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Offline ~Napalm

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg163351#msg163351
« Reply #24 on: September 23, 2010, 04:14:03 am »
Hmm, I'm gonna hafta go with 4 cost. Higher health an quanta generation.
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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg163415#msg163415
« Reply #25 on: September 23, 2010, 08:03:55 am »
I do like the sound of this. I'm probably going to need some help with the art if it begins moving into the ranks though. I'll start working on it so please, post ideas about these new 'para-mental' cards. (see what I did there?  8))
Yea nice one on the "mental" issue. (sounds like Ron from the frist Harry Potter movie when he calls Hermonie "mental" and needs to get her priorties streight.)

Well frist off any elements that are gonna "share" a para-element card would need one like this where it makes both elements quanta. Not a strong card and they all show be creatures that when they die give a simple basic spell effect or spell into the players hand.(If their is room in it of course.) Maybe do a 4 block set that would always yield 6 different cards cards.As i put in a differnt post for the 4 basic elements.

You know your right. This card could be the start of a whole new para-element card group. I.E. Dust ( :earth , :air )
Magma (  :earth:fire ) Mud (  :earth:water ) Steam ( :fire:water ) Smoke ( :fire:air ) Cloud (  :air:water ).Just a thought.
Also the other blocks are  :life, :death, :light, :darkness.
and  :entropy, :gravity, :aether, :time.
Altho other than Shadow for ( :light, :darkness) and Comatose or Torpid ( :life, :death) (<a state of being halfway between life and death)
Other than those two I have no ideal what to call any para-elementals.
Woah, woah, woah.......aren't they sort of like pendulums?
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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg163536#msg163536
« Reply #26 on: September 23, 2010, 04:35:57 pm »
Woah, woah, woah.......aren't they sort of like pendulums?
They are 2 pillars(1 of each) in the form of 1 Creature for 1 card and some quanta

Para-elemental creatures would be a universal version of quanta acceleration similar to but distinct from the Pure-elemental creature pillers (Ray of Light, Pest, Dragonfly, Gnome Gemfinder and Brimestone Eater)

Edit: acts more like a pillar than a pendulum
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Offline TimerClock14Topic starter

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg163581#msg163581
« Reply #27 on: September 23, 2010, 06:46:54 pm »
Woah, woah, woah.......aren't they sort of like pendulums?
They are 2 pendulums in the form of 1 Creature for 1 card and some quanta

Para-elemental creatures would be a universal version of quanta acceleration similar to but distinct from the Pure-elemental creature pillers (Ray of Light, Pest, Dragonfly, Gnome Gemfinder and Brimestone Eater)
Actually that's not quite right. Its more like two pillars in 1 creature. (for some quanta)
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Offline TimerClock14Topic starter

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg163582#msg163582
« Reply #28 on: September 23, 2010, 06:48:51 pm »
Decided to keep poll about cost open until submission to crucible.
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Offline Kuroaitou

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg164231#msg164231
« Reply #29 on: September 24, 2010, 06:07:18 pm »
CURATOR COMMENT
-You need to add the appropriate icon into the 'Cost' section of the table (right now, it implies that it costs 3 generic quanta, which is different than 3 :air in the card image)
-Your upgraded card image name needs to be in black text (note that Planplan has correct this issue with the new card image generator as of this post: http://elementscommunity.org/forum/index.php/topic,12656.msg175139#msg175139)



I think this idea is very cute (although it makes Damselfly seem incredibly useless when it comes to quanta generation), but when you mean by 'Lightning Storm', are you saying that the upgraded version will deal 5 damage to all of the opponent's creatures when struck by a thunderbolt/lightning card? O.o


Very cute though. The upgraded version can also work well with Rage Potions, hilariously enough. XD

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg164251#msg164251
« Reply #30 on: September 24, 2010, 06:44:27 pm »
CURATOR COMMENT
-You need to add the appropriate icon into the 'Cost' section of the table (right now, it implies that it costs 3 generic quanta, which is different than 3 :air in the card image)
-Your upgraded card image name needs to be in black text (note that Planplan has correct this issue with the new card image generator as of this post: http://elementscommunity.org/forum/index.php/topic,12656.msg175139#msg175139)



I think this idea is very cute (although it makes Damselfly seem incredibly useless when it comes to quanta generation), but when you mean by 'Lightning Storm', are you saying that the upgraded version will deal 5 damage to all of the opponent's creatures when struck by a thunderbolt/lightning card? O.o


Very cute though. The upgraded version can also work well with Rage Potions, hilariously enough. XD

I'll be sure to fix that ASAP
   Done.

hahaha enraged clouds XD

And no, when I mean lightning storm i mean that when hit with lightning/thunderbolt, cloud/cumulonimbus dies and then as a result, the opposite side suffers the equivalent of having played the thunderstorm spell itself.
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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg164253#msg164253
« Reply #31 on: September 24, 2010, 06:52:14 pm »
I'll be sure to fix that ASAP

hahaha enraged clouds XD

And no, when I mean lightning storm i mean that when hit with lightning/thunderbolt, cloud/cumulonimbus dies and then as a result, the opposite side suffers the same affect as if you played the thunderstorm spell itself.
Ah, I see. You might want to clarify this part into your notes so that people know that they're not getting a 'super-charged' version of Thunderstorm (or an AOE Lightning :o), because that's what I initially thought. ^^;

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg164256#msg164256
« Reply #32 on: September 24, 2010, 06:58:05 pm »
done and done.
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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg164270#msg164270
« Reply #33 on: September 24, 2010, 07:27:08 pm »
done and done.
CURATOR COMMENT

-Fix the discrepancies between the table's text and the card's text:

"Generate 1  :air and 1  :water quantum per turn. Turns into thunderstorm spell if hit with lightning."

should be:

"Generates:air and 1  :water per turn. Generates a thunderstorm if hit with lightning."

After that, it'll be ready I think... ^^;

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg164333#msg164333
« Reply #34 on: September 24, 2010, 09:49:26 pm »
done and done.
CURATOR COMMENT

-Fix the discrepancies between the table's text and the card's text:

"Generate 1  :air and 1  :water quantum per turn. Turns into thunderstorm spell if hit with lightning."

should be:

"Generates:air and 1  :water per turn. Generates a thunderstorm if hit with lightning."

After that, it'll be ready I think... ^^;
every letter counts, i guess...
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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg167036#msg167036
« Reply #35 on: September 29, 2010, 02:34:41 am »
Woah, woah, woah.......aren't they sort of like pendulums?
They are 2 pendulums in the form of 1 Creature for 1 card and some quanta

Para-elemental creatures would be a universal version of quanta acceleration similar to but distinct from the Pure-elemental creature pillers (Ray of Light, Pest, Dragonfly, Gnome Gemfinder and Brimestone Eater)
Actually that's not quite right. Its more like two pillars in 1 creature. (for some quanta)
Oh, so it is two pillars in a creature is that right?
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