The only problem with this is that if you play Adrenaline on the upped Clockwork Golem, then for 5
and 3
, you've got 10 damage coming every turn. Despite the 2 elements needed, that's only 2 cards for something that's the equivalent of a light dragon.
The only problem with Arch Angels is that if you play Improved Blessing on the Arch Angel, then for 6

and 2

you've got 10 damage coming every turn. Despite the 1 element needed, that's only 2 cards for something that's the equivalent of a light dragon.
The only problem with Elite Shriekers is that if you play Plate Armor on the Elite Shrieker, then for 8

and 1

you've got 10 damage coming every turn. Despite the 1 element needed, that's only 2 cards for something that's the equivalent of a light dragon.
The only problem with Gargoyles is that if you play Improved Blessing on the upped Gargoyle, then for 5

, 1

, and 2

, you've got 10 damage coming every turn. Despite the 3 elements needed, that's only 2 cards for something that's the equivalent of a light dragon.
Need I go on?