does damage to creatures?
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Kuross

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Re: Entangling Roots | Entangling Trees https://elementscommunity.org/forum/index.php?topic=15093.msg193720#msg193720
« Reply #11 on: November 05, 2010, 12:40:14 am »
Best thing I can come up with like that is that the entangling does 1 point of damage while entangled, but I am not so sure that's a good idea. Seems like a lot of CC for Life if that got in. But then again, all I can do is suggest and let the community decide ;)

 

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