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Offline TimerClock14Topic starter

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Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162630#msg162630
« on: September 21, 2010, 11:43:11 pm »
NAME:
Cloud
ELEMENT:
Air
COST:
3 :air
TYPE:
Creature
ATK|HP:
0|5
TEXT:
Generates 1  :air and 1  :water per turn. Generates a thunderstorm if hit with lightning.
NAME:
Cumulonimbus
ELEMENT:
Air
COST:
3 :air
TYPE:
Creature
ATK|HP:
0|7
TEXT:
Generates 1  :air and 1  :water quantum per turn. Generates a thunderstorm if hit with lightning.
ART:
TimerClock14
IDEA:
TimerClock14
NOTES:
This is probably the crudest drawing of a cloud ever.
Passive ability: airborne & cloud (see text ^ )
NOTE: WHEN EITHER CARD IS HIT WITH LIGHTNING/THUNDERBOLT; THE RESULTING AFFECT IS THE EQUVALENT OF PLAYING THE THUNDERSTORM/LIGHTNING STORM SPELL. YOU ARE NOT TRANSFERRING THE LIGHTNING/THUNDERBOLT SPELL TO ALL YOUR OPPONENT'S CARDS....THANK YOU.
Airborne.
SERIES:

All criticism is happily accepted here! Thanks in advance to all who post!

EDIT: Used new card creator to place  :water& :air in the card description.
EDIT: Used a very noticeable method to clarify secondary ability.  ;D

Please go here (http://elementscommunity.org/forum/index.php/topic,13822.0.html) if you want to check out the series!
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SickPillow

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162638#msg162638
« Reply #1 on: September 21, 2010, 11:55:02 pm »
4 :air is kinda expensive for a 0 attack creature, even if it does give you quanta.
i'm not sure what kind of deck i would build with this card.
you have some sort of combos in mind?

Offline TimerClock14Topic starter

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162648#msg162648
« Reply #2 on: September 21, 2010, 11:58:34 pm »
4 :air is kinda expensive for a 0 attack creature, even if it does give you quanta.
i'm not sure what kind of deck i would build with this card.
you have some sort of combos in mind?

I should probably lower it. As for strategy: just your basic fractal strategy. Could be useful in the FQ strategy. (I guess) Tell me if you find other uses please!
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Offline AnonymousRevival

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162652#msg162652
« Reply #3 on: September 22, 2010, 12:02:30 am »
I think it is best if the creature costs 2 or at most 3 quanta, that would be better.
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Offline OldTrees

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162654#msg162654
« Reply #4 on: September 22, 2010, 12:03:59 am »
This may be too powerful or it may be just right.
This is 1 card that generates 2 quanta per turn with an investment cost of 4.
Turn1234567
Quanta-20246810
This card is more prone to removal but is essentially a double pendulum with a cost of 4.

I am personally of the opinion that this is not overpowered and that it would help if appropriate variants are created for the rest of the sub group [:water :earth, :earth :fire, :fire :air] or maybe also [:aether :entropy, :entropy :time, :time :gravity, :gravity :aether, :darkness :death, :death :light, :light :life, :life :darkness]
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Offline TimerClock14Topic starter

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162656#msg162656
« Reply #5 on: September 22, 2010, 12:04:32 am »
changed cost of both to 2 instead of 4

added poll to see what the cost should be
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Offline OldTrees

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162662#msg162662
« Reply #6 on: September 22, 2010, 12:09:52 am »
Now it is too powerful
It is two pendulum for 1 card and 1 quanta (calculation done at end of turn)

This cost needs to be increased back to 4.
If you play a fractal cloud, Blue Crawler, Firefly deck the Fractal cloud will pay for itself and be able to help pay for the damage fractal even if it cost 4
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline TimerClock14Topic starter

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162663#msg162663
« Reply #7 on: September 22, 2010, 12:12:03 am »
when you put it that way, it IS way too OP. I'm gonna wait for more votes before changing it again though. (really tedious process to change it)
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Offline AnonymousRevival

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162667#msg162667
« Reply #8 on: September 22, 2010, 12:20:47 am »
I suggest to leave this for a few days for more people to decide. In the meantime, keep updating so more people will see it.
Ignotum venit retro vivere. :aether :light

Offline TimerClock14Topic starter

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162670#msg162670
« Reply #9 on: September 22, 2010, 12:25:44 am »
sounds good (also up my post count)
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Offline TimerClock14Topic starter

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162671#msg162671
« Reply #10 on: September 22, 2010, 12:27:51 am »
I am personally of the opinion that this is not overpowered and that it would help if appropriate variants are created for the rest of the sub group [:water :earth, :earth :fire, :fire :air] or maybe also [:aether :entropy, :entropy :time, :time :gravity, :gravity :aether, :darkness :death, :death :light, :light :life, :life :darkness]
What exactly do you mean by this?
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dramore

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Re: Cloud | Cumulonimbus https://elementscommunity.org/forum/index.php?topic=12840.msg162764#msg162764
« Reply #11 on: September 22, 2010, 03:56:31 am »
This may be too powerful or it may be just right.
This is 1 card that generates 2 quanta per turn with an investment cost of 4.
Turn1234567
Quanta-20246810
This card is more prone to removal but is essentially a double pendulum with a cost of 4.

I am personally of the opinion that this is not overpowered and that it would help if appropriate variants are created for the rest of the sub group [:water :earth, :earth :fire, :fire :air] or maybe also [:aether :entropy, :entropy :time, :time :gravity, :gravity :aether, :darkness :death, :death :light, :light :life, :life :darkness]
You know your right. This card could be the start of a whole new para-element card group. I.E. Dust ( :earth , :air )
Magma (  :earth:fire ) Mud (  :earth:water ) Steam ( :fire:water ) Smoke ( :fire:air ) Cloud (  :air:water ).Just a thought. Other elements could do it too. Like Shadow ( :light . :darkness )so on and so fourth.

 

anything
blarg: