Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Level 2 - Forge => Card Ideas and Art => Forge Archive => Topic started by: Jenkar on August 28, 2011, 08:37:17 am

Title: Courage | Heroism
Post by: Jenkar on August 28, 2011, 08:37:17 am
(http://i53.tinypic.com/o556a1.png)
(http://i52.tinypic.com/2nq86kj.png)
NAME:
Courage
ELEMENT:
Light
COST:
3 :light
TYPE:
Permanent
ATK|HP:
0|5 when flying
TEXT:
Weapon: Deals the difference between the number of enemy and friendly creatures each turn.
NAME:
Heroism
ELEMENT:
Light
COST:
2 :light
TYPE:
Permanent
ATK|HP:
0|6 when flying
TEXT:
Weapon: Deals the difference between the number of enemy and friendly creatures each turn.
ART:
Krava
IDEA:
Jenkar, inspired by the SMI thread (rakazy8564's idea)
NOTES:
Damage is the absolute value of the difference.
Ability is active.
SERIES:
Title: Re: Courage | Heroism
Post by: Xenocidius on August 28, 2011, 08:39:09 am
Yay! About time!

Awesome synergy with Fractal, Nightmare, and mass CC cards.

Interestingly, it's also totally resistant to Antimatter when flying.
Title: Re: Courage | Heroism
Post by: The_Mormegil on August 28, 2011, 09:00:55 am
Works well for both stalls and fractal decks.
Title: Re: Courage | Heroism
Post by: avantasia666 on August 28, 2011, 09:38:41 am
If I unserstand it right it's:

Number of enemy creatures - number of your creatures = damage

So if you have more creatures than your enemy you will heal him, right?
Title: Re: Courage | Heroism
Post by: Jenkar on August 28, 2011, 09:42:40 am
If I unserstand it right it's:

Number of enemy creatures - number of your creatures = damage

So if you have more creatures than your enemy you will heal him, right?
Nope.
|Number of enemy creatures - number of your creatures| = damage
So it can never be negative :P
Title: Re: Courage | Heroism
Post by: avantasia666 on August 28, 2011, 11:07:24 am
Ah, okay.

Nice card =D
Title: Re: Courage | Heroism
Post by: johannhowitzer on August 28, 2011, 12:31:49 pm
Also the first weapon to have absolute diminishing returns when used with Flying Weapon.

Mostly I foresee this complementing an Aflatoxin deck.
Title: Re: Courage | Heroism
Post by: Vineroz on August 28, 2011, 12:39:24 pm
Surely the name "Courage | Heroism" suggest an immaterial status?
Title: Re: Courage | Heroism
Post by: Jenkar on August 28, 2011, 12:42:24 pm
Surely the name "Courage | Heroism" suggest an immaterial status?
How so?
Title: Re: Courage | Heroism
Post by: Vineroz on August 28, 2011, 12:59:32 pm
Surely the name "Courage | Heroism" suggest an immaterial status?
How so?
Er...neither Courage or Heroism has a materialized form?
Title: Re: Courage | Heroism
Post by: Jenkar on August 28, 2011, 01:52:48 pm
Neither does discord, Rays of light, eternity, Procrastination. My view is that those represents a material form of a value, and aren't the value itself :P
Title: Re: Courage | Heroism
Post by: Rutarete on August 28, 2011, 04:48:09 pm
Surely the name "Courage | Heroism" suggest an immaterial status?
I don't think that fits at all.

Nice cardJenkard.
Title: Re: Courage | Heroism
Post by: dracomageat on August 28, 2011, 04:57:24 pm
Interestingly, it's also totally resistant to Antimatter when flying.
- |your creatures - their creatures| = always negative, so no, it is not immune to antimatter when flying.
Title: Re: Courage | Heroism
Post by: Hyroen on August 28, 2011, 04:58:37 pm
RoL/Hope buff? Yes.

I like it Jenkar. Concept Crypt pride. ^_^
Title: Re: Courage | Heroism
Post by: Jocko on August 28, 2011, 04:59:06 pm
I like this one. I imagine a death mark psnova with this, fw, afla and some cc. Not sure if it would be effective, but it would be fun.


And, draco, it is inmune. It would have 0|something when flown, and like fahrenheit, the damage gained from the skill would bypass the antimatter.
Title: Re: Courage | Heroism
Post by: johannhowitzer on August 28, 2011, 05:26:46 pm
Also a valid Butterfly Effect target.  I assume this weapon's ability is an active, like the other weapons' abilities, and would be overwritten by BE?
Title: Re: Courage | Heroism
Post by: Jenkar on August 28, 2011, 05:28:51 pm
Also a valid Butterfly Effect target.  I assume this weapon's ability is an active, like the other weapons' abilities, and would be overwritten by BE?
Indeed, adding to notes.
Title: Re: Courage | Heroism
Post by: Hyroen on August 28, 2011, 05:54:41 pm
5*

Don't think I mentioned it. <3
Title: Re: Courage | Heroism
Post by: ScaredGuy on August 28, 2011, 06:41:53 pm
This looks great, I'd use it with Crusader and PA/Fractal.
Title: Re: Courage | Heroism
Post by: dracomageat on August 28, 2011, 07:29:07 pm
And, draco, it is inmune. It would have 0|something when flown, and like fahrenheit, the damage gained from the skill would bypass the antimatter.
Ah, right. If it doesn't work by variable ATK (which IMO it should) then you're right.
Title: Re: Courage | Heroism
Post by: Malignant on August 29, 2011, 05:50:29 pm
Yay for synergy with Cells.
Title: Re: Courage | Heroism
Post by: thekillergames on August 29, 2011, 09:01:14 pm
great synergies with Aflatoxin and nightmare Awesome card. Keep it up!
Title: Re: Courage | Heroism
Post by: Svenningen on August 31, 2011, 11:29:49 am
If I unserstand it right it's:

Number of enemy creatures - number of your creatures = damage

So if you have more creatures than your enemy you will heal him, right?
Nope.
|Number of enemy creatures - number of your creatures| = damage
So it can never be negative :P
Actually, I preferred if it was able to go negative, so that people need to actually use their heads abit ^^,
I like the idea tho! nice work!
Title: Re: Courage | Heroism
Post by: Jenkar on October 20, 2011, 07:47:32 pm
Updated art.
Title: Re: Courage | Heroism
Post by: Xenocidius on October 21, 2011, 05:02:09 am
Epic art is epic. Voting for it again. :)
Title: Re: Courage | Heroism
Post by: UndeadSpider1990 on February 11, 2012, 12:37:27 pm
=) I like it

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