A very interesting idea, to say the least. What could this card do for Earth? Let’s find out.
Cards with the burrow ability:
- Graboid
- Shrieker
- Antlion
- Devourer
This card will only affect four creatures, but the potential is lost because Antlion is rarely used, Devourer has zero attack, and Graboid is only used to evolve into a Shrieker. It will be used in a minimal amount of decks, and there are few to none instances when this card will make a difference in a match. So, is this card worth it?
The only way this card could succeed in the game at this moment is against decks focusing on shields. A deck with six Shriekers and Gnome Sapper Teams could potentially beat popular decks such as Hope, Fire stall, and Mono-Aether. Burrowed Shriekers could bypass Hope and Dimensional Shields and survive against the CC of Fire. But as I mentioned before, these situations where Gnome Sapper Team is actually useful are rare.
The idea of this card is great, but I’m afraid it would be very underused if added to the game. One way to improve this idea is to add another card that could burrow any creature. Many of those cards exist in the Crucible, such as Peridot Stone and Dig. If burrowing became more common, this card could become the focus of new decks and strategies.
A way to improve this card would be to change the effect to an active ability, something like “Target creature become burrowed and ignores shields for one turn.” A creature you control would have its attacked halved but it could damage the opponent – a nice strategy to use with scorpions, high attack creatures against a Dimensional shield, and many other creatures.