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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg239282#msg239282
« Reply #48 on: January 03, 2011, 03:26:49 am »
and i repeat it is more powerful because it is mono doing what takes normally a tri deck to do for almost the same cost or less even
it does what a trio can do... but costs more.

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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg240602#msg240602
« Reply #49 on: January 04, 2011, 10:53:01 pm »
Well, if a FG has 12 copies of this, it will be unbeatable, unless you pack lots of Stone Skin, Shard of Divinity, and healing. But that's about the only OP situation I can think of.
How?? cant a fg  have 6 like players?

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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg240605#msg240605
« Reply #50 on: January 04, 2011, 10:54:56 pm »
Well, if a FG has 12 copies of this, it will be unbeatable, unless you pack lots of Stone Skin, Shard of Divinity, and healing. But that's about the only OP situation I can think of.
How?? cant a fg  have 6 like players?
False Gods can have as many as 12 of a card. Paradox is the only exception (he has 16 of some cards).
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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg240795#msg240795
« Reply #51 on: January 05, 2011, 04:34:14 am »
and i repeat it is more powerful because it is mono doing what takes normally a tri deck to do for almost the same cost or less even
it does what a trio can do... but costs more.
not by nearly enough to make up for the trio differental

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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg241414#msg241414
« Reply #52 on: January 06, 2011, 02:46:40 am »
and i repeat it is more powerful because it is mono doing what takes normally a tri deck to do for almost the same cost or less even
it does what a trio can do... but costs more.
not by nearly enough to make up for the trio differental
It costs 5/2 + EVERYTHING ELSE. The last part is important you know. Make me a deck that would be OP because of this.

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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg242936#msg242936
« Reply #53 on: January 08, 2011, 05:21:04 am »
Now that I think about it, the effect of this card doesn't really fit Death since it's just a creature with Momentum and Immortality. It's only Death because it's poison instead of a creature. If I overhaul the card completely, does it get booted back to Smithy?

Anyways, here is the idea: The card still costs the same, but it gives the irremovable Cursed status to your opponent. A Cursed opponent takes no poison damage, but takes X% of his/her current HP as damage each turn where X is the number of poison counters on him/her. For example, a Cursed person at 120 HP and 16 poison counters takes 19 damage this turn. If you're at 100 poison, you die instantly next turn. This idea any good?
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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg242957#msg242957
« Reply #54 on: January 08, 2011, 05:42:15 am »
Now that I think about it, the effect of this card doesn't really fit Death since it's just a creature with Momentum and Immortality. It's only Death because it's poison instead of a creature. If I overhaul the card completely, does it get booted back to Smithy?

Anyways, here is the idea: The card still costs the same, but it gives the irremovable Cursed status to your opponent. A Cursed opponent takes no poison damage, but takes X% of his/her current HP as damage each turn where X is the number of poison counters on him/her. For example, a Cursed person at 120 HP and 16 poison counters takes 19 damage this turn. If you're at 100 poison, you die instantly next turn. This idea any good?
Unless the person has 100 or more HP, this would decrease the damage per turn from poison.
50hp, 10 poison -> 5 damage
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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg243048#msg243048
« Reply #55 on: January 08, 2011, 09:58:45 am »
Okay, never mind about that suggested change I posted. I realized that the Curse effect is virtually identical to normal poison.

Any other suggestions? I might make a new version of this card.
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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg244078#msg244078
« Reply #56 on: January 09, 2011, 08:05:56 pm »
I don't like too much poison for the player....i think 4 poison to the player and all opponents creature poisoned is a better idea  :)

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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg244539#msg244539
« Reply #57 on: January 10, 2011, 03:19:46 pm »
I really don't like 10 SUPER poison. I think that something to trigger more death effects would be better. I suggest the following:

Unupped
15 :death Destroy all creatures on the field. Consumes all remaining :death quanta.

Upped
12 :death Destroy all creatures on the field. Consumes all remaining :death quanta.
or
15 :death Destroy all creatures on the field (even burrowed/immortal). Consumes all remaining :death quanta.

If OP:
- Either destroys them during the next turn (so they can respond and do more damage), or gives the opposing player and all creatures a large amount of poison.

If UP:
Give the opponent a poison counter for every creature destroyed (either on their field or overall)

These would be very powerful with bonewall, soul catcher, etc. Without ending the game as quick as the current effect does.

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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg244885#msg244885
« Reply #58 on: January 11, 2011, 03:31:19 am »
I believe that I specifically said I do not want "destroy all creatures" or any effect similar to this on my Advanced Spells. The reason is simply that the "effectiveness" of such an effect is dependent on the number of creatures on the field. That's why I don't like Sky Blitz either, since it becomes more powerful if you have more creatures.

Quote
Without ending the game as quick as the current effect does.
This card isn't fast at all. It costs all your :death for 10 damage.
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Re: Damnation | Damnation https://elementscommunity.org/forum/index.php?topic=7037.msg244978#msg244978
« Reply #59 on: January 11, 2011, 06:37:32 am »
So you don't like Nightfall | Eclipse?

 

anything
blarg: