Procrastination and Basilisk Blood are the only actual
delays currently in the game (when you see an hourglass over your creature and the "delayed" counter in the tooltip). Since it seems like a Time effect, I thought
would be more appropriate, but Basilisk Blood is
. Gameplay-wise, it is pointless even to differentiate between DELAY and FREEZE, since they do the same thing and do not actually stack (any more than re-freezing would stack with an already existing freeze).
Air is one of those elements I don't often play because it seems so hard to survive - almost every element gets a better rush (though Sky Blitz may have altered that), and Wings is a very situational stall. Guess the poll will speak for itself?